park_84: it's just whoever's fastest that wins. I don't really get why.
AlexTerranova: First and foremost, it is
giveaway, not a
lottery. Nobody
"wins" anything here.
When you see a game, which you want to play, you can ask for the key. And you will
certainly get it, if you are eligible.
Any user is able to check the list at any time. It is perfectly normal, if somebody has already requested the game. It does not mean, that this person has written a post
"faster", than you. Simply happened to check the list earlier. Nobody knows in advance, when it will be updated.
GOG Community Giveaway has always been first come - first served, and nobody complained. Only after the introduction of "starred" section some people started to lobby random distribution. While some rules might be a subject to change, the core principles should be set in stone.
If you want a lottery instead of giveaway, you are welcome to start it in a separate thread.
It seems a bit odd to put so much emphasis on a core principle that contradicts draws, while still running draws and treating them as just "some rules subject to change". Draws are already happening, and it didn’t require a separate thread.
I was mainly talking about normal and starred games. There’s no clear rule for which game belongs in which tier, and unlike games in the lower tiers, these usually don’t have plenty of copies. Both tiers can include games that interest multiple people, but that factor is only considered in one of them. There doesn't seem to be much consistency here.
Supposedly, draws were introduced for the starred tier to make things fairer. If we’re already benefiting from that increased fairness and didn’t need a separate thread when draws were introduced, why not keep going that way? Why bring up some core principle now if we’re already working like this?
I think I’d understand your point better if you were arguing to get rid of the starred games tier altogether, with no draws at all. Is that your take on it?
park_84: You'd just have to be happy with whatever you win, since that's why you entered in the first place, and winning anything is already a pretty good prize.
AlexTerranova: Currently, users ask for the games, they really want to play. You suggest to gamble for just
"anything" instead. It is a characteristic of lottery, not a giveaway.
My point was to minimize the chance of draws with no participation, preventing it from happening due to poorly designed rules, when it should only happen if no one is actually interested in the game.
I suggested allowing each user to enter up to three draws at the same time. They decide how to use those entries, but we should assume they only enter games they’re interested in, because otherwise it just reduces the chance of getting the game they actually want (you can only win one at most). So whatever they end up getting from the draws they entered, if anything, it's fine.