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Update 1.2 brings Universal Cloud Saves, the option to fully customize the Client to your needs, and much more!



NOTICE: The update is now live for everyone. Make sure to check it out and tell us what you think!



GOG Galaxy, our gamer-friendly Client, is coming out of beta with a major new update that greatly improves and enriches the user experience by introducing many long-awaited features. Let's take a closer look at some of them:

The highlight of Update 1.2 is, of course, the Universal Cloud Saves. This new feature makes it possible to add cloud saving functionality not only to new games but also to titles that never offered cloud saving before. Thanks to this, excellent games like Planescape: Torment, Heroes of Might & Magic® III, or Vampire®: the Masquerade - Bloodlines gain the benefits of saves syncing and cloud backup for the first time ever. Of course, if you prefer to keep your precious saves close at hand, your data is still saved locally for you to use, while GOG Galaxy also lets you download a backup of your saves at any time.

This huge Update introduces the option to customize the Client to your needs by selecting which features you want to use. In addition, there is a brand new hibernate mode that cuts down on Client CPU usage while playing a game and saves resources as well as battery life when idling in the background. We also went through the GOG Galaxy community wishlist and packed Update 1.2 with some of the most-requested features, including bandwidth limiting and scheduling, FPS counter, screenshot capturing, a sleek in-game overlay, achievement rarity, desktop and in-game notifications system, a new chat, and more!


The GOG Galaxy Update 1.2 is now available for all users. To download GOG Galaxy or see what’s new and improved visit <span class="bold">GOG.com/Galaxy</span>.
If you run into any issues, feel free to submit them <span class="bold">here</span>.
Still waiting for the Linux port.
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cadium: Is this thing ever going to work? If you don't have your games on drive C it just completely spazzes out. It is still no better and completely put me off of buying anything from GOG any more. One example: select "Scan and import folders" point it at the right drive locations F:\Program Files (x86)\GOG.com and D:\Program Files (x86)\GOG.com and it can''t find the installed games (which I can see quite plainly)

Go to update planetscape torment get: Installation Failed: Disk Access Problem

Frustrating and time wasting.
Unless you only edited the drive letter when the games asked about the installation path, the "Program Files (x86)" -folders are either from a current or any previous OS-partitions and therefore the client can't access them without elevated rights.

I would create a D:\GOG-games folder or something like that, copy the games there and if they still can't be imported to the client, adding full access for my account or the local users-group to the folders should fix the problem.
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GOG.com: Update 1.2 brings Universal Cloud Saves, the option to fully customize the Client to your needs, and much more!

NOTICE: The update is now live for everyone. Make sure to check it out and tell us what you think!

GOG Galaxy, our gamer-friendly Client, is coming out of beta with a major new update that greatly improves and enriches the user experience by introducing many long-awaited features. Let's take a closer look at some of them:

The highlight of Update 1.2 is, of course, the Universal Cloud Saves. This new feature makes it possible to add cloud saving functionality not only to new games but also to titles that never offered cloud saving before. Thanks to this, excellent games like Planescape: Torment, Heroes of Might & Magic® III, or Vampire®: the Masquerade - Bloodlines gain the benefits of saves syncing and cloud backup for the first time ever. Of course, if you prefer to keep your precious saves close at hand, your data is still saved locally for you to use, while GOG Galaxy also lets you download a backup of your saves at any time.

This huge Update introduces the option to customize the Client to your needs by selecting which features you want to use. In addition, there is a brand new hibernate mode that cuts down on Client CPU usage while playing a game and saves resources as well as battery life when idling in the background. We also went through the GOG Galaxy community wishlist and packed Update 1.2 with some of the most-requested features, including bandwidth limiting and scheduling, FPS counter, screenshot capturing, a sleek in-game overlay, achievement rarity, desktop and in-game notifications system, a new chat, and more!

The GOG Galaxy Update 1.2 is now available for all users. To download GOG Galaxy or see what’s new and improved visit <span class="bold">GOG.com/Galaxy</span>.
If you run into any issues, feel free to submit them <span class="bold">here</span>.
low rated
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willbeonekenobi: Still waiting for the Linux port.
Keep waiting you sad WANKER
Inconsistency when installing (from backup) to two different locations:

Default:
C:\Program Files (x86)\GOG Galaxy\Games\
GOG Galaxy detects game, and is immediately playable

Custom:
C:\GOG Games\
GOG Galaxy updates 149 MB of game data

Game used was a fresh download of Fallout 1 (setup_fallout_2.1.0.18.exe)
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willbeonekenobi: Still waiting for the Linux port.
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CraigGen_1970: Keep waiting you sad WANKER
Don't be a dickhead. I'd love to see a Linux version of Galaxy myself. Linux didn't even get Downloader, and downloading those HUGE files on the website can be a bit cumbersome.
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CraigGen_1970: Keep waiting you sad WANKER
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RawSteelUT: Don't be a dickhead. I'd love to see a Linux version of Galaxy myself. Linux didn't even get Downloader, and downloading those HUGE files on the website can be a bit cumbersome.
No kidding. I recently backed up my library, and even with only 54 games there (see join date for why), it took bloody forever to download all the damned installers. Can't even queue them in a browser. Also shouldn't be as hard as all that, really. Though if they need to hire Linux devs to work on that as it seems, they *may* want to just turn that version over to the open source community. Would take a hell of a lot less time, for damn sure, and a lot of Linux users would trust it more, plus less work for GOG! Win-win!
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Jemolk: No kidding. I recently backed up my library, and even with only 54 games there (see join date for why), it took bloody forever to download all the damned installers. Can't even queue them in a browser.
You might be interested in LGOGDownloader.
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Jemolk: No kidding. I recently backed up my library, and even with only 54 games there (see join date for why), it took bloody forever to download all the damned installers. Can't even queue them in a browser.
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Gydion: You might be interested in LGOGDownloader.
Indeed. The link is greatly appreciated, I have had real trouble tracking the bloody thing down and eventually gave up. Thanks much!
Can i opt out of beta cause when i updated last month it messed with my GOG client when i tried to stop receiving beta update.
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Shimazu1989: Can i opt out of beta cause when i updated last month it messed with my GOG client when i tried to stop receiving beta update.
Galaxy is now a released version, it's no longer in beta. You can however still op-into beta updates but if you opt-out you are essentially on the released version now.
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Shimazu1989: Can i opt out of beta cause when i updated last month it messed with my GOG client when i tried to stop receiving beta update.
You can go to settings and uncheck the beta updates safely.

When beta version is not reversable to non-beta with a click - the button will be blocked with a link to instructions.
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Jemolk: Arrogance? Perhaps look in a mirror. A Linux version was promised. A Linux version has yet to be delivered after multiple years. We do not even have news on it. Some of us are getting a bit understandably impatient with the foot-dragging.

As for switching to an OS that isn't "basically dead and uninteresting," the Linux market share has been rapidly growing, and the Linux community has quite the foothold here at GOG, and elsewhere. Most indie games lately have been released with a Linux version. Ubisoft, EA and the like haven't shown any signs of budging, that is true, but Ubisoft and EA are well known for the kinds of abhorrent business practices most of us are at GOG to avoid, so what do I care? And for the record, Squeenix isn't much better, if any.

I might also point out that the Linux userbase on GOG is likely higher than on Steam simply because of the confluence of ideals, where Linux is the OS best for user freedom, which bears a striking resemplance to DRM-free ideas. However, we do not have exact numbers for GOG, so I can't say for certain. What I CAN say unequivocally is that your numbers for Steam are old and no longer valid.

There is also a sizable Linux gaming community, and we do stick up for ourselves. Claiming that we deserve third-class status simply on the basis of bizarrely skewed numbers that have very little relevance for determining whether it would be worthwhile for a company to put in the (fairly minimal) effort to add support for us in exchange for a drastically increased likelihood of recieving our money is moronic. Use your bargaining chips as a consumer. Even those companies that go out of their way to make consumer-friendliness their brand aren't going to consistently act in your favor without prompting. Simply being grateful for the scraps tossed your way by those who have a great deal is for corporate slaves and fanboys. If you want something from a company above and beyond bland mediocrity, you frequently have to force their hand.

You insinuate that we act like we're entitled to this. No, we're just using our bargaining power as consumers rather than surrendering all control of our lives to faceless corporate entities. You have this bargaining power as well, and using it would be good for you. However, it is in no way the fault of anyone else if you opt to cede any semblance of autonomy to those with influence and funds in favor of not having to think about what's really in your best interests as a consumer. Just don't attack the rest of us for using said bargaining chip to improve things for everyone, yourself included.
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fables22: The Linux version is very much still planned, but we don't have an ETA or any kinda timeline for it at this moment in time. We are, however, working on it. I suppose this won't really satisfy many of the Linux users here but I figured I'd at least let you guys know that it's not been ditched by any means.
Just make it open-source already. I'd much rather port it myself than waiting forever for you guys to do it.
This big summer sale, along with the winter sale generates most of their annual revenue. Within 2 weeks they'll have enough money to hire another developer or two. :)
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fables22: The Linux version is very much still planned, but we don't have an ETA or any kinda timeline for it at this moment in time. We are, however, working on it. I suppose this won't really satisfy many of the Linux users here but I figured I'd at least let you guys know that it's not been ditched by any means.
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heksesang: Just make it open-source already. I'd much rather port it myself than waiting forever for you guys to do it.
Yeah, totally this. Seriously, we'd be doing the work, so it'd save GOG money. The shareholders would like that, even if they're stubborn on wanting it proprietary. ;)