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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed

1.2.46 (October 2, 2018)
Changes and Improvements:
- Improved stability when installing/updating games
- Changed last known part of GOG Galaxy app from TLS 1.0 to TLS 1.2
- Added Korean and Chinese Traditional to list of languages with limited support
- [MacOS] It is no longer possible to close Galaxy Updater application window
Bugfixes:
- Fixed an issue with installations not resuming after failure (for instance due to poor network)
- Importing some games installed by older installers is fixed (eg. Crusader: No Regret™)

1.2.47 (October 22, 2018)
Changes & Improvements:
- Better Korean translations
Bugfixes:
- Fixed a bug where sometimes a blank screen would be shown to users when store / other page failed to respond
- Changed error text that shows after page fails to load to be more informative
Windows Overlay:
- Saving screenshots will work when User's home folder contains non-ASCII characters (e.g. Cyrillic)
- Other fixes for screenshots in some games (e.g. Balrum, Death's Gambit)
- Fixed scaling issues for some games (e.g. Eden)
- Fixes for OpenGL games allowing us to enable Overlay support for the following games:
- Transport Fever
- Simon the Sorcerer
- WH40k Gladius - Relics of War
- Fixes for DX 11 games allowing us to enable Overlay support for the following games:
- King Arthur II
- Fixes for DX 10 games allowing us to enable Overlay support for the following games:
- Crysis
- Anno 1404
- Two Worlds VE
- Fixes for DX 9 games allowing us to enable Overlay support for the following games:
- Treasure Adventure World

1.2.49 (November 29, 2018)
- [Windows] Updater now requires administrator privileges to perform update of GOG Galaxy
- [Windows] Security of directories containing GOG Galaxy files has been improved
- [Windows] Updated Code Signing Certificate
- [Windows] Crash reporter has been added to Galaxy Communication Service
Bugfixes:
- Prevented several potential causes of "broken" games, where only way out was reinstalling
- [MacOS] Fixed a crash on shutdown when fatal error was shown

1.2.50 (December 13, 2018)
Changes & Improvements:
- Speed up startup time
- [MacOS] Strengthen up connection security with ClientService
Bugfixes:
- Fixed "disk access problem" when installing games, occuring mostly on fresh installation of GOG Galaxy
- Fixed a rare occurrence of a game update resulting in displaying "unknown game version"

1.2.51 (December 20, 2018)
- Improved Korean translations
- Fixed connection to notifications pusher in GOG Galaxy SDK

1.2.54 (March 14, 2019)
Changes and Improvements:
- Updated Chromium version to 71:
- Better performance
- Fixes playing Twitch videos on profiles
- Fixes playing Wistia videos
- Security fixes in the game installation process
- Security fixes in GOG Galaxy update process
- GOG Galaxy Updater should perform better under poor network conditions
Bugfixes:
- [macOS] Fixed passing multiple commandline arguments to games
- [macOS] Multiple "friend online" notifications will no longer appear when system wakes up
- Dates are now properly displayed in cloud saves conflict window
Post edited March 14, 2019 by TheTomasz
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Venom: snip
I'm sure many of us would appreciate some kind of progress report or any info on update 1.3.0... was really hoping we would see a more open development pattern with future major Galaxy updates (ie nightly/weekly/monthly beta builds) or even selective beta test among certain GOG users (GOG Agents program seems to be dead unfortunately). :(
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trooper6: So, ever since I updated to 1.2.29, I've been having trouble with Galaxy.

Specifically, I start Galaxy, then after a few moments a get a pop up message that reads:
(%appName%—Error, Connection to Communication Service was lost and could not be restored! GOG Galaxy will now shutdown)

Then it shuts down. What to do about this? Do I just wait for a new update? Is there something else I can do?

I'm on a Mac running OX10.13.1
I am having the same problem with the latest Galaxy 1.2.34 running on macOS 10.13.3.

I'd like to try Galaxy — because it seems to be the replacement for Downloader, and "classic" (i.e., non-Downloader, non-Galaxy) downloads for Mac are unsigned, which causes problems with Gatekeeper — but this is literally a non-starter.

I do have a hacked HOSTS file to block ads and cookies, but it doesn't include any *.gog.com sites so that shouldn't be an issue.
Post edited January 24, 2018 by GoodFastCheap
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trooper6: So, ever since I updated to 1.2.29, I've been having trouble with Galaxy.

Specifically, I start Galaxy, then after a few moments a get a pop up message that reads:
(%appName%—Error, Connection to Communication Service was lost and could not be restored! GOG Galaxy will now shutdown)

Then it shuts down. What to do about this? Do I just wait for a new update? Is there something else I can do?

I'm on a Mac running OX10.13.1
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GoodFastCheap: I am having the same problem with the latest Galaxy 1.2.34 running on macOS 10.13.3.

I'd like to try Galaxy — because it seems to be the replacement for Downloader, and "classic" (i.e., non-Downloader, non-Galaxy) downloads for Mac are unsigned, which causes problems with Gatekeeper — but this is literally a non-starter.

I do have a hacked HOSTS file to block ads and cookies, but it doesn't include any *.gog.com sites so that shouldn't be an issue.
Please post your logs on http://mantis.gog.com - there are instructions there. It would be really helpful to see what's causing the issue for you.
@Galaxy Devs: I know it was a while ago but again I ask why exactly was the banner link for Galaxy removed off the home page? This seems like a bad choice because people still end up not knowing about it, please add it back. People are use to clients being linked on the home page.
Post edited January 25, 2018 by BKGaming
Hi:I couldnt find a post for this question,in might and magic 9,can you throw or delete items,im doing the chest trick.thankyou,sorry how does one cast a spell also,thankyou.
Post edited January 25, 2018 by Shakirawolf
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GoodFastCheap: I am having the same problem with the latest Galaxy 1.2.34 running on macOS 10.13.3.

I'd like to try Galaxy — because it seems to be the replacement for Downloader, and "classic" (i.e., non-Downloader, non-Galaxy) downloads for Mac are unsigned, which causes problems with Gatekeeper — but this is literally a non-starter.

I do have a hacked HOSTS file to block ads and cookies, but it doesn't include any *.gog.com sites so that shouldn't be an issue.
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Johny.: Please post your logs on http://mantis.gog.com - there are instructions there. It would be really helpful to see what's causing the issue for you.
Me and several others have the same problem and there are multiple reports, including logs in mantis. These issues already persist for multiple GOG Galaxy versions and make it completely unusable. The problems even resurface after a full MacOS reinstall.
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Shakirawolf: Hi:I couldnt find a post for this question,in might and magic 9,can you throw or delete items,im doing the chest trick.thankyou,sorry how does one cast a spell also,thankyou.
Here is a link to the Might and Magic game series forum. There might be some magical person willing and able to deliver the information you requested.

Hope that helps.
Post edited January 25, 2018 by kittehoverlord
I'm astounded by the very frequent updates to GOG Galaxy. Every update is tens or hundreds of megabytes is size, and I'm stuck on mobile data at the moment.

PLEASE give us a way to OPT OUT of all updates if I choose to as you're destroying my data packages every time I want to explore GOG Galaxy, download a game or look at other game materials.
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reaxion: I'm astounded by the very frequent updates to GOG Galaxy. Every update is tens or hundreds of megabytes is size, and I'm stuck on mobile data at the moment.

PLEASE give us a way to OPT OUT of all updates if I choose to as you're destroying my data packages every time I want to explore GOG Galaxy, download a game or look at other game materials.
You can use the /runWithoutUpdating command line switch on the desktop shortcut to prevent Galaxy from updating. Eventually GOG may or may not prevent a really old version from connecting... but that will allow you to use Galaxy online without updating. I assume it still works.

---

@Galaxy Team: We ran a weekend discussion last week on /r/GOG about the upcoming 1.3.0 update and what users hoped would be included and not surprisingly Linux support was the most requested thing. Just figured I would share.
Post edited January 26, 2018 by BKGaming
Hey, I don't know if this question has been raised before, but none of my gog galaxy downloaded games show up on gforce experience, this is a bummer since I use shadowplay to record gameplay and I'd like to take advantage of Ansel in both The Witcher 3 and Hellblade.

Again, I'm sorry if this has been discussed before, but I'd like to know if there's a patch being worked on for this problem with the executables not being picked up by gforce experience (I've tried choosing the path where the games are installed but the scans still show no results.)

Thanks in advance :)
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mikleta: Hey, I don't know if this question has been raised before, but none of my gog galaxy downloaded games show up on gforce experience, this is a bummer since I use shadowplay to record gameplay and I'd like to take advantage of Ansel in both The Witcher 3 and Hellblade.

Again, I'm sorry if this has been discussed before, but I'd like to know if there's a patch being worked on for this problem with the executables not being picked up by gforce experience (I've tried choosing the path where the games are installed but the scans still show no results.)

Thanks in advance :)
Weird... my games show up fine but since you say you have already tried setting the path to the games in Gefore Experience I'm not sure what else you could try. Perhaps this isn't a Galaxy issue but rather a Geforce Experience issue.
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mikleta: Hey, I don't know if this question has been raised before, but none of my gog galaxy downloaded games show up on gforce experience, this is a bummer since I use shadowplay to record gameplay and I'd like to take advantage of Ansel in both The Witcher 3 and Hellblade.

Again, I'm sorry if this has been discussed before, but I'd like to know if there's a patch being worked on for this problem with the executables not being picked up by gforce experience (I've tried choosing the path where the games are installed but the scans still show no results.)

Thanks in advance :)
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BKGaming: Weird... my games show up fine but since you say you have already tried setting the path to the games in Gefore Experience I'm not sure what else you could try. Perhaps this isn't a Galaxy issue but rather a Geforce Experience issue.
I have tried with both Gog Galaxy and the Gog "legacy" downloader, both didn't turn up in gforce experience, I tried these methods for Hellblade and The Witcher 3 to no avail :( if anyone comes up with a solution, quickfix or knows something I don't, don't hesitate to reply!

Once again, thanks in advance!
Hello,

Sorry that my first post has to be a rant but this time i'm fed up with this software !!

I was not really pleased from the beginning with the way it installed itself all over the place without any user control (had to use link junctions to get it of my system SSD).

But yesterday was the last straw : Galaxy started "getting list of files" for "Pillars of Eternity"; that lasted half an hour !!!!
And then it proceded to download 3.6Gb for a 5 Mb patch !
Seriously ?

Are you out of your mind ? Talk about loosing my time !

So i'll just uninstall Galaxy and go back to the old downloader as long as it works.
Post edited January 28, 2018 by Eowung
how do you delete your cloud saves as I was told I have a full cloud for that game then I deleted the saves in my files but it still will not sync as the cloud is full please assist

Some one tried to assist by suggesting I delete the games after I launch and

I did delete them after I launched the game I systematically went through each load and deleted it , then I deleted them in my save game file and still it sees them at the cloud end. So after all that it didnt work unfortunately I can see this is a COG isssue not mine as I did not actually request a cloud save and I purchased this and my partners seperate game not from COG however I am having computer issues now as a result of the cloud connection. My list of games prior to when I go on is empty apart from a few now yet I am still showing over 4,000 saves. Finaly I turned of cloud saves as it wont stop opening up the cog galaxy page just to let me know the sync has not been done. WOW. However when I turned it back on after a couple of times it just started up all over again. I feel cloud saves is a bit of an issue if it dosent recognise only oits own list of files.
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SandraOwen: ...
This should work from 1.2.35 beta on, not in the normal branch. I guess you don`t have beta enabled?