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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed

1.2.46 (October 2, 2018)
Changes and Improvements:
- Improved stability when installing/updating games
- Changed last known part of GOG Galaxy app from TLS 1.0 to TLS 1.2
- Added Korean and Chinese Traditional to list of languages with limited support
- [MacOS] It is no longer possible to close Galaxy Updater application window
Bugfixes:
- Fixed an issue with installations not resuming after failure (for instance due to poor network)
- Importing some games installed by older installers is fixed (eg. Crusader: No Regret™)

1.2.47 (October 22, 2018)
Changes & Improvements:
- Better Korean translations
Bugfixes:
- Fixed a bug where sometimes a blank screen would be shown to users when store / other page failed to respond
- Changed error text that shows after page fails to load to be more informative
Windows Overlay:
- Saving screenshots will work when User's home folder contains non-ASCII characters (e.g. Cyrillic)
- Other fixes for screenshots in some games (e.g. Balrum, Death's Gambit)
- Fixed scaling issues for some games (e.g. Eden)
- Fixes for OpenGL games allowing us to enable Overlay support for the following games:
- Transport Fever
- Simon the Sorcerer
- WH40k Gladius - Relics of War
- Fixes for DX 11 games allowing us to enable Overlay support for the following games:
- King Arthur II
- Fixes for DX 10 games allowing us to enable Overlay support for the following games:
- Crysis
- Anno 1404
- Two Worlds VE
- Fixes for DX 9 games allowing us to enable Overlay support for the following games:
- Treasure Adventure World

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window

1.2.55 (April 17, 2019)
- Hotfix for unintentional opening of Facebook link after entering Forum

1.2.56 (May 06, 2019)
Bugfixes:
- [Windows] GOG Galaxy will fix the path to its internal services, if it finds it is wrong
- Updating of games' local dependencies (e.g. Dosbox) will be handled correctly
- Unexpected files in games' directories will no longer cause failure of games’ update
Post edited May 06, 2019 by ejankowska
How does this work? Just sitting there in the background using CPU, but other than that it does not seem to be doing anything, if it is downloading something can we get a progress window?
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SergeTroy: Hey there Community, pretty simple question and let me know if I'm asking it in the wrong area. What I'd like to know is if it's possible to install GOG Galaxy to a different Drive & Directory than what it defaults to on my PC (which seems to be "C:\Program Files (x86)" ). By preference I'd like to install it to my Games Drive which is a separate SSD & Drive with it's own layout. Is that something I can do at start (Change / Set GOG Galaxy Install Path), or am I only able to migrate the installation after it installs to the default spot?

I'm using Windows 7 64 bit, Home Premium where it matters (though that'll change later). Thanks folks!
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helpi: Yes. In the installation menu you can select the drive and directory. Some data remains in the c drive unter ProgramData, with me about 700 MB.
Thanks @helpi, had been doing the bundled GOG Galaxy plus game install which was the confusion; when doing GOG Galaxy individually I was able to do like I wanted. :)
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Johny.: Library - from when Galaxy was launched - didn't change much. We are happy to be working on improving it now. :) Can't wait to roll them out!
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BKGaming: Like just wondering... but whatever happen to this? I could be wrong, but I don't think library has really changed since this was posted. I was reading GOG's/ CDP's financial reports and this stuck out to me: GOG Galaxy is continually expanded with new features, in like with gamers’ and developers’ expectations.

We haven't had a major update since April 2017... almost 2 years and feature wise haven't gotten much in that time frame, except profiles which aren't directly a Galaxy feature. Just where is that "continually expanded with new features" for gamers happening at?
g
Yea I look forward to Library improvements. I want to be able to see the shelf game library grid view offline and also be able to see my installed games in the shelf library grid view similar to how you can currently on the left side list view.
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Johny.: Library - from when Galaxy was launched - didn't change much. We are happy to be working on improving it now. :) Can't wait to roll them out!
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BKGaming: Like just wondering... but whatever happen to this? I could be wrong, but I don't think library has really changed since this was posted. I was reading GOG's/ CDP's financial reports and this stuck out to me: GOG Galaxy is continually expanded with new features, in like with gamers’ and developers’ expectations.

We haven't had a major update since April 2017... almost 2 years and feature wise haven't gotten much in that time frame, except profiles which aren't directly a Galaxy feature. Just where is that "continually expanded with new features" for gamers happening at?
Yes, you're right - library in the current Galaxy version is the same as it was then. I don't change a word in what I wrote in the quoted post. :) Also, there was no lie in the financial report quote.

We're happy that you remember about us. We won't let you down.
Someone from the GOG team can tell me if the URL and the IP of the detection message of my antivirus are common use of the page to make the downloads. I just want to rule out a false positive or a real threat. This message was published 3 days ago:

When I started the Spellforce 2 download, my ESET antivirus showed this message:

Time; 03/25/2019 08:32:19 p.m.
URL; https://cdn-edge-dynamic-1-bhs-ca-ovh.gogcdn.net
State; Blocked by internal IP blacklist
Application; C: \ Program Files (x86) \ GOG Galaxy \ GalaxyClient.exe
IP adress; 54.39.176.22
SHA1; A8B71843C86F1A71427BF91A70A7DD6F89265F6F

I had never been warned by my antivirus when downloading from Galaxy.

The ip address and URL that the message throws are legitimate from GOG?


I contacted the support, but they only thanked me for reporting the incident without giving me more details.
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Johny.: Also, there was no lie in the financial report quote.
I'm not exactly saying that GOG / CDP lied and I have no doubt that Galaxy is "continually expanded with new features" while in development behind the scenes, but considering none of us know what those new features are or even when we will be able to use them... saying "GOG Galaxy is continually expanded with new features, in like with gamers and developers’ expectations" in a report about 2018 (in which no new features were really released) is a bit disingenuous when it could be years before those features are usable by gamers. Just saying...

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Johny.: We're happy that you remember about us. We won't let you down.
Well of course I remember, I've been waiting and waiting for version 1.3 to drop for a long time. But besides that, and I mean this in the nicest way possible, you kind of already let me down. I think a lot of us are let down because we expected that Galaxy would improve at a faster pace. Even if that meant smaller but faster feature updates, instead of these big long drawn out version changes that you obviously have planned. It's been what almost 2 years since leaving beta now and Galaxy still is missing the most basic of client features, stuff that should have been added long ago in smaller incremental updates.

When the next big update does drop, I have no doubt I likely won't feel let down and I will appreciate all the work you guys have put into it... but right now, yea I'm defiantly feeling let down because I think GOG management is largely mishandling Galaxy.

It's a game client that has left beta in Apr 2017 (almost 2 years ago) and started development with a closed alpha (I believe in Dec of 2014...I was part of this, but I could be off) and is still missing the most basic of features:

- Offline mode for chat / friends or appear offline.
- Online Status (Away, Busy, etc.)
- ETA for downloads.
- Linux client.
- Voice chat for MP / Group Chats.
- Ability to add Non-GOG games shortcut.
- Disable / un-check Start Menu shortcut creation.
- and many more.

It's been 2 years, I don't believe for a second you don't have features right now that are done and could be tested in the BETA branch gaining valuable feedback. But you won't... GOG refuses to add those changes and let us test them while we wait due to (I believe) either wanting to generate some kind of PR hype for 1.3 or some other equally absurd reason. So instead we will get a buggy mess most likely when 1.3 does drop or the features will not be fleshed out as they could have been with feedback. This is exactly what happen when version 1.2 was released, which did not stay in beta long enough at all.

Sorry, I know it's not personally your fault, but whoever in managing this project isn't doing the Galaxy developers any favors here.

This... this is how you approach software development:
https://trello.com/b/GXLc34hk/epic-games-store-roadmap

Planned features that are laid out with a clear timetable for when they might be implemented. GOG does the compete opposite and it's a bad development practice.

/ end rant
Post edited April 03, 2019 by BKGaming
just purchased witcher during install it keeps stopping ..server problems ???
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t-den123: just purchased witcher during install it keeps stopping ..server problems ???
Nope, this is new since the latest updates. I've been having it with every game too. Have fun pressing retry constantly.
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BKGaming: snip
In the chat transcript from the recent results conference, Adam Kiciński said that GOG was working "on a new technology which will be unveiled in the second quarter"
https://www.cdprojekt.com/en/wp-content/uploads-en/2019/03/individual-investor-chat-transcript.pdf
At least we have a time-frame, and I'm thinking it's something more gamer-facing, even though it doesn't specifically mention Galaxy.
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BKGaming: snip
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SCPM: In the chat transcript from the recent results conference, Adam Kiciński said that GOG was working "on a new technology which will be unveiled in the second quarter"
https://www.cdprojekt.com/en/wp-content/uploads-en/2019/03/individual-investor-chat-transcript.pdf
At least we have a time-frame, and I'm thinking it's something more gamer-facing, even though it doesn't specifically mention Galaxy.
Well thanks for that info... so I guess between 1 April – 30 June we can expect something. I mean we waited this long I guess, what is another month or two or three? Sigh.
Post edited March 29, 2019 by BKGaming
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t-den123: just purchased witcher during install it keeps stopping ..server problems ???
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omega64: Nope, this is new since the latest updates. I've been having it with every game too. Have fun pressing retry constantly.
Is that an issue specifically with The Witcher? I've downloaded 10+ games in the last week with Galaxy with no issues. Not saying others don't have issues; I'm sure they do. Perhaps I'm just lucky?
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omega64: Nope, this is new since the latest updates. I've been having it with every game too. Have fun pressing retry constantly.
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echosa: Is that an issue specifically with The Witcher? I've downloaded 10+ games in the last week with Galaxy with no issues. Not saying others don't have issues; I'm sure they do. Perhaps I'm just lucky?
I don't believe everyone experiences this bug. For me it's happening with basically everything.
Can't connect, can't access my games, gog galaxy is asking my password, but I already filled up correct one & he seems to remember me.
Please make it start faster. 15 to 20 seconds launch time for a launcher is pathetic. And my system is not anemic, win 10, 16 GB @3200 ram, ssd, ryzen 1600, x370.
Internet 250 mbit..
Should start much faster.
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larsberntrop: Please make it start faster. 15 to 20 seconds launch time for a launcher is pathetic. And my system is not anemic, win 10, 16 GB @3200 ram, ssd, ryzen 1600, x370.
Internet 250 mbit..
Should start much faster.
Yup.... A Browser starts for me within 2 seconds and gog use about 20 seconds for a launch. And I wait still for the fullscreen future for the videos in gog.... Gog, that s are basics....