It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window

1.2.55 (April 17, 2019)
- Hotfix for unintentional opening of Facebook link after entering Forum

1.2.56 (May 06, 2019)
Bugfixes:
- [Windows] GOG Galaxy will fix the path to its internal services, if it finds it is wrong
- Updating of games' local dependencies (e.g. Dosbox) will be handled correctly
- Unexpected files in games' directories will no longer cause failure of games’ update

1.2.57 (June 12, 2019)
Changes and Improvements:
- Minor download speed optimizations
- Changes in PayPal payment flow
Bugfixes:
- Fixed rare crash occurence when reordering games' updates and installations
- GOG Galaxy will correctly reconnect to GOG services after long time of no internet connection

1.2.58 (September 13, 2019)
macOS:
- Enabled hardened runtime, making our application more secure
- Implemented Apple's notarization

1.2.59 (September 23, 2019)
Overlay:
- [Windows] Fixed crash in Overlay affecting some games (including Fallout 3 (Radeon only) and Dragon Age: Origins)
Achievements:
- [Windows] Fixed issue with achievements sometimes not being saved while playing offline

1.2.60 Beta (07 October, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update

1.2.61 Beta (October 23, 2019)
Updater:
- Fixed an issue where non-admin users would not be able to update to newer versions of GOG Galaxy

1.2.62 Beta (October 30, 2019)
Overlay:
- Fixed crashes for various games

1.2.63 (December 02, 2019)
General:
- Updated CEF version to 3729 (Chromium to 74)
- Security fixes
Updater:
- Will no longer download updates at startup, they will be downloaded in the background, while the application is running
- [Windows] No additional UAC prompt during update
Overlay [Windows]:
- Now supports games which use Vulkan API (e.g. Jupiter Hell, X4: Foundations)
- Fixes crashes for various games

1.2.64 (December 04, 2019)
- Hotfix for launching games

1.2.66 (January 23, 2020)
- Added information about GOG Galaxy 2.0 Open Beta
- Optimization related to showing download progress
- Fixed an issue where Overlay did not launch for some games that use Vulkan
- [Windows] Updated code signing certificate
- [MacOS] Crash fixes

1.2.67 (February 24, 2020)
General:
- [Windows] GOG Galaxy will now show a warning when trying to run on non-NTFS file systems
- Improved security of the application
- Updated POCO library
GOG GALAXY Update:
- Fixes for bugs in the GOG Galaxy update process
Post edited February 24, 2020 by TheTomasz
avatar
jae: Thing is, I want this piss-poor "notify you incessantly, without stopping, by blinking the task bar, when something on your Wishlist goes on sale" turned OFF. Apparently you can't, you can only turn of sound, but not the notification in general. Which sucks.
False.
Go under settings > notifications and insted on the other options click on the line. It means "none", so no notifications will be sent via Galaxy.
Note: You will still get email notifications if you're suscribed to them.

Overlay means that you will get a notification ingame if the game supports Galaxy overlay.
Desktop means only in the aplication (Galaxy) itself (also in the task bar, if Galaxy is minimized).
The combination option is self explainatory.

You can turn off the sound by selecting the line (under "sound") too, or you can just adjust the volume with the slider.
Post edited September 10, 2018 by Wolfy777
avatar
powergod: Before installing Galaxy the game wasn't even able to connect to techlan servers, and the first thing I was seeing after starting the game was "offline", now I can set it still as single player, but it is always connected to their server from the start (even if multiplayer is disabled)... and I can't find options in the game itself for disable this... so, I just want to make Galaxy to act as before it was installed... to make games totally unable to go online
avatar
BKGaming: Oh a lot of games are like this. If there is a connection it will connect to the games servers even in single player, but will work fine without it. There isn't in setting really to stop this.

Only thing I know to do is block the connection with a firewall, which I don't really recommend or play without Galaxy or play without an internet connection active. Galaxy will launch offline, but not all features will work.
Ok, found my answer to play totally offline again, there are 2 services added by Galaxy, these will be started automatically by the game, but not if you disable them.

sc config GalaxyClientService start=disabled
sc config GalaxyCommunication start=disabled

Those 2 should already be stopped if Galaxy is closed, but if them are not you can stop them like this:

sc stop GalaxyClientService
sc stop GalaxyCommunication

Just a thing to be noted, when you'll start Galaxy again, it will notice the change of the start settings and will correct it... so you'll have to disable them again every time you close Galaxy.
Post edited September 10, 2018 by powergod
avatar
powergod: Ok, found my answer to play totally offline again, there are 2 services added by Galaxy, these will be started automatically by the game, but not if you disable them.

sc config GalaxyClientService start=disabled
sc config GalaxyCommunication start=disabled

Those 2 should already be stopped if Galaxy is closed, but if them are not you can stop them like this:

sc stop GalaxyClientService
sc stop GalaxyCommunication
Yea that was also an option, but again not something I would recommend for most users. These services are meant to run and by not running them you may or may not experience side effects if using Galaxy with them disabled.

avatar
POLE7645: I'm starting to think my copy of GOG Galaxy is a bit of a mess. Are those bugs common or known? And is there a way I can contribute to them being solved?
All these issues seem related to some kind of connection issue. Like you are losing the connection to GOG. I would get your Galaxy logs, zip them and send a support request with the logs attached.
Post edited September 11, 2018 by BKGaming
avatar
POLE7645: I'm starting to think my copy of GOG Galaxy is a bit of a mess. Are those bugs common or known? And is there a way I can contribute to them being solved?
avatar
BKGaming: All these issues seem related to some kind of connection issue. Like you are losing the connection to GOG. I would get your Galaxy logs, zip them and send a support request with the logs attached.
OK. But first, where do I get my logs. And, what kind of problem should these wualify as? Because there are more than one choice that would apply (or maybe I should send a support ticket for each bug I've detailed)?
avatar
BKGaming: All these issues seem related to some kind of connection issue. Like you are losing the connection to GOG. I would get your Galaxy logs, zip them and send a support request with the logs attached.
avatar
POLE7645: OK. But first, where do I get my logs. And, what kind of problem should these wualify as? Because there are more than one choice that would apply (or maybe I should send a support ticket for each bug I've detailed)?
Logs can be found at:

Windows - C:\ProgramData\GOG.com\Galaxy\logs
(You have to make hidden and system folders visible in order to get to these files. See: https://www.howtogeek.com/howto/windows-vista/show-hidden-files-and-folders-in-windows-vista/)
Mac - /Users/Shared/GOG.com/Galaxy/Logs

I would only send one report, just pick installation issues since they seems to be the bulk of your issue but make it clear your having issues with nearly anything that requires being connected to GOG. Make sure you tell them you are getting timeouts and server errors constantly.
Post edited September 11, 2018 by BKGaming
avatar
Venom: 1.2.45 (11 July, 2018)
Now 2 months without an update? Unusual, hopefully means a big update is coming.
Does anyone know if GOG Galaxy is built on top of Electron?
avatar
Venom: 1.2.45 (11 July, 2018)
avatar
BKGaming: Now 2 months without an update? Unusual, hopefully means a big update is coming.
Galaxy 2.0 confirmed! :)
avatar
Venom: 1.2.45 (11 July, 2018)
avatar
BKGaming: Now 2 months without an update? Unusual, hopefully means a big update is coming.
Or maybe they just gave up on it? (o_O)
avatar
BKGaming: Now 2 months without an update? Unusual, hopefully means a big update is coming.
avatar
AlexRavenheart: Or maybe they just gave up on it? (o_O)
Considering that they have told us basically work has increased on it, doubtfull.

EDIT:

By the way GOG, the smaller compeition is pumping out a new and improved client: https://www.gamingonlinux.com/articles/game-store-itch-releases-a-brand-new-client-plus-a-small-interview.12538

All while being open source & on Linux.
Post edited September 12, 2018 by BKGaming
avatar
kebg: Does anyone know if GOG Galaxy is built on top of Electron?
It's built on Chromium Embedded Framework with some different libraries on top. You can see the included licences by going to your Galaxy folder -> licences.
avatar
AlexRavenheart: Or maybe they just gave up on it? (o_O)
avatar
BKGaming: Considering that they have told us basically work has increased on it, doubtfull.
I'd wager anything with a pulse has been moved over to getting Cyperpunk 2077 out the door
rly dont understand how this ****** work.. i instal GoG to try gwent. there was a gift (witcher enchanted edition) and i can't download it.. probably because i dont have money i wallet.. but that ***** is writen like free in shopping cart .. so GoG give me free game and i cant use itt because i dont pay it.. ... and worst thing ... i have witcher 3 on GoG... and cant use free DLC program.. probably same problem.. trust me no more money for GoG from my side
avatar
BKGaming: Considering that they have told us basically work has increased on it, doubtfull.
avatar
satoru: I'd wager anything with a pulse has been moved over to getting Cyperpunk 2077 out the door
CDPR and GOG are separate teams so I doubt Cyberpunk would have any impact on what GOG is doing. The only overlap may be with online infrastructure which GOG will probably handle as they did with Gwent, but seeing as most of that work was done with Gwent already, it shouldn't be as much of a time investment from GOG.
Where are the free games, if any?

Poor me...