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Hi,

welcome to the official GOG Galaxy forum thread. Please read the below info first:

== CLOUD SAVES - STAGGERED RELEASE ==

The Cloud Saves backend will be enabled for selected users in batches. We expect the full rollout to take at least a few days. If the cloud saves feature didn't start working for you yet please give us a few days. We will be posting updates on the rollout process in this thread.

== GOG GALAXY FEATURES IN GAMES ==

List of games supporting various GOG Galaxy features:
Achievements: https://www.gog.com/games?feature=achievements&sort=bestselling&page=1
Cloud Saves: https://www.gog.com/games?feature=cloud_saves&sort=bestselling&page=1
Overlay: https://www.gog.com/games?feature=overlay&sort=bestselling&page=1

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (see below)

Where can I find Galaxy logs on my computer?
On Windows 7 or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Mac OS X: /Users/Shared/GOG.com/Galaxy/Logs

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- FPS counter is not visible outside of the overlay
- Galaxy cannot be launched by other users on the same computer

== CHANGELOG ==

1.2.17 (July 28, 2017)
- Hotfix for communication with Galaxy backend

1.2.18 Beta (August 10, 2017)
Changes and improvements:
- New top navigation (already known from GOG.com)
- New notifications system:
* new notifications dropdown in the top navigation
* added desktop notification for forum replies
* added desktop notification for wishlisted items discounted
* improved pluralisation in desktop notifications
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet

1.2.19 Beta (August 17, 2017)
Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)

Bugfixes:
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.20 (August 25, 2017)
## Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

## Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.21 Beta (August 25, 2017)
## Changes and Improvements:
- Added desktop notification if there are unread notifications in the top menu

## Bugfixes:
- Top menu won't switch to mobile mode in Galaxy
- Fix for excessive memory usage in top menu

1.2.22 (September 05, 2017)
Changes & improvements:
- New top navigation (already known from GOG.com)
- New notifications system:
new notifications dropdown in the top navigation
added desktop notification for forum replies
added desktop notification for wishlisted items discounted
improved pluralisation in desktop notifications
- [MacOS] GOG Galaxy bundle name is renamed to 'GOG Galaxy.app'
- Desktop notification reminding about unseen notifications respects your other notifications settings - e.g. if you've disabled desktop notifications for chat
- GOG Galaxy now supports Wistia videos
- Improved a bit performance, by doing less HTTP requests, which were expected to fail anyway
Bugfixes:
- Fixed an issue with Galaxy trying to install 64-bit redistributables on 32-bit systems
- You can see your own message written in another chat window immediately
- Fixed a bug which could falsely show Not Authorized status on Game, if you've had connection problems when trying to view it
- When you're on settings page of not installed game with auto-updates disabled globally, you won't see untrue sentence "The version you're currently on is no longer available"
- Fixed issue where login/registration form would disappear after 30s (Which existed only in 1.2.21)
- Fixed "Import Folder" not working in certain circumstances
- Fixed false positive conflict when syncing cloud storage
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Text in game settings will no longer overlap, when the game had only two rollbacks and autoupdates were disabled

1.2.23 (September 09, 2017)
- Hotfix for long Galaxy start, when it was installed not to default location
- Friends' statuses should be more up to date

1.2.24 (October 11, 2017)
Changes and Improvements:
- Reworked how the navigation history works, fixing numerous bugs (left/right arrows in top menu)
- Added option to specify command line options when launching games (in each game's settings)
- "Unread notifications" notification doesn't produce sound, and does not have a setting entry by itself
- New in-game achievement notification animation and design
- Improved looks of the close button for chat in Galaxy Overlay
- Galaxy will show a spinner while verifying a game's private channel password. An error will be shown if the password is invalid
- Small improvement in resources usage
- Multiple desktop/in-game concurrent notifications sounds less choppy
Bugfixes:
- Fixed grey (disabled) screen on login screen
- "Continue previous session" setting for starting page will now properly remember the last page you visited before quitting
- Game view background image scaling on ultrawide screens now works properly (no more grey areas on the sides)
- Galaxy will no longer try to install 64 bit redistributables on 32 bit systems
- Fixed a rare crash during game update
- Fixed a bug causing Galaxy to freeze when using it with a slow internet connection
- Sound volume regulation is respected for in-game notifications (50% quieter by default)
- After changing windows back and forth (alt tabbing), input in the overlay will work correctly
- Fixed a visual issue with (hint) text for rollbacks overlapping other text under it
- Time of notification (e.g. "a few seconds ago") in the dropdown will change dynamically when you change Galaxy Client's language
- Galaxy will no longer lose games when updated from version 1.1.30 to latest :)
- The "You have unread notifications" notification won't show up more than once for the same notification
- You won't see "Version you're currently on is not known" paragraph in not installed games settings anymore
- Some scenarios (e.g. importing older game builds with auto-updates disabled) will no longer show newest game version label if Galaxy is not sure about that
- In above scenarios, you'll see "The version you are currently on is not known. You can select the version to update to." instead of untrue "The version you are currently on is no longer available"

1.2.25 (October 16, 2017)
- SDK Networking optimizations

1.2.26 (October 19, 2017)
Bugfixes:
- Fixed networking issue when joining/creating lobby for the first time in game run
- Fixed a bug where in-top-menu notifications didn't appear after app restart in some cases
Post edited 3 days ago by TheTomasz
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klappis: So the Scan and import feature haven't really worked with any gog-installers until recently despite being there for ages? So the only option is to import them manually? Unfortunately the "import folder" doesn't work with games installed in the old galaxyclient folder.
No it's worked for a long while now though sometimes it has been buggy in the past.

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klappis: How can i see which gog-installers are goggalaxy compatible or not?
If the game was installed with a newer installer it's probably compatible (not to be confused with the Galaxy bundled installers, these are separate. But they should also be compatible without issue.). The best way to tell is to look into the games installation folder and look at the files. I believe if you see files like "goggame-galaxyFileList" and other galaxy related files then it should be a compatible Galaxy installation and Galaxy should be able to detect it using scan and import..

Otherwise yes you have to use the manual option for each game unfortunately. Those files are what allows scan and import to work and to be able to detect the game.

Not all of the installers have been made compatible yet.
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TheTomasz: There’s also a new menu notification system and some improvements to desktop notifications.
Yikes I just re-installed Galaxy and updated to the latest beta after week or more of not getting on. Had 8+ desktop overlay notifications fire off at the same time because I had 8 notifications wafting for me. Hope there is a limit to these, next time they might fill my entire screen. :P

Anyway we can combine this into a single desktop notification? Like "Hey you have 8 notications waiting..." or something?


---

On an unrelated note, I tried to buy Doom 3 BFG edition via Galaxy and every time I would add it to the cart it would disappear. I guess GOG doesn't want my money... :P
Post edited August 25, 2017 by BKGaming
Hi folks,

we just did a double release - 1.2.20 on the main channel, and 1.2.21 for the BETA. 1.2.20 includes mostly accumulated bugfixes from the previous BETA releases, but we're still keeping the new menu on BETa. Here's the changelog:

# 1.2.20 (August 25, 2017)
## Changes and Improvements:
- [Windows] CPU usage improvements for GOG Galaxy Overlay
- [Windows] Overlay will now react to change of keyboard layout (eg. from EN to RU characters)
- Improved version detection of imported games. Galaxy will also not perform file adjustment if it's not needed. Supported only by newer games
- Importing and updating The Witcher 3: GOTY (DVD version) will properly use differential patch mechanism (greatly reduced download size)
- Galaxy update popup made more reliable

## Bugfixes:
- Game updates will no longer fail with disk access problem, after redeeming single DLC with a gift code
- Slightly optimised download process, Galaxy will no longer stop downloading for a while during unpacking small files
- Galaxy will not freeze after quitting during applying diff patches
- It is now possible to log out without internet
- [Windows] Fix for screenshots in Dragon Age: Origins and Hellblade: Senua's Sacrifice
- [Windows] Mouse cursor should not duplicate when opening overlay and moving the mouse simultaneously

# 1.2.21 Beta (August 25, 2017)
## Changes and Improvements:
- Added desktop notification if there are unread notifications in the top menu

## Bugfixes:
- Top menu won't switch to mobile mode in Galaxy
- Fix for excessive memory usage in top menu

Liosan
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klappis: Unfortunately the "import folder" doesn't work with games installed in the old galaxyclient folder.

How can i see which gog-installers are goggalaxy compatible or not?
Sorry, we're working a fix for the Import Folder bug right now.

A game can be imported using Scan&Import if there exists a file called goggame-<something>.info in the game folder.

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TheTomasz: There’s also a new menu notification system and some improvements to desktop notifications.
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BKGaming: Anyway we can combine this into a single desktop notification? Like "Hey you have 8 notications waiting..." or something?
We just did :)

Liosan
Post edited August 25, 2017 by Liosan
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BKGaming: I used it like a week ago, imported 30 games and it worked fine. Just selected my games folder that had all my GOG games.
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klappis: Can it import games installed through the GOG-installers? I haven't been lucky importing them at all.
Same for me. I tried the "Manual Import" approach, though, which one starts from the game's own page in the library. Whatever I point it to, it does come up with a notification "No Game Found". I tried it with Aquanox, Aquanox Revelation, The Guild, Arcanum, Advent Rising, all the Wing Commanders, Strike Commander, and some more.

The other strange thing is the backup game function. I just tried it for fun and it took 10 minutes (or so) to backup a 850MB game, while my network was fully saturated (as it would have downloaded it). Oh, and I did not have that game installed in my Galaxy library (installed it years ago manually with the installer). It resulted in an installer file for that game in my GOG Galaxy download folder. When I hit "Install" in Galaxy it started to download the whole game again.
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klappis: Can it import games installed through the GOG-installers? I haven't been lucky importing them at all.
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amix: Same for me. I tried the "Manual Import" approach, though, which one starts from the game's own page in the library. Whatever I point it to, it does come up with a notification "No Game Found". I tried it with Aquanox, Aquanox Revelation, The Guild, Arcanum, Advent Rising, all the Wing Commanders, Strike Commander, and some more.

The other strange thing is the backup game function. I just tried it for fun and it took 10 minutes (or so) to backup a 850MB game, while my network was fully saturated (as it would have downloaded it). Oh, and I did not have that game installed in my Galaxy library (installed it years ago manually with the installer). It resulted in an installer file for that game in my GOG Galaxy download folder. When I hit "Install" in Galaxy it started to download the whole game again.
Just start the installation within Galaxy when it starts the download pause it and close Galaxy. After that just copy the content of the installed game (which import doesn't find) into the folder Galaxy is downloading the game to. Now start Galaxy it should realize new files are in the folder and check them, after that it downloads only the files which need patching or are missing.
btw copying the already installed game files into the download folder shouldn't be a problem since Galaxy gives files another file extension if they are not fully downloaded.

Always worked for me when Galaxy came out and never had to download the whole game again. Maybe it stopped working now because of differential patching... haven't checked how Galaxy behaves now when doing stuff like that^^
Post edited August 25, 2017 by Loose_Control
Can someone please help me out, this is like the third time this has happened. Like the 1.2.17 public update, this one refuses to install properly on my computer. I get it stating GOG is updating, I approve of it and GOG Galaxy exits. It restarts and installs it...and it says something is wrong and I should download the installer (which is still 1.2.17 NOT 1.2.20) and now everytime I exit GOG Galaxy and (even with Administration allowed) it still refuses to fully install 1.2.20. What gives? What do I do? Why does this happen with each major public update?
The most recent update, after it finished installing and restarting, rendered Galaxy unusable (maximised window that contained nothing). Closing Galaxy didn’t work — at first — but after manually killing all of Galaxy’s processes and restarting the client everything is working A‐O.K.
Comodo contains scriptinterpreter.exe as trojan.
Possible false positive'?
"Top menu won't switch to mobile mode in Galaxy"
Does this mean it will no longer switch to the mobile version or does this mean that it's now possible to switch to the mobile version? I own a Windows tablet and the client menu is impossible to use with touchscreen so I insist on an option to control the client over touchscreen. The top menu is also the only thing that doesn't work with touchscreen at the moment.
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staredcraft: Can someone please help me out, this is like the third time this has happened. Like the 1.2.17 public update, this one refuses to install properly on my computer. I get it stating GOG is updating, I approve of it and GOG Galaxy exits. It restarts and installs it...and it says something is wrong and I should download the installer (which is still 1.2.17 NOT 1.2.20) and now everytime I exit GOG Galaxy and (even with Administration allowed) it still refuses to fully install 1.2.20. What gives? What do I do? Why does this happen with each major public update?
avatar
boroncarbide: The most recent update, after it finished installing and restarting, rendered Galaxy unusable (maximised window that contained nothing). Closing Galaxy didn’t work — at first — but after manually killing all of Galaxy’s processes and restarting the client everything is working A‐O.K.
I don't recall any bug that could cause this problem. Could you post a new issue at http://mantis.gog.com, attach your logs, and we'll investigate.

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murkki: Comodo contains scriptinterpreter.exe as trojan.
Possible false positive'?
I would hope so :) That executable is part of GOG Galaxy, something developed internally at GOG. It should be perfectly safe.

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odisos: "Top menu won't switch to mobile mode in Galaxy"
Does this mean it will no longer switch to the mobile version or does this mean that it's now possible to switch to the mobile version? I own a Windows tablet and the client menu is impossible to use with touchscreen so I insist on an option to control the client over touchscreen. The top menu is also the only thing that doesn't work with touchscreen at the moment.
Hm. The bug was that it would switch to a version which would work in lower resolutions, not actual touch support. I'll file a bug report on that, but I'll be honest - tablet support is not high on our priority list...

Liosan
Post edited August 25, 2017 by Liosan
still missing the option to have X close the client that was removed for some inexplicable reason :(
After the last update Galaxy crash at startup showing a message about the database.
I use Windows 7 64bit. I was using the standard version of the client.

Following the instruction on the support site the things now works well.
Attachments:
cattura1.png (168 Kb)
Post edited August 26, 2017 by ZX12
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ZX12: After the last update Galaxy crash at startup showing a message about the database.
I use Windows 7 64bit.
See if this helps: https://support.gog.com/hc/en-us/articles/115002280385--Failed-to-load-game-database-Error
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ZX12: After the last update Galaxy crash at startup showing a message about the database.
I use Windows 7 64bit.
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BKGaming: See if this helps: https://support.gog.com/hc/en-us/articles/115002280385--Failed-to-load-game-database-Error
Thank for the help, now the client is working again.