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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.36 (January 31, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- Fixed a bug in GOG Galaxy SDK, which could cause games to crash
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window

1.2.43 (May 29, 2018)
Changes and Improvements:
- Clicking on users in the game view and Find Friends window, will now take you to their profile. (in Friends window opening chat is the default action)
- Improved download process to avoid long download time of last few percents of the game
- Right-clicking on a desktop notification dismisses it.
Bugfixes:
- Fixed database migration issues, which popped out in the last Beta release
- Fixed issue with sockets which may has caused issues with download
- Fixed a crash when trying to resolve cloud saves conflict
- GOG Galaxy will no longer crash when trying to open pdf files - instead it will open them in external browser
- Fixed an issue with Galaxy being unresponsive for a long time on startup and in a few other scenarios

1.2.44 (June 13, 2018)
Bugfixes:
- GOG Galaxy no longer crashes when it is being launched by one of game's shortcuts on the desktop and the game is not updated to the latest version
- Fixed an issue where some of MSVC exit codes were treated as failure, whilist they should be a success. Fixes recent problems with installation of Moonlighter
- Fixed an issue with Verify/repair after failed installation

1.2.45 (11 July, 2018)
Changes and Improvements:
- When hovering over mutual friends in friends suggestions - you can see the full list of mutual friends.
- GOG Galaxy will no longer treat non-zero exit codes returned from dependency installers (such as Physx, Visual C++ Redistributables) as failure (caused configuration error on installation)
Bugfixes:
- Allows users to download cloud saves backup for all games with enabled cloud saves
- GOG Galaxy will no longer be locked out from launching, if Galaxy Updater cannot launch at all
- Upon update, invalid leftovers from database will be removed. They were caused by a bug with verify/repair (which was fixed in 1.2.44)
- Running a webinstaller again will not interfere with already running installation process
- "Continue previous session" setting will correctly restore last web content (game card, forum topic etc.)
- When showing a conflict, GOG Galaxy will not show invalid date anymore (It may still happen once until conflict is resolved)
- In case when GOG Galaxy is unable to fetch ownership information about not installed game (eg. User is not logged in), Install/Buy button will be disabled, instead of showing spinner infinitely. Play button is always enabled, when game is installed
Post edited July 11, 2018 by TheTomasz
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omega64: Well, I've had Aero off for ages, but just don't remember the top bar in Galaxy looking like that. >_<
Doesn't fit with the rest of the program. Why would you use the default windows bar.
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Johny.: Galaxy always had a default system titlebar. :)
We are aware of the problem. For people with beta updates now - for all users later - titlebar in Windows 7 with Aero disabled will look slightly different than before.

For transparency:

We did some changes and optimizations in window handling, and external library we're using doesn't support this combination well. We cannot revert this change now, but this issue is definitely on our roadmap to be tackled. :)
Ah, ok. Thanks for the response at least.
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omega64: Well, I've had Aero off for ages, but just don't remember the top bar in Galaxy looking like that. >_<
Doesn't fit with the rest of the program. Why would you use the default windows bar.
avatar
Johny.: Galaxy always had a default system titlebar. :)
We are aware of the problem. For people with beta updates now - for all users later - titlebar in Windows 7 with Aero disabled will look slightly different than before.

For transparency:

We did some changes and optimizations in window handling, and external library we're using doesn't support this combination well. We cannot revert this change now, but this issue is definitely on our roadmap to be tackled. :)
I long for the day when Galaxy drops the standard windows frame and has a custom one. Just saying.

---

It would be nice to get some info on the v1.3.0 beta. Even a simple ballpark estimate for when we may see the release would be nice.

It has gotten way to quite in here and you guys should really communicate more please. Thank you.
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BKGaming: It would be nice to get some info on the v1.3.0 beta. Even a simple ballpark estimate for when we may see the release would be nice.

It has gotten way to quite in here and you guys should really communicate more please. Thank you.
I'm afraid you (users in general) will not get any info on next "big" versions ETAs... I'm sorry because I know you're personally eager to know or to participate in the beta. :)

I can assure you we're working hard to strike you all with features. :)
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Johny.: I'm afraid you (users in general) will not get any info on next "big" versions ETAs... I'm sorry because I know you're personally eager to know or to participate in the beta. :)

I can assure you we're working hard to strike you all with features. :)
Well thanks for the reply then I guess.

It is a shame though because I fear the v1.3.0 beta will roll out like 1.2.0 beta did, full of really good features but many lacking the extra polish needed and not fully fleshed out which led to release version that was lacking for quite a while. Like an FPS indicator that didn't show when the overlay was not up or FPS keys that you could not rebind (still not added by the way), and number of other small things like that.

I think having people test the beta as early as possible before an official release is a good thing. Even having a few selected people to test these features before a wide roll out of the beta would do GOG a lot of good and provide a lot of valuable feedback. I can only speak for myself, but I would even be willing to sign a NDA to do something like that if GOG would just offer it.
It is like oil and water. I prefer to keep Google products off my computer, and that now means GOG Galaxy apparently. This seems to have been a decision made while under the influence of fermented potatos.
W Warszawie coś jest Zgniły.
Attachments:
untitled.png (472 Kb)
When maximizing / minimizig Galaxy (1.2.38 beta) window or manually resizing the frame,
there is a huge rendering lag and stuttering of GalaxyClient Helper.exe and unusual CPU usage spike.
Galaxy window need 2 seconds to rerender/ refresh after resizing .
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Ilona: When maximizing / minimizig Galaxy (1.2.38 beta) window or manually resizing the frame,
there is a huge rendering lag and stuttering of GalaxyClient Helper.exe and unusual CPU usage spike.
Galaxy window need 2 seconds to rerender/ refresh after resizing .
Yea I've noticed a small render lag when first starting the client since installing the beta update aswell.
That cursed bug is back, the thumbnails keep disappearing again whenever I go/start offline! The curse of having over 600 games I suppose! ;) But yeah, having to add them constantly every time I go online is getting tiresome!
Since the latest Update for Win10 last week . Galaxy is randomly freezing. You can still maximize /minimize the Window but you can't click anything. Only a restart of Galaxy helps.
Is this already known?
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Kavalor: Since the latest Update for Win10 last week . Galaxy is randomly freezing. You can still maximize /minimize the Window but you can't click anything. Only a restart of Galaxy helps.
Is this already known?
Which version are you using? :) Best create a ticket on http://mantis.gog.com with logs attached.
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Kavalor: Since the latest Update for Win10 last week . Galaxy is randomly freezing. You can still maximize /minimize the Window but you can't click anything. Only a restart of Galaxy helps.
Is this already known?
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Johny.: Which version are you using? :) Best create a ticket on http://mantis.gog.com with logs attached.
I'm usinng 1.2.37 on Win 10 . Ok will open a ticket
Download speed is very slow. Anyone else?


Not to mention GOG Galaxy is a mess. What in the heck happened? Frequent lock ups and my dowload goes no faster than 1.4 Mbps. It's unuseable.
Post edited March 10, 2018 by spitfire1966
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spitfire1966: Download speed is very slow. Anyone else?
Did you try this:

https://www.google.com/search?q=gog+galaxy+slow+download+speeds

Usually that's a sign that Galaxy can't get past your firewall. If you mention what specific OS you're using as well as your firewall, someone may be able to point you in the right direction.

Please let us know what other things you've tried to fix the problem.
Hey,


we have released GOG Galaxy 1.2.39 for everyone.

This update consists mostly of the changes, which were already available through our Beta updates.

Apart from that we've decided to increase number of download threads to 32, based on our tests, it seems like a good switch, especially for those of you living in areas where we did not yet fully develop our GOG network.

Full changelog, as always you can find either in GOG Galaxy app, or in the sticky post in this thread.

Enjoy!
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TheTomasz: Enjoy!
I'd like too but stuff like this is getting really old. I swear this damn icon bug is never going to be solved... nearly everytime I restart now I got missing icons.

Also the update changelog list 1.2.39 as a beta so?
Post edited March 13, 2018 by BKGaming