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Entering a new year is like leveling up in a game – new adventures and challenges await, which you approach with all previously gained skills. This is a moment that drives us, and today we’d like to give you a general overview of what is to come this year on GOG, but without spoilers – no one likes those.

2021 went with many exciting activities on GOG as well as – let’s be open about it – with some hard knocks. All of those events allow us to gain more experience, learn from our successes and mistakes and grow in our constant pursuit of delivering you the best gamer-centric platform – with a selection of exceptional games, from timeless classics to new releases, and respect for ownership. This approach won’t change this year either, and we’d like to let you know about two areas that we’re putting in the spotlight in 2022.

Let’s start with the platform experience. This is a big one, as we want you to have the best experience when buying the game of your choosing, browsing the catalog, checking the best deals and new releases, finding hidden gems, or discovering that next game to play! There is a lot we can improve here – we know – and this year our development teams’ pipelines are full of projects we hope you’ll enjoy. While we won’t be sharing the exact features just yet, we want to highlight the few that have already been released and are available on GOG, which should give you a good sense of things to come.

First and foremost is the new and improved catalog that has recently gone live to all users. It brings you a new way to carry out more customized searches, sort and filter games by price and release date range, genres, and tags. With your help, we were able to first test the new catalog by slowly rolling it out to more users, monitoring its performance, and gathering initial feedback. Judging by some of your comments, we can already see you appreciate the ease of navigating the offer, especially during bigger sales, and how fast the catalog works – thanks! Our devs are planning further improvements like expanding the tags system – adding new ones, improving filtering, or giving an option to exclude tags from results. Oh, and one more thing – we've heard you were missing the "all-time bestsellers" sorting option. Well, it's back!



Secondly, we want to keep on improving your experience with GOG GALAXY. The client remains an important part of our platform and offers a unique way of interacting with GOG, if you decide to use it. Our approach right now focuses on making the main view in GOG GALAXY more dynamic and live – one way to do it is to show what cool stuff is happening on the platform, something you may have noticed during the Winter Sale when we highlighted the event and the giveaways. In the coming weeks, we will be testing some more changes in the client, so if you’d like to see them first, make sure to toggle the “Experimental features and updates” option in the settings.

And since we’re on the topic of testing, there are more features to come this year, and we’d like to keep you involved in the process. That’s why, before releasing improvements to all users, we will be asking some of you to test these ideas and share your feedback with us, just as we did with the new catalog. With some features, we’ll want to surprise you, so expect the unexpected improvements as well!

And what is the second area of our focus, you may ask. It’s games, of course! But not just any games – it’s about classics. While we’re years from calling ourselves Good Old Games, we remember our roots, and those games will always have a special place in our hearts and on GOG. We get that actions speak louder than words, that’s why we will increase our activities around classic games. This means a plethora of things – from preparing articles and interviews about those meaningful titles, running dedicated sales and special deals, through adding more digital goodies all the way to releasing even more classic games we all miss. As for the latter, obviously we’ll keep those surprises a secret for now, but looking at the classics we brought back in Q4 2021, like Blood Omen: Legacy of Kain or Star Trek: Armada I & II, you get what we’re aiming for.



Just like with the store experience, the same goes for classic games – you may have already seen our first activities around them. For some time now we’re cooperating with The Video Game History Foundation on the Throwback Thursday initiative. Putting a spotlight on our favorite “good old games”, and adding personal stories from the GOG Team members was a no-brainer and we don’t know why it took us so long! The formula is still evolving though, so expect some updates here as well.

During the Winter Sale, thanks to the Foundation’s huge archive of assets, we were able to add new bonus goodies to titles like Tomb Raider 1+2+3, , [url=https://www.gog.com/en/game/total_anihilation_commander_pack]Total Annihilation, Thief The Dark Project, and more. Your reception was amazing – for the very first time we’ve put on sale The Video Game History Foundation Support Pack, a bundle from which all proceeds go to the Foundation. Thanks to you, we managed to gather more than $4,000 USD that will support preserving, celebrating, and teaching the history of video games. You’re the best – thank you!



That is all for now – while we don’t want to spoil any specific features, releases, or activities, we hope you like this small heads-up from us at GOG. Let us know if this type of update is something you would like to see more often, what is missing that you would definitely want us to share (having in mind sometimes we just can’t reveal some of the stuff), and share constructive feedback about our plans for 2022!
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Lukin86: You can imagine the space it would require on the servers and how much it would cost a gog.
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AB2012: In defense of nightcraw1er.488's suggestion (to give offline installer users the same ability to download an older version of an offline installer as Galaxy users have with "rollback"), the files are already on the servers for Galaxy rollback (GOG actually has FIVE versions of some games in the form of 1x offline installer + 4x Galaxy versions (inc "rollbacks")), so it's certainly not unreasonable to ask them to keep a good last known older version of an offline installer, especially for when the newest version of a game has a known bug that remains unfixed after 2 years, and there simply is no bug-free "good" offline installer version to download... If GOG aren't going to chase up developers to fix known bugs in the newest version of a game, then it's definitely not unreasonable to ask them to offer older bug-free installer versions until it does get properly fixed.

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Lukin86: For the old setup the solution is up to you to save your old setup.
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AB2012: You're assuming that everyone already owns all games here before something changes about them. For someone buying a game today after a bug has been introduced in the newest version (that remains unfixed), there is no "good" older offline installer version to backup. Likewise, some recent games such as Saints Row 3 Remastered have bugged offline installers right from the very first version released here that are still unfixed today, so again, there has never been any "good" offline installer to backup even on day 1 purchases.
And as I said all of this at once. We already know that gog doesn't make a big margin. And the ones you asked for are, as nightcraw1er.488 said, something that costs little (just HDDs). So a big investment. You have to be realistic, a business is not made to lose money but to earn it. .
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Wolfram_von_Thal: All I want is Dark Omen to finally arrive on this site, with properly working D3D.
Same, that would nicely finish off the classic Warhammer games on GOG. Same reason I'd like to see Birthright and Blood & Magic on GOG to finish off the classic AD&D games.
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wolfsite: In regards to bringing more classic games to GOG does this also include games that the original developer/Publisher have made available for free? I understand that yes they are free and people can download them from wherever but it would be great to see more obscure games like Traffic Department 2192 get a release on GOG, it would really bring attention to a game that most may overlook in the sea of downloadable games, plus it would be easier for more casual people to play on GOG without having to manually set things up.

Again I understand if some may feel it's not worth the effort but a lot of games that have been made free have been slowly forgotten about and it would be a great showing of GOG to bring them back into the spotlight.
I can't say or promise if we will include games that are available for free somewhere else. However, we are looking into further classics, like it was mentioned in the post :) Thank you for your suggestion!

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Senteria: I'd like to chime in and say thank you for the update. I think communication with your customers is important. If there is too much radio silence then people will start to speculate and these gossip is usually not in a positive way. It's good to know where you stand and where you want to go. I'd love to see more updates as you roll out new things to the platform or things you're currently working on (as long as it's able to be publically talked about). Give people something to look forward to and/ or something to be excited about. I mean nowadays it's all about 'engagement'. Being active in communication shows you're alive and kicking so to speak.

Just my two cents.
Thank you! As we mentioned before we want to be more communicative and as you can see we took several steps for that already. We will do our best to keep you updated on things we can share!


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Narakir: If GOG is commiting back to older games, then you need to fix some games that have stopped working and that work on other platforms. Among these I'll mention :

The Great Battles Collection, Chaos Overlords, Incoming and a few others
The games you mentioned aren't working on Windows 10+ which might be the case why there are issues with them. However, I will forward these titles in question and please if you have technical problems reach out to our Support team, as they will be able to pinpoint if there is a problem with the games itself or if it's something else :)

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Crosmando: It's hard to feel positive for the future of Galaxy given how excruciatingly slow it's development has been, it feels like this beta might drag itself out for years. There's so many basic problems with it, like when browsing games sometimes the 'Back' button doesn't work, the store Plugins always crash, and so on.
I understand your frustration. However, our GOG GALAXY Team is doing their best to update the client and bring new features. As for the Plugins, please keep in mind that there is a difference between those created by the community and the official ones. If the community plugins crash, please reach out to Friends Of Galaxy.
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1) Kudos once again for communicating with the community.
2) What about forum improvement? I mean it has been promised to us all at least since 2017!
3) If you are talking about Galaxy - instead of making it look more lively ... how about ymaking it useful for those who are trying to use it (as it was intended) with multiple platforms by giving us (finally) the opportunity to tag and hide per platform?

Last but not least: PLEASE spoil us when it comes to your plans because this would mean that we finally would be aware what you are planning and could maybe prevent you from inmvesting time and money into things we don't care at all - or worse - things we dislike. Why don't you just invent your plans WITH the community instead of just presenting the results to the community?. If you care what your userbase thinks ask them what they prefer and act accordingly - seems pretty simple to me. You could even use a poll to make thing easier and more transparent. A working forum would of course help.
Post edited February 01, 2022 by MarkoH01
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Lukin86: And as I said all of this at once. We already know that gog doesn't make a big margin. And the ones you asked for are, as nightcraw1er.488 said, something that costs little (just HDDs). So a big investment. You have to be realistic, a business is not made to lose money but to earn it
I am being realistic. You don't get to give the nod of approval for GOG to host 4-5 Galaxy "rollback" versions of a game (enormous HDD space wasted) and then say it's "unreasonable" to offer one bug-free actually working older offline installer version in situations where the developer has introduced a bug in the newest one that they refuse to fix. That's just being obtuse. Many of us don't use a client at all and are here only because of the offline installers. If you're telling us we should accept broken games as being "acceptable because fixing them costs money", then we'll just stop buying games here altogether.

Likewise if you remember a few years back, GOG clearly had no problem offering two offline installer versions of every single game on the store when they created those "g" suffixed versions that included the Galaxy installer...
Post edited February 01, 2022 by AB2012
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If GOG wants to fix "the platform experience" of Galaxy, then there are only two good ways actually to do that, neither of which are mentioned in the OP:

1) Revert the Galaxy client to version 1.2 (which is much better than 2.0), and scrap 2.0 entirely.

2) Finally make Crossplay a viable feature on GOG, so that all multiplayer games on GOG can seamlessly feature Crossplay with the identical games that are also sold on Steam and/or EGS and/or consoles.

GOG has been neglecting to do anything to address GOG's multiplayer/Crossplay problems for eons now.

Yet GOG's complete unviability as a multiplayer platform is one of the main the things that is hindering it from growing.

Fixing the problem would attract legions of new customers, and also make a lot of games that are multiplayer-based become viable to release on GOG, whereas they currently are not, because GOG isn't viable for multiplayer.

Is GOG going to continue to neglect its multiplayer/Crossplay problems forever?
Post edited February 01, 2022 by Ancient-Red-Dragon
Thank you for updating the store/catalog, now it is much more usable!
These days I made a critical post about many issues that have been addressed now, so I am pleased with this announcement. That's exactly what I want as a GOG user: greater communication and transparency. For me, this is the key, and communications like this, made periodically, are actions that I support 100%.

I also want to point out that I'm happy with the position on GOG Galaxy. A lot has been speculated about a possible partial abandonment of the client, so it's great to know that he will continue to play an important role in this new phase of GOG. Looking forward to the next updates!

Finally, I wish the GOG team great work in 2022. For my part, I will continue to support the platform in the same way I have for the past few years.
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AB2012: /dos_skill_book_level_not_showing/post2]the newest version of a game has a known bug that remains unfixed after 2 years
That bug has been wrecking DOS 1, and hence leaving all GOG users with a broken version of it (since GOG won't offer the non-broken version as an offline installer, which they easily could & should do), for a lot longer than 2 years. I contacted Larian about it in 2017 (and I also received a reply from Raze Larian about it in 2017, so they definitely knew about it since at least then).

And the bug might have existed before then too.
Post edited February 01, 2022 by Ancient-Red-Dragon
@GOG

Hello,

You could improve the wishlist by giving us the possibility to use several price filters instead of just 1, and add:
- a freely definable reduction percentage.
- a freely definable price.

Practical case: I want to see DISCOUNTED games UNDER 4 EUROS (note the 4) with a REDUCTION PERCENTAGE OF AT LEAST 75%, the only fittest criterion I can use is DISCOUNTED. Then I have to check 9 pages (in major sales, because there are 1000+ games in my wishlist) of 2 columns to check manually my other criteria: for every page the first percentage column and the second price column and of course a lot of them don't fulfill my initial criteria so I'm wasting time and it's getting worse everytime with my wishlist growing but the criteria still unpractical.
I agree with everything people said in these pages and also: communication with clients/fans of the Gog platform is key.

If I can add my suggestions as well:

- the ability to view your profile in gog galaxy
- the ability to change the currency in gog galaxy when browsing the store
- offline achievements in gog galaxy
- box art in high resolution for the older games as a goodie would be nice
- a straightforward/all-around easy access/link for a game's changelogs would be nice (from the main page, as well as the games library from the user's account and galaxy itself)

I also agree with Mori_Yuki: patch-logs for released patches would be nice.
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wolfsite: In regards to bringing more classic games to GOG does this also include games that the original developer/Publisher have made available for free? I understand that yes they are free and people can download them from wherever but it would be great to see more obscure games like Traffic Department 2192 get a release on GOG, it would really bring attention to a game that most may overlook in the sea of downloadable games, plus it would be easier for more casual people to play on GOG without having to manually set things up.

Again I understand if some may feel it's not worth the effort but a lot of games that have been made free have been slowly forgotten about and it would be a great showing of GOG to bring them back into the spotlight.
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SmollestLight: I can't say or promise if we will include games that are available for free somewhere else. However, we are looking into further classics, like it was mentioned in the post :) Thank you for your suggestion!

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Senteria: I'd like to chime in and say thank you for the update. I think communication with your customers is important. If there is too much radio silence then people will start to speculate and these gossip is usually not in a positive way. It's good to know where you stand and where you want to go. I'd love to see more updates as you roll out new things to the platform or things you're currently working on (as long as it's able to be publically talked about). Give people something to look forward to and/ or something to be excited about. I mean nowadays it's all about 'engagement'. Being active in communication shows you're alive and kicking so to speak.

Just my two cents.
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SmollestLight: Thank you! As we mentioned before we want to be more communicative and as you can see we took several steps for that already. We will do our best to keep you updated on things we can share!

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Narakir: If GOG is commiting back to older games, then you need to fix some games that have stopped working and that work on other platforms. Among these I'll mention :

The Great Battles Collection, Chaos Overlords, Incoming and a few others
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SmollestLight: The games you mentioned aren't working on Windows 10+ which might be the case why there are issues with them. However, I will forward these titles in question and please if you have technical problems reach out to our Support team, as they will be able to pinpoint if there is a problem with the games itself or if it's something else :)

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Crosmando: It's hard to feel positive for the future of Galaxy given how excruciatingly slow it's development has been, it feels like this beta might drag itself out for years. There's so many basic problems with it, like when browsing games sometimes the 'Back' button doesn't work, the store Plugins always crash, and so on.
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SmollestLight: I understand your frustration. However, our GOG GALAXY Team is doing their best to update the client and bring new features. As for the Plugins, please keep in mind that there is a difference between those created by the community and the official ones. If the community plugins crash, please reach out to Friends Of Galaxy.
Hi Smollest, a side topic question, any news about this contest
https://www.gog.com/forum/general/bwe_joined_forced_with_11_bit_studios_for_a_frostpunk_contestb_62bd4
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SmollestLight: We are certainly looking to secure even more older titles! The classics and goodies we brought back are just the beginning :) In this particular announcement we wanted to share our focus on classic titles which is why we've listed a couple of old but gold games that we've managed to bring back to GOG, but there are of course plenty of new releases happening as well (like the pre-order of Shadow Warrior 3)! we always communicate the game is coming to GOG whenever possible and as soon as it's possible. However, we understand your frustration.
Have you guys yet heard of War Inc.? I'm sure it would be a nice addition to GOG's catalog.
I would like to see better two-factor authentication by way of the additon of time based one time passwords through apps like Google Authenticator or Authy. It's more secure than messaging a secret code and it's easier to implement as it requires no messaging backend.
Yeah. Still not a peep about DRM, or online gated content like the Hitman fiasco. And no response from blues to any user that mention it.

Still not buying shit from you GOG, you've lost the trust, and have done absolutely nothing to regain it.