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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
Bugfixes:
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
Bugfixes:
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases

1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
Bugfixes:
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
Bugfixes:
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes
Post edited January 10, 2018 by psikorski
avatar
Lunar_Anomaly: As of latest patch, Galaxy isn't even starting for me. I click the icon and nothing happens. Tried to reinstall it but to no avail.
avatar
hohiro: You could take a look into the json files in C:\programdata\gog.com\galaxy with a text editor. They should have plain text in them.
For me one of these files (communication_config.json) was corrupt on my laptop and deleting it made Galaxy rebuild it and start normally again.
you are genius. I have not been able to start Galaxy to update Gwent for ages. This fixed it
avatar
Lunar_Anomaly: As of latest patch, Galaxy isn't even starting for me. I click the icon and nothing happens. Tried to reinstall it but to no avail.
avatar
hohiro: You could take a look into the json files in C:\programdata\gog.com\galaxy with a text editor. They should have plain text in them.
For me one of these files (communication_config.json) was corrupt on my laptop and deleting it made Galaxy rebuild it and start normally again.
Thank you for this!

I've had this issue a few times now and I had uninstalled / reinstalled Galaxy (without much other trouble for the games I have installed, but still quite annoying to have to go through) and this fixed it for me this time! The file was blank, I deleted it, relaunched Galaxy, and now it's populated with this:

{
"environmentType" : "prod",
"region" : "Global"
}

And now galaxy launches again! I don't the underlying problem is solved, but at least it's correctable.
I'm glad it's working for everyone. I shall try myself in a bit.

UPDATE: I deleted all the .json files. The client performs an update check and then nothing's happening again.
If I check Task Manager I see it running but I can't access it. I don't understand this at all, it was working fine a week ago and then suddenly it stopped. I'm kind of glad it isn't really necessary to have it, but I like to keep my savefiles on the Cloud.
Post edited January 07, 2018 by Lunar_Anomaly
Hi guys!
So i'm in a dormitory, and the only internet connection is through a proxy server. I tried running GOG Galaxy and it is not allowing me to connect to server, or to log in. I suspect it is because of the proxy. So my question is, is there any way to connect through it, or maybe to input proxy settings into Galaxy? Thanks in advance.

P.S. I'm trying to get back into Gwent, since i haven't played it in a while.
avatar
WarTamer: Hi guys!
So i'm in a dormitory, and the only internet connection is through a proxy server. I tried running GOG Galaxy and it is not allowing me to connect to server, or to log in. I suspect it is because of the proxy. So my question is, is there any way to connect through it, or maybe to input proxy settings into Galaxy? Thanks in advance.

P.S. I'm trying to get back into Gwent, since i haven't played it in a while.
I doubt you'll get a reply from GOG staff in this thread, since proxy/VPN is always a sensitive topic when it comes to regional pricing because those technologies basically allow one to obscure the real location.

My suggestion is to contact GOG support via the feedback form and explain your situation to them. Maybe they have a way to deactivate the proxy/VPN control for your account or "unlock" the specific proxy's IP address.
Post edited January 08, 2018 by ChrisSZ
avatar
WarTamer: Hi guys!
So i'm in a dormitory, and the only internet connection is through a proxy server. I tried running GOG Galaxy and it is not allowing me to connect to server, or to log in. I suspect it is because of the proxy. So my question is, is there any way to connect through it, or maybe to input proxy settings into Galaxy? Thanks in advance.

P.S. I'm trying to get back into Gwent, since i haven't played it in a while.
avatar
ChrisSZ: I doubt you'll get a reply from GOG staff in this thread, since proxy/VPN is always a sensitive topic when it comes to regional pricing because those technologies basically allow one to obscure the real location.

My suggestion is to contact GOG support via the feedback form and explain your situation to them. Maybe they have a way to deactivate the proxy/VPN control for your account or "unlock" the specific proxy's IP address.
Thanks! I'll try that.
I may be in the minority, but I think GOG Galaxy is pretty damn slick.
even I think GOG Galaxy is actually cool.
Hi All,
we have just released new version of Gog Galaxy.
It includes optimizations and bugfixes in Galaxy SDK module.
avatar
psikorski: Hi All,
we have just released new version of Gog Galaxy.
It includes optimizations and bugfixes in Galaxy SDK module.
Erm, so Galaxy updated and some of my games disappeared (looks like mostly the disney games, like Lion King, Jungle Book, etc.). Scan and import is also failing to import them now.
Post edited January 10, 2018 by BKGaming
Is it intentional for there to be no search icon next to the shopping cart in GOG Galaxy, compared to the GOG page on the web? As far as I can tell I first need to search my library before being presented with the option to search the store with my query. Just feels like an odd extra step compared to the instant results on the web version.

Bit of a nitpick I suppose, but just wanted to give a little feedback.
Post edited January 10, 2018 by TheGreatDustpan
avatar
TheGreatDustpan: Is it intentional for there to be no search icon next to the shopping cart in GOG Galaxy, compared to the GOG page on the web? As far as I can tell I first need to search my library before being presented with the option to search the store with my query. Just feels like an odd extra step compared to the instant results on the web version.

Bit of a nitpick I suppose, but just wanted to give a little feedback.
The search bar is on the left in Galaxy above your game list. Type what you want to find in there and it will search the store if it's not in your library.

EDIT: Though having read this a second time that may have what you were reffering too, the library part threw me off because the game list is simply installed games, the "find in store" button is always available as soon as your start typing though.

I agree the web version is a bit better...
Post edited January 10, 2018 by BKGaming
I have already mentioned it last year, but please make so that GOG Galaxy update is only made by user command in the menu (e.g. in the settings make a box to activate/deactivate 'Automatic updates') . I find it a nuisance to wait once in awhile for 20 minutes or so with WiFi connection before downloading or playing the games via the interface.

Downloading/updating the game - double clicking the game icon - play: the steps to play the game should go as fast as possible.

In your reply last year you said 'it's because of security reasons', but WHATEVER the reasons are, I can only assume it's a nuisance not just for me but for a lot of players.

Note: Mine is not a complain but only a constructive suggestion, I'm very happy with GOG and the quality of its games.

[EDIT]
Also I have to feed my firewall on every update it seems, although I set it to 'recall'. Recently the update just shut down and I am unable to re-launch Galaxy. Too much 'security' to my taste for playing games...

Cheers,
Post edited January 10, 2018 by XenonS
avatar
XenonS: I have already mentioned it last year, but please make so that GOG Galaxy update is only made by user command in the menu (e.g. in the settings make a box to activate/deactivate 'Automatic updates') . I find it a nuisance to wait once in awhile for 20 minutes or so with WiFi connection before downloading or playing the games via the interface.

Downloading/updating the game - double clicking the game icon - play: the steps to play the game should go as fast as possible.

In your reply last year you said 'it's because of security reasons', but WHATEVER the reasons are, I can only assume it's a nuisance not just for me but for a lot of players.

Note: Mine is not a complain but only a constructive suggestion, I'm very happy with GOG and the quality of its games.

Cheers,
Hey while I don't recommend personally using older versions of Galaxy, GOG has since stated they can block outdated versions from connecting on their end (which I kind of assumed but at-least now it was confirmed) so I don't feel as bad about telling you this.

You can use the /runWithoutUpdating command line switch on the desktop shortcut to prevent Galaxy from updating. But as I said, eventually GOG may or may not prevent a really old version from connecting... but that will allow you to use Galaxy online without updating. I assume it still works.
Post edited January 10, 2018 by BKGaming
Hi BKGaming,
ok thanks. What I forgot to say is that , of course, GG gets better and I'm updating it. But I just would like to chose the 'right' moment :)

Salutations,