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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed

1.2.46 (October 2, 2018)
Changes and Improvements:
- Improved stability when installing/updating games
- Changed last known part of GOG Galaxy app from TLS 1.0 to TLS 1.2
- Added Korean and Chinese Traditional to list of languages with limited support
- [MacOS] It is no longer possible to close Galaxy Updater application window
Bugfixes:
- Fixed an issue with installations not resuming after failure (for instance due to poor network)
- Importing some games installed by older installers is fixed (eg. Crusader: No Regret™)

1.2.47 (October 22, 2018)
Changes & Improvements:
- Better Korean translations
Bugfixes:
- Fixed a bug where sometimes a blank screen would be shown to users when store / other page failed to respond
- Changed error text that shows after page fails to load to be more informative
Windows Overlay:
- Saving screenshots will work when User's home folder contains non-ASCII characters (e.g. Cyrillic)
- Other fixes for screenshots in some games (e.g. Balrum, Death's Gambit)
- Fixed scaling issues for some games (e.g. Eden)
- Fixes for OpenGL games allowing us to enable Overlay support for the following games:
- Transport Fever
- Simon the Sorcerer
- WH40k Gladius - Relics of War
- Fixes for DX 11 games allowing us to enable Overlay support for the following games:
- King Arthur II
- Fixes for DX 10 games allowing us to enable Overlay support for the following games:
- Crysis
- Anno 1404
- Two Worlds VE
- Fixes for DX 9 games allowing us to enable Overlay support for the following games:
- Treasure Adventure World

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window

1.2.55 (April 17, 2019)
- Hotfix for unintentional opening of Facebook link after entering Forum

1.2.56 (May 06, 2019)
Bugfixes:
- [Windows] GOG Galaxy will fix the path to its internal services, if it finds it is wrong
- Updating of games' local dependencies (e.g. Dosbox) will be handled correctly
- Unexpected files in games' directories will no longer cause failure of games’ update

1.2.57 (June 12, 2019)
Changes and Improvements:
- Minor download speed optimizations
- Changes in PayPal payment flow
Bugfixes:
- Fixed rare crash occurence when reordering games' updates and installations
- GOG Galaxy will correctly reconnect to GOG services after long time of no internet connection
Post edited June 12, 2019 by TheTomasz
low rated
Love this forum. Just want to know about new game.


______________________________________________


Anthony Constantinou CEO CWM FX
Hello all.

I currently use Kodi Media Center as a replacement shell for explorer.exe so that I and guests can enjoy a good couch experience without interruption, minimizing how much we have to use a mouse and keyboard. Sometimes I do like to play GoG games, though, and have a link to Galaxy inside Kodi. However, when loading this way Galaxy does not automatically log in. Because I use a password manager, I can't log into GoG unless I stop Kodi, restart explorer, and then load my password manager. If I switch the shell to explorer.exe, it will automatically log in again. I'm not sure why this is as my other programs auto-load normally including Controller Companion, OneDrive, and other services.

Edit: Extra information. For some reason, in Kodi-as-shell mode, the client throws an error after several seconds after logging in saying it cannot communicate with GoG servers and exits out. Ok, should I be loading one of the other executables?

Or possibly would running Galaxy on startup as a windows service help?

Any insights or advice as to why this is happening are welcome.
Post edited April 06, 2019 by Bedwyr.776
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Bedwyr.776: Hello all.

I currently use Kodi Media Center as a replacement shell for explorer.exe so that I and guests can enjoy a good couch experience without interruption, minimizing how much we have to use a mouse and keyboard. Sometimes I do like to play GoG games, though, and have a link to Galaxy inside Kodi. However, when loading this way Galaxy does not automatically log in. Because I use a password manager, I can't log into GoG unless I stop Kodi, restart explorer, and then load my password manager. If I switch the shell to explorer.exe, it will automatically log in again. I'm not sure why this is as my other programs auto-load normally including Controller Companion, OneDrive, and other services.

Edit: Extra information. For some reason, in Kodi-as-shell mode, the client throws an error after several seconds after logging in saying it cannot communicate with GoG servers and exits out. Ok, should I be loading one of the other executables?

Or possibly would running Galaxy on startup as a windows service help?

Any insights or advice as to why this is happening are welcome.
First of all, thank you for the report!

Unfortunately, Galaxy relies on explorer.exe being there for a number of things, including automatic login. The error about not being able to communicate is related to our local service and is caused by the same thing.

We'll look into it but I can't give you any estimates about when it will be fixed. My apologies for the inconvenience.
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BKGaming: Like just wondering... but whatever happen to this? I could be wrong, but I don't think library has really changed since this was posted. I was reading GOG's/ CDP's financial reports and this stuck out to me: GOG Galaxy is continually expanded with new features, in like with gamers’ and developers’ expectations.

We haven't had a major update since April 2017... almost 2 years and feature wise haven't gotten much in that time frame, except profiles which aren't directly a Galaxy feature. Just where is that "continually expanded with new features" for gamers happening at?
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Johny.: Yes, you're right - library in the current Galaxy version is the same as it was then. I don't change a word in what I wrote in the quoted post. :) Also, there was no lie in the financial report quote.

We're happy that you remember about us. We won't let you down.
Hey, can you guys make the grid shelf view work the same as the left game library view works? If games are installed or you scan them in galaxy, then they appear in the grid shelf view as well?
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Bedwyr.776: Hello all.

I currently use Kodi Media Center as a replacement shell for explorer.exe so that I and guests can enjoy a good couch experience without interruption, minimizing how much we have to use a mouse and keyboard. Sometimes I do like to play GoG games, though, and have a link to Galaxy inside Kodi. However, when loading this way Galaxy does not automatically log in. Because I use a password manager, I can't log into GoG unless I stop Kodi, restart explorer, and then load my password manager. If I switch the shell to explorer.exe, it will automatically log in again. I'm not sure why this is as my other programs auto-load normally including Controller Companion, OneDrive, and other services.

Edit: Extra information. For some reason, in Kodi-as-shell mode, the client throws an error after several seconds after logging in saying it cannot communicate with GoG servers and exits out. Ok, should I be loading one of the other executables?

Or possibly would running Galaxy on startup as a windows service help?

Any insights or advice as to why this is happening are welcome.
avatar
woytazGOG: First of all, thank you for the report!

Unfortunately, Galaxy relies on explorer.exe being there for a number of things, including automatic login. The error about not being able to communicate is related to our local service and is caused by the same thing.

We'll look into it but I can't give you any estimates about when it will be fixed. My apologies for the inconvenience.
Wow, thanks for replying.

I think that you don't have to characterize this as a problem per se. It depends on how many users use alternate shells whether it's in your business interest to change. What I'd appreciate on behalf of others like me, though, is if this is documented at some point as a known, expected behavior that we can look up ourselves. That way expectations don't get out of line and we don't have to waste precious hours looking up answers on the internet that might be real and then again might be wishes and witchcraft. That alone would put you ahead of 90% of tech companies.
Post edited April 07, 2019 by Bedwyr.776
Why is GOG Galaxy installing itself into Admin-only C:\ProgramData + C:\Program Files(x86) when it give me (user mode/Standard user) an option to install into a different folder/partition/hard drive?

Serious question.

Of all the 'best practices' which follow the guidelines for Microsoft platform developers (see MSDN), installing itself into the Admin-rights protected C:\ProgramData + C:\Program Files(x86) 'system' folders AFTER giving the Standard user the ability to 'choose' the install folder, is 'bad practice' by any standards?

Why would any files NEED to be installed in C:\ProgramData + C:\Program Files(x86) at all? What am I missing?

There is no real reason?

//I do understand the need to 'register' the app in "ProgramData\Windows\Start Menu" etc, but this goes beyond.

If you give (non-admin) users an option, you should abide by the option? :)
So two things i'd really like to see in galaxy; adaptable font size i.e. zoom like you have in every web browser. Especially for the forum, this is a must. And its kinda lame if one has to switch between gog forums in the web-browser and galaxy.

Additionally, an option to 'move' an individual game installation without needing to verify or repair. Either simply add the option to adjust the folderpath inside galaxy to the new location after you have moved the game via windows explorer or whatever. This would be my preferred method since it allows for a lot more options and ways of handling the isntall location.

Or by adding the 'move game folder' option inside the galaxy client.

Thanks and cheers.
Post edited April 09, 2019 by sc_neo
Can Galaxy use multiple locations for its library (default installation folder)?
e.g. if the current library is located in "drive x", is it possible to have a new folder in "drive y" assigned as the installation folder and still retain games installed in both the folders visible in Galaxy?
The "other client" has a feature (or used to have one) where multiple library locations can be specifies, so I was wondering whether we can do something similar with Galaxy? And if not whether the devs have any plan to implement something similar?
Thanks. :)
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bhrigu: Can Galaxy use multiple locations for its library (default installation folder)?
e.g. if the current library is located in "drive x", is it possible to have a new folder in "drive y" assigned as the installation folder and still retain games installed in both the folders visible in Galaxy?
The "other client" has a feature (or used to have one) where multiple library locations can be specifies, so I was wondering whether we can do something similar with Galaxy? And if not whether the devs have any plan to implement something similar?
Thanks. :)
You can install every game whereever you want, once you click the install button.
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bhrigu: Can Galaxy use multiple locations for its library (default installation folder)?
e.g. if the current library is located in "drive x", is it possible to have a new folder in "drive y" assigned as the installation folder and still retain games installed in both the folders visible in Galaxy?
The "other client" has a feature (or used to have one) where multiple library locations can be specifies, so I was wondering whether we can do something similar with Galaxy? And if not whether the devs have any plan to implement something similar?
Thanks. :)
Yes. I have my games in G:\games and H:\games. You can choose the installation path for every single game. Previously used locations are collected in a drop down list for easy access.
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omega64: Nope, this is new since the latest updates. I've been having it with every game too. Have fun pressing retry constantly.
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echosa: Is that an issue specifically with The Witcher https://downloader.vip/malwarebytes/ https://downloader.vip/rufus/ ? I've downloaded 10+ games in the last week with Galaxy with no issues. Not saying others don't have issues; I'm sure they do. Perhaps I'm just lucky?
just purchased witcher during install it keeps stopping ..server problems ???

https://filezilla.software/
Post edited April 10, 2019 by ALINITYLITAS
Why does Galaxy not request 2FA when it's enabled on my account? I'm asked for the 2FA when I log in to GOG with a web browser, but not Galaxy. Big security hole.
It's been 2 years since Galaxy 1.2 was released and I love using it. Are there any infos on what's next for the client?

Edit: Here's a few things I'd personally love (!) to see in 1.3:

- ability to upload screenshots to the cloud and display them on the profile
- reworked UI / ability to control the Galaxy UI with a controller
- ability to display tagged games on profile (completed, favorites etc.)
Post edited April 12, 2019 by rainydaygaming
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rainydaygaming: It's been 2 years since Galaxy 1.2 was released and I love using it. Are there any infos on what's next for the client?

Edit: Here's a few things I'd personally love (!) to see in 1.3:

- ability to upload screenshots to the cloud and display them on the profile
- reworked UI / ability to control the Galaxy UI with a controller
- ability to display tagged games on profile (completed, favorites etc.)
I wish I would see that too.
GOG Galaxy and BitLocker Problems!

I recently activated bitlocker on a laptop, and afterwards GOG Galaxy took ages to load (120+ seconds from HDD)
Additionally I tried to install Divinity Original Sin 2, which went through until 99%, but could not finish the last 600mb. It stopped there repeatedly with an error. I could not solve this until I disabled bitlocker again, which lead to faster loading times of Galaxy and let me finish the installation of D:OS2

Can anyone confirm this?

Hardware used:
HP Pavillon Gaming Laptop
6-core CPU Core i7 8750H
16GB Ram
256GB SSD (for Windows) and 1 TB HDD (where Galaxy and Games are installed)
GTX1060Q


btw. I had no such problems with Steam.