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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
Bugfixes:
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases

1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
Bugfixes:
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
Bugfixes:
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay
Post edited 2 days ago by psikorski
O.K. - I am sick of your "mantis" system which obviously is not working at all. As you can see here
I first mentioned this here.

The only person actively trying to resolve the issue is ME. So why do you even pay support people if they are doing ABSOLUETELY NOTHING? The issue has been assigned ... (11/25/2017)....well .. great ... several updates both of the game and of Galaxy. NOTHING happened - no feedback not even an added note.

You guys also still are constantly IGNORING my question if it is normal that I cannot actually use chat inside of a game because Galaxy tells me I am not connected.

First try to tell you here.
Second try to tell you here.
Third try to tell you here.

NOT A SINGLE REPLY!

I am really starting to wonder what this whole thread even is about because basically I don't have the feeling of any dialogue here anymore.
Post edited December 27, 2017 by MarkoH01
I have no idea if this has been asked before, but can you limit which games that Galaxy recognizes? I only have 2 that I would use galaxy for (since it is needed for multiplayer).

I still use the GOG Downloader v 3.6.0.0 to get all my game files and install manually.
Post edited December 28, 2017 by kblazer883
avatar
kblazer883: I have no idea if this has been asked before, but can you limit which games that Galaxy recognizes? I only have 2 that I would use galaxy for (since it is needed for multiplayer).

I still use the GOG Downloader v 3.6.0.0 to get all my game files and install manually.
The easiest way would be to give Galaxy its own Installation Folder via the preferences. Install the games you want to use Galaxy for in let's say C:\Galaxy Games, but when you install any other games using the manual installers, have them point towards C:\GOG Games. Since you use Galaxy so infrequently, it probably won't be a huge bother to swap the install folder when it comes up.

Since it sounds like you have a bunch of games already installed, you may need extra steps. I'm not quite sure how to get Galaxy to "forget" old games, hopefully someone else does?

If you need to move your two Galaxy-compatible games to another folder to make my fix work, just create the new folder and then move them manually, and then Import them via Galaxy at their new location (select the game from your Library, then press More -> Manage Installation -> Import folder). Galaxy will make any additional corrections at that point.
Post edited December 28, 2017 by Blackdrazon
Is there any timeline of when we can see support for more games added? I would really love to see the overlay be used for Torchlight II
avatar
kblazer883: I have no idea if this has been asked before, but can you limit which games that Galaxy recognizes? I only have 2 that I would use galaxy for (since it is needed for multiplayer).

I still use the GOG Downloader v 3.6.0.0 to get all my game files and install manually.
avatar
Blackdrazon: The easiest way would be to give Galaxy its own Installation Folder via the preferences. Install the games you want to use Galaxy for in let's say C:\Galaxy Games, but when you install any other games using the manual installers, have them point towards C:\GOG Games. Since you use Galaxy so infrequently, it probably won't be a huge bother to swap the install folder when it comes up.

Since it sounds like you have a bunch of games already installed, you may need extra steps. I'm not quite sure how to get Galaxy to "forget" old games, hopefully someone else does?

If you need to move your two Galaxy-compatible games to another folder to make my fix work, just create the new folder and then move them manually, and then Import them via Galaxy at their new location (select the game from your Library, then press More -> Manage Installation -> Import folder). Galaxy will make any additional corrections at that point.
Thanks, it was listed under a Q & A regarding Galaxy.
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TheTomasz: Hey,

we have released a new version of GOG Galaxy.

This should help for the problem with Galaxy start you have reported on the forums :)

It also brings couple bugfixes and improvement in our update process, that should help with choosing server with most performance.

Enjoy, play games and Merry Christmas!
Did you guys make a change in the last update? DLC's seem to no longer install automatically when installing the base game... I've noticed this twice now.
avatar
darkangelz: Since updating galaxy to the latest version yesterday (i may have skipped afew builds since i hadnt launched galaxy for maybe a month) to check wich of my installed games had updated, galaxy only recognizes the instalation of the 3 most recent shown games in my library, wich i also think were the last 3 i installed yesterday.
O yah, just looked an' it's only showin' one game installed.

Why is Galaxy so dimbo? :/
I finally installed galaxy as somebody from tech support thought it might help with a display issue (it didn't) and then I saw that it supported cloudsyncing save files. When I go through the list of supported games though, none of the might and magic games are there. Is there any possibility of them being added?

- Individual Game User Name -


Add to option to set a separate "user" name for each game. Instead of galaxy making games look ...weird by adding user names where they do not belong; overwriting even names that have been set (http://forum.masteroforion.com/index.php?/topic/1761-custom-race-leaders-name-bug/); people that care about that part of a games atmosphere can play now.

Seriously, please.

PLEASE! I'm sick of rage alt+f4ing because of this and your service guys have proven to be utterly incapable to move a game from one shelf to another with proper names on it. :(
As of latest patch, Galaxy isn't even starting for me. I click the icon and nothing happens. Tried to reinstall it but to no avail.
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Lunar_Anomaly: As of latest patch, Galaxy isn't even starting for me. I click the icon and nothing happens. Tried to reinstall it but to no avail.
You could take a look into the json files in C:\programdata\gog.com\galaxy with a text editor. They should have plain text in them.
For me one of these files (communication_config.json) was corrupt on my laptop and deleting it made Galaxy rebuild it and start normally again.
avatar
Lunar_Anomaly: As of latest patch, Galaxy isn't even starting for me. I click the icon and nothing happens. Tried to reinstall it but to no avail.
avatar
hohiro: You could take a look into the json files in C:\programdata\gog.com\galaxy with a text editor. They should have plain text in them.
For me one of these files (communication_config.json) was corrupt on my laptop and deleting it made Galaxy rebuild it and start normally again.
After I had uninstalled Galaxy I removed all the leftovers. That still didn't help me, I'm afraid.
I think it is completely rediculous that the oldest product reviews appear first and you can't even read more recent ones unless you tedously click your way though the pages.

GOG, please put the latest reviews first ! I want to know, what current reviewers think rather than read reviews which are several years old!

I hate to say this, but this is way better on steam!.

What do you guys think?
avatar
TheTomasz: Hey,

we have released a new version of GOG Galaxy.

This should help for the problem with Galaxy start you have reported on the forums :)

It also brings couple bugfixes and improvement in our update process, that should help with choosing server with most performance.

Enjoy, play games and Merry Christmas!
avatar
BKGaming: Did you guys make a change in the last update? DLC's seem to no longer install automatically when installing the base game... I've noticed this twice now.
We've made some changes, but this is not one of them.
It did work fine for me as well. Could you tell us with which game you have problem?
avatar
TheTomasz: We've made some changes, but this is not one of them.
It did work fine for me as well. Could you tell us with which game you have problem?
Erm, I believe it was Tempest and maybe Hard West... it didn't seem like it was a specific game problem though. I remember I download the game and I remember once the base game installed the blue install button in the top right for the DLC was showing on the page and the DLC wasn't checked in settings.

Which was weird but I remember in the past Galaxy would automatically download any bought DLC when you downloaded the base game. I also don't remember seeing this problem before 1.2.32.