}

It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (location described on mantis report page)

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==
1.2.27 Beta (October 24, 2017)
Changes and Improvements:
- A dialog will now be shown if the cloud save sync fails due to not enough space in the cloud
- Improved security in communication between Galaxy Overlay and it's UI
Bugfixes:
- MORE dropdown, or GOG Logo dropdown will not fail to open anymore (happened sometimes)
- [MacOS] Fixed Scan & Import falling in recursive loop, when encountering a symlink leading to root directory (Such symlinks happened in WINE games, eg. Baldur's Gate: The Original Saga)
- Fixed possible cloud saves synchronization freeze after a failure in receiving synchronization request
- Game update will no longer result in broken installation, when new version doesn't have previously installed language
- GOG Galaxy will no longer fail to update itself in some instances due to insufficient permissions
- Error popups (like "Failed to load game database") will be now translated to your application's language

1.2.28 Beta (October 31, 2017)
- New configuration tools for GOG Galaxy SDK

1.2.29 (November 14, 2017)
Changes and Improvements:
- Galaxy will no longer consider partial cloud saves sync (only pull) as complete
- Tweaked desktop notification animations
- Galaxy will no longer periodically fetch friends online status from the server (it will work OK via websockets)
Bugfixes:
- Unity games will no longer hang on Nvidia graphics cards with Overlay turned on
- Fixed several issues which caused game images in the sidebar to not appear
- Fixed a few cases where extracting the archive with game images did not happen (e.g. when the game was installed with an offline installer)
- Faster shutdown during a game update
- Overlay and game time tracking will properly work with games that uses launchers
- [macOS] Fixed a crash, which happend during updating Tyranny with all DLCs
- Fixed background image not being refreshed after it's source has been changed

1.2.30 Beta (December 04, 2017)
- Testing cloudstorage configuration

1.2.31 (07 December, 2017)
Changes and Improvements:
- Improved Overlay scaling on high resolution displays, as well as on low resolutions (for retro games on fullscreen)
- Decreased minimum resolution threshold required for overlay to work
- Game time is saved when closing Galaxy while a game is running
Bugfixes:
- [Windows 10 Fall Creator's update] Fixed Galaxy being auto-started by the system when auto-start was disabled in Galaxy settings
- [Windows] Fixed some cases of "Connection to Communication Service was lost and could not be restored"
- FPS counter will be properly showing up when using AMD graphics cards
- Desktop notification will not be shown if you are using fullscreen application (eg. playing non-GOG game)
- Fixed bug that caused problem with updating games because their files were marked as read only
- Game time tracking information will no longer be lost if you were disconnected when shutting down a game
- Fixed an issue with Overlay not showing up in Elex, when using AMD graphics cards
- Screenshots will work properly in DirectX8 games (eg. Zwei)
- Screenshots won't capture Overlay notifications in DirectX11 games (eg. Elex)
- Fixed rendering issue in OpenGL games (eg. Owlboy)
- Fixed rendering issue in DirectX8 games (eg. Mafia)

1.2.32 (December 20, 2017)
Changes and Improvements:
- Galaxy backend will try to determine best servers for Galaxy Updates
Bugfixes:
- Fix for GOG Galaxy starting very slowly
- Galaxy will not crash when was unable to read user preferences file during initialization
- Friend online notifications won't appear in batches after you wake your system from sleep, or regain internet connectivity
- Galaxy will not falsely bump your gametime tracking by huge value when failing to start a game

1.2.33 (January 10, 2018)
- GOG Galaxy SDK optimizations and bugfixes

1.2.34 (January 17, 2018)
- GOG Galaxy SDK small bugfix in logging routine

1.2.35 Beta (January 17, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.36 (January 31, 2018)
Changes and Improvements:
- Chromium Embedded Framework was updated to version 62, resulting in improved CPU and memory performance
- Cloud copy of save games will be removed on next sync when local files are removed and quota is exceeded
Bugfixes:
- Fixed a bug in GOG Galaxy SDK, which could cause games to crash
- [MacOS] Fixed a bug with user avatar not being visible after installation
- [Windows] Fixed Unicode support in Galaxy Overlay

1.2.37 (February 05, 2018)
Changes and Improvements:
- After quitting a game, GOG Galaxy will check if game updates are available
- Added indication on gameview that a game's beta channel is no longer available
- General improvements to download mechanism
Bugfixes:
- [Windows] Fixed GOG Galaxy Notifications Renderer's icon and details
- Fixed Galaxy self-update on MacOS with multiple system accounts
- Fixed issues with starting GOG Galaxy, when one of the configuration files was corrupt
- Fixed issue where some DOSBox games would be broken by Galaxy updates

1.2.38 Beta (Februrary 28, 2018)
- Released only to beta, it consisted changes from 1.2.39

1.2.39 (March 13, 2018)
Changes and Improvements:
- Increased the default number of download threads from 10 to 32. This should improve download speeds at the cost of CPU usage.
- Improvements to windows handling: size and position persistance, native behaviours
- [MacOS] GOG Galaxy notifications respect "Do Not Disturb mode"
- Small network improvements during GOG Galaxy update
Bugfixes:
- Fixed a bug with downloading older games in China
- Fixed rare issue where downloading a backup installer would fail with "Server problem" for no apparent reason
- [MacOS] Fixed showing %appName% instead of the application name in an error dialog

1.2.40 (March 28, 2018)
Changes and Improvements:
- Ability to log in or register a new account with your Facebook account
- Suggested friends will be visible on the bottom of Friends window
- New Find Friends window with suggested friends will be opened when you click "+" in Friends window
- Optimized network transfer in updater and fetching data for installation screen
- Galaxy version is now displayed in the settings window

Bugfixes:
- [Windows] Fixed font rendering in Friends window on 100% dpi scaling

1.2.41 (April 23, 2018)
Changes and Improvements:
- User Profiles - a personal space for every GOG.com user for socialising among members of the community.
* compare your game statistics with friends
* see what your friends are currently playing
* share text, photos and videos
* personalise profile with your description and backgrounds from the games you own

- Speed up aborting cloud sync in case of service downtime
- Changed default number of download threads back to 10, due to reports of a decrease in download speed

Bugfixes:
- Fixed message on game uninstallation
- Fixed a rare crash in games caused by Galaxy SDK

1.2.42 Beta (May 10, 2018)
Changes and Improvements:
- Change in internal database architecture
- [Windows] Several improvements in rendering of Galaxy icon

Bugfixes:
- Aborting and pausing downloads will happen nearly immediately
- Adjusted default size of friends window
Post edited May 11, 2018 by TheTomasz
Hi!
We have just released new version of GOG Galaxy (1.2.24) with many bugfixes and changed. Please check the top post or changelog for the details.
For people not willing to search & read the changelog - most notable changes in the new version IMHO:

- Added option to specify command line options when launching games (in each game's settings)
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu) - it should work flawlessly now
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that (instead: unknown version)
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
avatar
VanishedOne: Client update fails with a message telling me I can download the latest installer from https://www.gog.com/galaxy

https://www.gog.com/galaxy still points to https://cdn.gog.com/open/galaxy/client/setup_galaxy_1.2.23.4.exe
Can you send your logs to http://mantis.gog.com/ so we can see why the update 1.2.23->1.2.24 failed? Thank you.
avatar
p55carroll: After the update, the "More" buttons next to the green "Play" buttons don't work anymore!
Can you send your logs to http://mantis.gog.com? Attaching a screenshot to the bug report would help too.

Thanks!
Foiled
avatar
Foiled: Can you send your logs to http://mantis.gog.com? Attaching a screenshot to the bug report would help too.

Thanks!
Foiled
avatar
p55carroll: No need. Today I logged in again, and everything is OK.
For anyone who's interested in monitoring the issue: http://mantis.gog.com/view.php?id=5344

Logs are of no help here. We'll do a fix for it soon.

Thank you for reporting this. :)
Hey,

we have released small update for Galaxy.

It contains small fix for networking stability in multiplayer games.
Hey,

we have released GOG Galaxy 1.2.26.

It contains another bugfix for network stability in multiplayer games and also for notifications not appearing in some cases.

Enjoy your online games :)
avatar
MadDemon64: Anyone else have a problem where GOG Galaxy creates a "Do you want to allow the following program to make changes to this computer?" popup every time they start the compter? It's getting kinda annoying and wonder if there's a fix (short of reinstalling GOG, that is).
What operating system are you using? It should not happen. I would be grateful if you would put a bug report on http://mantis.gog.com
avatar
JMich: 2) Run the client with the /runwithoutupdating flag. But you really should be letting it check for updates.
avatar
BKGaming: Interesting. I wonder if the client still works online when setting this flag and/or if you can still connect online once you are behind a released update.

If so, I would say this is a security concern with it being public now. We really don't need people connecting to the Galaxy network on old outdated versions.
How is it a security concern? We could block older Galaxy versions if we wanted to do so. We do show an outdated message for some very old versions. But they are meant for the user convenience really, so he does not experience some broken features.
Post edited October 20, 2017 by Johny.
We've released GOG Galaxy Client 1.2.27 Beta (it means you have to enable preview updates to get it).

Most visible change is a dialog that will be shown if the cloud save sync fails due to not enough space in the cloud (very common Cloud Sync fail reason).
There were also some bugfixes, and some internal code changes that shouldn't affect you in any way.

For changelog, go to GOG Galaxy or pinned post above.
avatar
PainOfSalvation: Galaxy won't update to 1.2.27. It starts but then i get a window saying it failed to update and that i could download it from the scratch.
Thank you for the information.
Could you report this issue on http://mantis.gog.com and include Galaxy Client logs?
avatar
ScottGW: So, if this is a new requirement, could GOG explain what Galaxy is doing when it launches and why this is now a requirement? I am cool with it, if there is something critical happening here. But otherwise, it feels shady.
It's not a requirement of course. :)

Feel free to change the shortcuts at any time. To find the game executable, you can use MORE -> Manage installation -> Show folder

Some users have Galaxy Client running in background - and when you run the game through Galaxy (via "Galaxyfied" :P shortcut) - it allows you to have the game overlay, game time tracking, achievements etc. If it's just a single-player game and you don't care about game time tracking, or achievements - you can omit Galaxy.
avatar
NoAGood: On my Windows 7 64 Desktop computer with 17" NEC MultiSync monitor - Gog Galaxy is way to wide. Like in HD or something. I can size it up and down, but not the sides. In other words, I cannot narrow <- -> the gog window. It is way off the desktop. I have to click and slide the window left and right to see eberything. This isn't just when playing games, it is when viewing games library, the store, or whatever. If I double click on the top of the window, it changes to full screen and sizes properly at full screen. If I do the same again, it goes back to be being far to wide. So, I'm using it at full screen and Alt-Shift-Tabing out to other programs / windows. Why can't I size the gog window?

Please see attached screen shot - Thank You!
Hey NoAGood,

do you have display scaling? I mean the "Make Text And Other Items Larger Or Smaller." option in control panel.

Liosan
avatar
Liosan: Hey NoAGood,

do you have display scaling? I mean the "Make Text And Other Items Larger Or Smaller." option in control panel.

Liosan
avatar
NoAGood: Hi Liosan,

I can change the text size for eveything .. At the moment it is on the middle setting, (125%) because my eye sight is poor.

I'll set it to 100%.for a test and see if it works. The only program off the desktop and to large is Gog Galaxy.

I've set it to 100% and Galaxy window will resize. A double click on the top of the window bar will make
it full screen. Another double click will take it back to the "sized" window.

So in other words, this works for galaxy, but everything else is a bit small for me to read, due to my poor eyesight.

Is this the only solution?

Thanks!
You could try this: https://www.howtogeek.com/howto/10436/using-program-compatibility-mode-in-windows-7/ - in compatibility settings there is an option to "disable display scaling on high DPI settings" which would affect only one application. I haven't tried it, though :)

avatar
Sphix94: Hey there,
I`ve problems with the gog connect service u`re offering right now. After 2 days trying now it still say that i`m queued to connect with my steam account. My settings on steam are public btw. Is there a problem right now,a bug or smth. else? Hope u can help me with that.
Did the issue resolve itself? There is a technical limitation about how many requests can be processed daily, so the situation you describe might be normal.

avatar
bushwhacker2k: Is there a way to make the "screenshot taken" image at the bottom right go away faster- or not pop up at all?

The sound effect is sufficient and the "screenshot taken" image is actually added to subsequent screenshots.
Wait, what? It's added to the next screenshot? In what game? I tested a few and it works fine...
Post edited October 30, 2017 by Liosan
avatar
Wraithcat: I'm sick and tired of GOG deciding that it is going to charge me in US dollars, despite the fact that I use the Aussie Dollar.
We have support for AUD. Did you choose AUD as your currency in account and locale settings?

Do you experience any problems with Galaxy Client on that matter? If so, could you try to change the currency in your profile settings from in-galaxy? (your avatar dropdown -> account management) Change it back and forth if it's already set.

Please send back your feedback when you're done. :) If we see any issue there regarding Galaxy Client, we'll add this as a bug to fix.
avatar
Liosan: Wait, what? It's added to the next screenshot? In what game? I tested a few and it works fine...
avatar
bushwhacker2k: Hey, not to sound impatient or demanding, but I'd love to hear if this problem has been recognized.
Hey, just a confirmation that we were in fact able to reproduce the problem, and that we have recorded this bug, and tagged it for further investigation. Thanks for bringing it to our attention :)

Foiled