Provide_A_Username: Didn't you collect enough evidence that keys were redeemed by a different account than the one that requested them? There is irrefutable proof when that happens. If your cases are built around rule #8, then you must fully adhere to it.
BenKii: It's not that simple. They were smart enough not to redeem all the keys to one account. They made sure to redeem the games to the accounts that requested them. There was one instance where both ppdouble and happywinner both entered for God of War every time it was up. When ppdouble finally won a copy then happywinner suddenly stopped entering for it.
Relevant note: Every reference to #you is not personal, it applies to anyone involved in tracking.
Come on, GM #BenKii, you're adding complexity for no good reason. Correct me if I'm wrong, but if the forum features don't even allow you to adequately track people's forum activity:
- How do you expect to comprehensively track each individual's participation in drawings?
- Are you also tracking everyone's non-community-giveaway activities (purchases, foreign keys), not just on this platform but elsewhere? Remember, gaming isn't exclusive to GOG. And what's worse, you don't even need to own a game officially to fully play it. Just this past weekend, I played a recent release over a friend's house.
- Are you considering how repeated losses affect participants' motivation? Or are we supposed to act like robots and keep entering until we finally win?
- Are you interviewing every participant to understand their real-life availability, gaming plans, finances, or changing tastes?
- Will you start tracking people's schedules? Because, as you know, the time of day can provide big clues about impersonation. Sorry to those who post from their phones outside their #authorized time frames. Strictly forbidden!
- Will you track people's concurrent activities? Remember, an individual can't easily be active on two accounts at the same time.
- Will you analyze people's writing styles?
- Should we start submitting IDs to prove our identities, validate our countries of origin, and so on?
Good luck with all that! Congrats in advance, you'll have solved one of the most complex unsolved issues on the internet: identity verification. Don't forget to consider all the regulatory rules that come with it.
And be ready to make time you don't have to socialize with many of us: I declare that sentence my frank, ungrateful critique.
Seriously, think about it. You're following the DRM mentality. Suspicion and distrust will only bring division, negativity, mistrust, stress, lies, fraud, false judgments, paranoia, and more. Please, stop
Food for thought: Distrust fuels the labyrinth of laws that hermeneutics seeks to navigate
To be clear, I'm not asking for anyone to get a free pass. I just believe that if the GM socialized more with the community, identifying risks could be more preventive, easier, friendlier, and constructive. At the same time, I fully understand you can't chat for hours with everyone. Maybe what we need is more interaction among ourselves.
That's all.
Provide_A_Username: <snip> Every granted key must be redeemed by the account that requested it
<snip> There is irrefutable proof when that happens.
<snip>
mrkgnao: Not really. Only for gift codes bought directly on GOG. For other gift codes --- most importantly, for those received from Amazon Prime, which are nowadays the vast majority of codes --- as far as I know, it is impossible to know which account redeemed the code.
Exactly: welcome to the never-ending cycle of suspicion and distrust!
Can we please limit the scope to what is actually trackable? Gift codes bought directly on GOG, yes. Everything else: sorry, that's beyond control.