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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.36 (January 31, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- Fixed a bug in GOG Galaxy SDK, which could cause games to crash
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed
Post edited July 11, 2018 by TheTomasz
avatar
Lunar_Anomaly: As of latest patch, Galaxy isn't even starting for me. I click the icon and nothing happens. Tried to reinstall it but to no avail.
avatar
hohiro: You could take a look into the json files in C:\programdata\gog.com\galaxy with a text editor. They should have plain text in them.
For me one of these files (communication_config.json) was corrupt on my laptop and deleting it made Galaxy rebuild it and start normally again.
you are genius. I have not been able to start Galaxy to update Gwent for ages. This fixed it
avatar
Lunar_Anomaly: As of latest patch, Galaxy isn't even starting for me. I click the icon and nothing happens. Tried to reinstall it but to no avail.
avatar
hohiro: You could take a look into the json files in C:\programdata\gog.com\galaxy with a text editor. They should have plain text in them.
For me one of these files (communication_config.json) was corrupt on my laptop and deleting it made Galaxy rebuild it and start normally again.
Thank you for this!

I've had this issue a few times now and I had uninstalled / reinstalled Galaxy (without much other trouble for the games I have installed, but still quite annoying to have to go through) and this fixed it for me this time! The file was blank, I deleted it, relaunched Galaxy, and now it's populated with this:

{
"environmentType" : "prod",
"region" : "Global"
}

And now galaxy launches again! I don't the underlying problem is solved, but at least it's correctable.
I'm glad it's working for everyone. I shall try myself in a bit.

UPDATE: I deleted all the .json files. The client performs an update check and then nothing's happening again.
If I check Task Manager I see it running but I can't access it. I don't understand this at all, it was working fine a week ago and then suddenly it stopped. I'm kind of glad it isn't really necessary to have it, but I like to keep my savefiles on the Cloud.
Post edited January 07, 2018 by Lunar_Anomaly
Hi guys!
So i'm in a dormitory, and the only internet connection is through a proxy server. I tried running GOG Galaxy and it is not allowing me to connect to server, or to log in. I suspect it is because of the proxy. So my question is, is there any way to connect through it, or maybe to input proxy settings into Galaxy? Thanks in advance.

P.S. I'm trying to get back into Gwent, since i haven't played it in a while.
avatar
WarTamer: Hi guys!
So i'm in a dormitory, and the only internet connection is through a proxy server. I tried running GOG Galaxy and it is not allowing me to connect to server, or to log in. I suspect it is because of the proxy. So my question is, is there any way to connect through it, or maybe to input proxy settings into Galaxy? Thanks in advance.

P.S. I'm trying to get back into Gwent, since i haven't played it in a while.
I doubt you'll get a reply from GOG staff in this thread, since proxy/VPN is always a sensitive topic when it comes to regional pricing because those technologies basically allow one to obscure the real location.

My suggestion is to contact GOG support via the feedback form and explain your situation to them. Maybe they have a way to deactivate the proxy/VPN control for your account or "unlock" the specific proxy's IP address.
Post edited January 08, 2018 by ChrisSZ
avatar
WarTamer: Hi guys!
So i'm in a dormitory, and the only internet connection is through a proxy server. I tried running GOG Galaxy and it is not allowing me to connect to server, or to log in. I suspect it is because of the proxy. So my question is, is there any way to connect through it, or maybe to input proxy settings into Galaxy? Thanks in advance.

P.S. I'm trying to get back into Gwent, since i haven't played it in a while.
avatar
ChrisSZ: I doubt you'll get a reply from GOG staff in this thread, since proxy/VPN is always a sensitive topic when it comes to regional pricing because those technologies basically allow one to obscure the real location.

My suggestion is to contact GOG support via the feedback form and explain your situation to them. Maybe they have a way to deactivate the proxy/VPN control for your account or "unlock" the specific proxy's IP address.
Thanks! I'll try that.
I may be in the minority, but I think GOG Galaxy is pretty damn slick.
even I think GOG Galaxy is actually cool.
Hi All,
we have just released new version of Gog Galaxy.
It includes optimizations and bugfixes in Galaxy SDK module.
avatar
psikorski: Hi All,
we have just released new version of Gog Galaxy.
It includes optimizations and bugfixes in Galaxy SDK module.
Erm, so Galaxy updated and some of my games disappeared (looks like mostly the disney games, like Lion King, Jungle Book, etc.). Scan and import is also failing to import them now.
Post edited January 10, 2018 by BKGaming
Is it intentional for there to be no search icon next to the shopping cart in GOG Galaxy, compared to the GOG page on the web? As far as I can tell I first need to search my library before being presented with the option to search the store with my query. Just feels like an odd extra step compared to the instant results on the web version.

Bit of a nitpick I suppose, but just wanted to give a little feedback.
Post edited January 10, 2018 by TheGreatDustpan
avatar
TheGreatDustpan: Is it intentional for there to be no search icon next to the shopping cart in GOG Galaxy, compared to the GOG page on the web? As far as I can tell I first need to search my library before being presented with the option to search the store with my query. Just feels like an odd extra step compared to the instant results on the web version.

Bit of a nitpick I suppose, but just wanted to give a little feedback.
The search bar is on the left in Galaxy above your game list. Type what you want to find in there and it will search the store if it's not in your library.

EDIT: Though having read this a second time that may have what you were reffering too, the library part threw me off because the game list is simply installed games, the "find in store" button is always available as soon as your start typing though.

I agree the web version is a bit better...
Post edited January 10, 2018 by BKGaming
I have already mentioned it last year, but please make so that GOG Galaxy update is only made by user command in the menu (e.g. in the settings make a box to activate/deactivate 'Automatic updates') . I find it a nuisance to wait once in awhile for 20 minutes or so with WiFi connection before downloading or playing the games via the interface.

Downloading/updating the game - double clicking the game icon - play: the steps to play the game should go as fast as possible.

In your reply last year you said 'it's because of security reasons', but WHATEVER the reasons are, I can only assume it's a nuisance not just for me but for a lot of players.

Note: Mine is not a complain but only a constructive suggestion, I'm very happy with GOG and the quality of its games.

[EDIT]
Also I have to feed my firewall on every update it seems, although I set it to 'recall'. Recently the update just shut down and I am unable to re-launch Galaxy. Too much 'security' to my taste for playing games...

Cheers,
Post edited January 10, 2018 by XenonS
avatar
XenonS: I have already mentioned it last year, but please make so that GOG Galaxy update is only made by user command in the menu (e.g. in the settings make a box to activate/deactivate 'Automatic updates') . I find it a nuisance to wait once in awhile for 20 minutes or so with WiFi connection before downloading or playing the games via the interface.

Downloading/updating the game - double clicking the game icon - play: the steps to play the game should go as fast as possible.

In your reply last year you said 'it's because of security reasons', but WHATEVER the reasons are, I can only assume it's a nuisance not just for me but for a lot of players.

Note: Mine is not a complain but only a constructive suggestion, I'm very happy with GOG and the quality of its games.

Cheers,
Hey while I don't recommend personally using older versions of Galaxy, GOG has since stated they can block outdated versions from connecting on their end (which I kind of assumed but at-least now it was confirmed) so I don't feel as bad about telling you this.

You can use the /runWithoutUpdating command line switch on the desktop shortcut to prevent Galaxy from updating. But as I said, eventually GOG may or may not prevent a really old version from connecting... but that will allow you to use Galaxy online without updating. I assume it still works.
Post edited January 10, 2018 by BKGaming
Hi BKGaming,
ok thanks. What I forgot to say is that , of course, GG gets better and I'm updating it. But I just would like to chose the 'right' moment :)

Salutations,