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Entering a new year is like leveling up in a game – new adventures and challenges await, which you approach with all previously gained skills. This is a moment that drives us, and today we’d like to give you a general overview of what is to come this year on GOG, but without spoilers – no one likes those.

2021 went with many exciting activities on GOG as well as – let’s be open about it – with some hard knocks. All of those events allow us to gain more experience, learn from our successes and mistakes and grow in our constant pursuit of delivering you the best gamer-centric platform – with a selection of exceptional games, from timeless classics to new releases, and respect for ownership. This approach won’t change this year either, and we’d like to let you know about two areas that we’re putting in the spotlight in 2022.

Let’s start with the platform experience. This is a big one, as we want you to have the best experience when buying the game of your choosing, browsing the catalog, checking the best deals and new releases, finding hidden gems, or discovering that next game to play! There is a lot we can improve here – we know – and this year our development teams’ pipelines are full of projects we hope you’ll enjoy. While we won’t be sharing the exact features just yet, we want to highlight the few that have already been released and are available on GOG, which should give you a good sense of things to come.

First and foremost is the new and improved catalog that has recently gone live to all users. It brings you a new way to carry out more customized searches, sort and filter games by price and release date range, genres, and tags. With your help, we were able to first test the new catalog by slowly rolling it out to more users, monitoring its performance, and gathering initial feedback. Judging by some of your comments, we can already see you appreciate the ease of navigating the offer, especially during bigger sales, and how fast the catalog works – thanks! Our devs are planning further improvements like expanding the tags system – adding new ones, improving filtering, or giving an option to exclude tags from results. Oh, and one more thing – we've heard you were missing the "all-time bestsellers" sorting option. Well, it's back!



Secondly, we want to keep on improving your experience with GOG GALAXY. The client remains an important part of our platform and offers a unique way of interacting with GOG, if you decide to use it. Our approach right now focuses on making the main view in GOG GALAXY more dynamic and live – one way to do it is to show what cool stuff is happening on the platform, something you may have noticed during the Winter Sale when we highlighted the event and the giveaways. In the coming weeks, we will be testing some more changes in the client, so if you’d like to see them first, make sure to toggle the “Experimental features and updates” option in the settings.

And since we’re on the topic of testing, there are more features to come this year, and we’d like to keep you involved in the process. That’s why, before releasing improvements to all users, we will be asking some of you to test these ideas and share your feedback with us, just as we did with the new catalog. With some features, we’ll want to surprise you, so expect the unexpected improvements as well!

And what is the second area of our focus, you may ask. It’s games, of course! But not just any games – it’s about classics. While we’re years from calling ourselves Good Old Games, we remember our roots, and those games will always have a special place in our hearts and on GOG. We get that actions speak louder than words, that’s why we will increase our activities around classic games. This means a plethora of things – from preparing articles and interviews about those meaningful titles, running dedicated sales and special deals, through adding more digital goodies all the way to releasing even more classic games we all miss. As for the latter, obviously we’ll keep those surprises a secret for now, but looking at the classics we brought back in Q4 2021, like Blood Omen: Legacy of Kain or Star Trek: Armada I & II, you get what we’re aiming for.



Just like with the store experience, the same goes for classic games – you may have already seen our first activities around them. For some time now we’re cooperating with The Video Game History Foundation on the Throwback Thursday initiative. Putting a spotlight on our favorite “good old games”, and adding personal stories from the GOG Team members was a no-brainer and we don’t know why it took us so long! The formula is still evolving though, so expect some updates here as well.

During the Winter Sale, thanks to the Foundation’s huge archive of assets, we were able to add new bonus goodies to titles like Tomb Raider 1+2+3, , [url=https://www.gog.com/en/game/total_anihilation_commander_pack]Total Annihilation, Thief The Dark Project, and more. Your reception was amazing – for the very first time we’ve put on sale The Video Game History Foundation Support Pack, a bundle from which all proceeds go to the Foundation. Thanks to you, we managed to gather more than $4,000 USD that will support preserving, celebrating, and teaching the history of video games. You’re the best – thank you!



That is all for now – while we don’t want to spoil any specific features, releases, or activities, we hope you like this small heads-up from us at GOG. Let us know if this type of update is something you would like to see more often, what is missing that you would definitely want us to share (having in mind sometimes we just can’t reveal some of the stuff), and share constructive feedback about our plans for 2022!
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Longcat: No DRM and old games were the sole purpose of GOG's existence. And the only reason many, if not most, of their users are even here.
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Magnitus: Honestly, I don't think they'd be anywhere close to the size they are now if they had stuck to a 100% drm-free catalog.

I think there are probably too much pre-existing market pressures from Steam which kind of set the tone for what developers and many users (those who kind of want an offline installer, but they also want to have cloud saves and to brag to their friends about their game accomplishment and not to have to download and double-click on the installers they kinda vaguely wanted as a security concept though in very abstract way since they are not really backing them up or even validating that those offline installers really work... people are weird) expect in terms of platform integration.

So yes, while I'd really love for them to be the vanguard pushing for a more drm-free industry and settling for nothing less, realistically given the current landscape, I'd personally be okay with them making a strong effort about it (starting with their own games) and being extremely transparent when things are not 100% drm-free (especially for the multiplayer part which currently requires needless research to determine if you can play it offline in many cases).

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Longcat: I see the downvoting bots are back on. I'm almost starting to think they are owned by GOG and administered by the blues.
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Magnitus: While its always nice to post things that are popular, posting truth (or truth as you see it which is as close you can get to it) is what really matters. Well, that and making a reasonable effort to evolve your point of view to make sure you don't get stuck on the wrong track, but lets not go too much on a tangent here.

That doesn't people have to be rude (there is usually a more diplomatic way to frame truthful things), but you should never sacrifice your integrity for popularity.
If they don't stick to DRM-free, or at the very least clarify what their policy on DRM is, many of their users will stop being users, because there is absolutely no advantage to using this store over others anymore. And many, including me, already have.

I don't care in the slightest about a number next to my avatar pic. It just illustrates how incredibly broken the rating system and forum functions are.
Post edited February 03, 2022 by Longcat
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Magnitus: Honestly, I don't think they'd be anywhere close to the size they are now if they had stuck to a 100% drm-free catalog.

I think there are probably too much pre-existing market pressures from Steam which kind of set the tone for what developers and many users (those who kind of want an offline installer, but they also want to have cloud saves and to brag to their friends about their game accomplishment and not to have to download and double-click on the installers they kinda vaguely wanted as a security concept though in very abstract way since they are not really backing them up or even validating that those offline installers really work... people are weird) expect in terms of platform integration.

So yes, while I'd really love for them to be the vanguard pushing for a more drm-free industry and settling for nothing less, realistically given the current landscape, I'd personally be okay with them making a strong effort about it (starting with their own games) and being extremely transparent when things are not 100% drm-free (especially for the multiplayer part which currently requires needless research to determine if you can play it offline in many cases).

While its always nice to post things that are popular, posting truth (or truth as you see it which is as close you can get to it) is what really matters. Well, that and making a reasonable effort to evolve your point of view to make sure you don't get stuck on the wrong track, but lets not go too much on a tangent here.

That doesn't people have to be rude (there is usually a more diplomatic way to frame truthful things), but you should never sacrifice your integrity for popularity.
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Longcat: If they don't stick to DRM-free, or at the very least clarify what their policy on DRM is, many of their users will stop being users, because there is absolutely no advantage to using this store over others anymore. And many, including me, already have.

I don't care in the slightest about a number next to my avatar pic. It just illustrates how incredibly broken the rating system and forum functions are.
I wish there was a setting for that. I'd turn it off completely. It's a distraction and that's all.
GOG should renew their focus on adding goodies to their newer games and optimizing all their games to run on both older and newer PCs.
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Slick_JMista: GOG should renew their focus on adding goodies to their newer games and optimizing all their games to run on both older and newer PCs.
I know they actively worked on integrating pre-existing solutions (Dosbox & al) to make older games work on modern oses, but I don't get the impression they have a lot of control on newer games (beyond getting in touch with the dev) where such solutions don't exist (in 20 years maybe :P).

Also, compatibility fixes tend to go toward making older software designed for older platforms work on modern platforms. There are exceptions I'm sure, but overall, there doesn't tend to be a great deal of interest toward making new software developed for recent platforms work on older platforms.

Opinions may vary, but personally, I'd pay money for active maintenance of abandoned games in my catalog to be maintained with future iteration of supported oses, but I don't believe that is the business GOG is in, not for newer games anyways.
Post edited February 04, 2022 by Magnitus
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Darvond: I know there's patches and collective fixes for Pop3D [url=https://www.pcgamingwiki.com/wiki/Populous:_The_Beginning]listed on PC gaming wiki[/url], but the tricky thing is the matter of licensing them or the permissiveness of using community patches in commercial products. Even for open source projects, it is important to respect the license.

Given what happened to Re-Volt when WeGo used the RVGL codebase without permission, and what Retroarch has done to be a bane to the emulation community, I'd like to reiterate the need to respect code licenses.

Metal Gear Solid 1 is kind of complicated case. Japanese games are a little complicated when it comes to modding them.
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Gudadantza: Populous The Begnning comes with the common configurable dx1-7 wrapper already bundled out of the box, it was updated time ago. This wrapper is basically the same solution Diablo or Warcraft 2 comes with.
There are some compatibility bugs going. The update that came 2 years ago? indeed fixed the hardware mode on Windows 10 but I can't launch it on Win 8.1 properly, not even software mode. There's probably some fix but I just used the older version wich luckly have stored. And yes, I'm aware that the game don't list Win8.1 as supported but pretty much anything that runs Win7 also runs on 8.1, including drivers.
There's still bugs on the game introduced by that same update, like the mission choice menu (planets visited) don't show properly and some texture flickering/warping that I didn't have previously. Did I mention that some mods don't work anymore? The texture problem might be on my end and I don't have a Win10 computer anymore but the mission choice menu is a well known bug.

Crap, typed too much, I guess it shows how much I like the game...
Something that's been missing for a long time is whole packages showing up as owned when buying the upgrades and DLCs. It's also crap that some titles only have the base and full version and no upgrade option.

I also figured out where the new article words have gone lately, into THIS post. :p
Post edited February 04, 2022 by PromZA
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Gudadantza: Populous The Begnning comes with the common configurable dx1-7 wrapper already bundled out of the box, it was updated time ago. This wrapper is basically the same solution Diablo or Warcraft 2 comes with.
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Dark_art_: There are some compatibility bugs going. The update that came 2 years ago? indeed fixed the hardware mode on Windows 10 but I can't launch it on Win 8.1 properly, not even software mode. There's probably some fix but I just used the older version wich luckly have stored. And yes, I'm aware that the game don't list Win8.1 as supported but pretty much anything that runs Win7 also runs on 8.1, including drivers.
There's still bugs on the game introduced by that same update, like the mission choice menu (planets visited) don't show properly and some texture flickering/warping that I didn't have previously. Did I mention that some mods don't work anymore? The texture problem might be on my end and I don't have a Win10 computer anymore but the mission choice menu is a well known bug.

Crap, typed too much, I guess it shows how much I like the game...
The game didn't work properly for me when I purchased it originally but I had it functional, but not perfect, with external tweaks. Once the game was updated with the wrapper, the game worked fine in d3d, smooth, native resolutions, the previous version and even the external workarounds did give me subpar framerates and laggy gameplay in d3d mode.

Honestly I do not suffer any texture corruption or flickering or menu corruption. But I am running Windows 10 here.

About mods I do not mind, I never was aware about anyone for this game or I never looked into enough, but do not take my opinion as a rule, I hate mods. I use them as exceptions in counted cases, And honestly It should not be a priority for GOG if they need to chooso between modern rigs compatibility or mod compatibility.

Anyways I do not understand how a ddraw wrapper could affect mods. But whatever, It could be possible

For me this game works fine as the 95/99 per cent of my old fashioned games here do.

Greetings
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Magnitus: My educated guess is that they themselves don't know to what degree they want games in the store to remain drm-free. I think they remain committed to providing an offline version of games, but what is acceptable in terms of features to lock online seems to be an evolving concept (atm, multiplayer and a little bit of content, like an extra weapon, special outfit or bonus level seems to be the bar concerning what is acceptable to lock online).

Years ago, I recall them throwing the question at the community concerning online-only multiplayer features. The recent Hitman fiasco could be interpreted as another example of them gauging how the community reacts to online-only feature creep.

My guess: If the community was a wall and online-only features were a ball, they are bouncing it against the wall and seeing what makes it wobble.

One thing is for sure, if I'm right in my guess and I think I am, they'd be painting themselves in a corner by talking about being 100% drm-free right now (which I recall they did back in the day).
I think that's pretty accurate. At the end of the day they are a business trying to (at least) stay in business. It's effectively up to the purchasers / consumer base to tell them what to do, or boycotters explicitly telling GOG how they can end the boycott. Because enough people raised hell over Hitman GOTY and gaming news covered it, I don't think they'll be trying anything a release similar to the the Hitman situation again anytime soon but I also doubt they'll say anything about it more or Devotion.

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Slick_JMista: GOG should renew their focus on ... optimizing all their games to run on ... newer PCs.
I agree with this.

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Magnitus: Opinions may vary, but personally, I'd pay money for active maintenance of abandoned games in my catalog to be maintained with future iteration of supported oses....
If you basically mean paying for compatibility updates every so often, I agree, assuming the price is reasonable of course. It'd be like paying for patches but given what those patches may accomplish I don't think that's necessarily a bad thing. It could be treated like optional DLC that can be installed. Or maybe GOG could create a Kickstarter-like section: for a title already on the store that need some compatibility updates, if enough people donate enough money - before a deadline - to pay programmers for the fix(es), the fix(es) will be developed and the people will get the fixes; then the fixes will be added to the store for purchase again as DLC (maybe at a slightly higher cost than the minimum donation, to incentivize donations).

I'm sure this won't go over well with some people but I'm willing to think outside the box to help GOG stay in the "old games on new machines" business, especially since older games and DRM-free go together more "easily".
Post edited February 04, 2022 by tfishell
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Magnitus: They've not confirmed it, thought they are definitely walking on a blurry line here.

My educated guess is that they themselves don't know to what degree they want games in the store to remain drm-free. I think they remain committed to providing an offline version of games, but what is acceptable in terms of features to lock online seems to be an evolving concept (atm, multiplayer and a little bit of content, like an extra weapon, special outfit or bonus level seems to be the bar concerning what is acceptable to lock online).

Years ago, I recall them throwing the question at the community concerning online-only multiplayer features. The recent Hitman fiasco could be interpreted as another example of them gauging how the community reacts to online-only feature creep.

My guess: If the community was a wall and online-only features were a ball, they are bouncing it against the wall and seeing what makes it wobble.

One thing is for sure, if I'm right in my guess and I think I am, they'd be painting themselves in a corner by talking about being 100% drm-free right now (which I recall they did back in the day).
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Longcat: No DRM and old games were the sole purpose of GOG's existence. And the only reason many, if not most, of their users are even here.

Silence is consent.
+ 1, well said. GOG should not be 'bouncing that ball' at all, in the first place. If they had any respect for their users and their own stated principles, they would burst that ball and bury it in a shallow grave, never to be seen again.
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GOG has been my platform of choice for many years now and I'm happy to hear about the upcoming improvements. Like most here, I hope you continue to expand your game catalogue with old as well as new titles, and that you remain DRM free. To be frank, your stance on DRM is the only reason I appreciate and continue to use this store.

As I don't partake in any of GOG's optional offerings like Galaxy or even this forum (I think this is my first post), I've had a generally positive experience simply searching for a game I want and adding it to my collection. It's all I ever needed from this store front. What I don't like, however, is finding out that a game purchased on GOG may lack a DLC available on other platforms.

This continues to be the case for Sins of the Solar Empire: Rebellion with its Minor Factions DLC and I'd like to understand why and what (if anything) can be done about this moving forward. I know fans have reached out to the developers in the hopes of bringing the DLC here, but is there anything GOG can do to encourage Stardock in this case to match the contents of its game across all platforms?
Post edited February 04, 2022 by AKassimov
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Having been here for X number of years now, would just say to tighten up. No more iffy DRM-related garbage, no more releases with overinflated BS-laden underperforming actualities. Fight to preserve the value of the past, the expectations of quality of the present and the commitments of quality, history and actual owner-merchant propriety in the future.

Otherwise, you're going to go under, and you're going to go under real quick. The Cyberpunk debacle is a one-shot deal, it's tainted the reputation of the core company, undoubtedly to the point that even when the next Geralt-laden golden goose is on the horizon, people will still call it into question, just by association.

Reevaluate, refocus, survive and then flourish, or get eaten alive and it's glub glub goodbye.

After the last year, I still have a second of hesitation pulling the trigger on purchases. That should NOT be the case. You all do such good things to preserve the past while cyber megacorp monoliths seemingly only want people geared toward the next 60 to 70 to 100 dollar "super-ultra-supremo-all inclusive season pass, really honest we mean it this time, oh crap here comes season passes 2 through 37, now suck it and tell us you love it every single second, you servile entranced consumer vermin" release, someone NEEDS to do something to keep the supposed endless "push to the future" from destroying everything of value that came before.

You're all we've got, GOG. No one else is willing to throw that hat into the arena. Either act as the wall against such ultimately self-destructive, in terms of history and culture, entities, or end up being absorbed by one parasite or another.
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CarrionCrow: You're all we've got, GOG. No one else is willing to throw that hat into the arena.
what about Zoom-Platform?
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CarrionCrow: You're all we've got, GOG. No one else is willing to throw that hat into the arena.
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tfishell: what about Zoom-Platform?
No clue, honestly. I'm middle-aged, low on energy, more than occasionally psychotic and ever so slightly messed up in general. If there's something I missed that's jumped forward as any kind of alternative, I'll happily edit whatever needs to be done with your thanks for mentioning said new thing to me.
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tfishell: what about Zoom-Platform?
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CarrionCrow: No clue, honestly. I'm middle-aged, low on energy, more than occasionally psychotic and ever so slightly messed up in general. If there's something I missed that's jumped forward as any kind of alternative, I'll happily edit whatever needs to be done with your thanks for mentioning said new thing to me.
I'm not sure I can post a direct link here since they're competition to GOG, but they seem to be a quality site with DRM-free titles, including several Duke Nukem games (as exclusives currently afaik) and various other DRM-free games (mostly older ones), some not on GOG. zoom-platform dot com. If you scroll all the way down on their homepage you'll see a Discord link, the staff are pretty active there.
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CarrionCrow: No clue, honestly. I'm middle-aged, low on energy, more than occasionally psychotic and ever so slightly messed up in general. If there's something I missed that's jumped forward as any kind of alternative, I'll happily edit whatever needs to be done with your thanks for mentioning said new thing to me.
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tfishell: I'm not sure I can post a direct link here since they're competition to GOG, but they seem to be a quality site with DRM-free titles, including several Duke Nukem games (as exclusives currently afaik) and various other DRM-free games (mostly older ones), some not on GOG. zoom-platform dot com. If you scroll all the way down on their homepage you'll see a Discord link, the staff are pretty active there.
It's okay, no need to go out of the way on my account. If what you've presented is a viable alternative path then I accept and appreciate it. Thank you.

Wasn't even trying but it's obvious that others are trying to consume your initial state-of-purpose lunch, GOG. How can you wipe out such pretenders? HONESTY. INTEGRITY. LOYALTY. You can brush everything else aside, if only you're all willing and able to try.

Want to provide something interesting? A paragraph a few days from someone who's fighting against previous technological limitations to provide something that people might have thought lost to everyone whether old or now.

Also, for the unholy mother of crap, the weekly sale summaries have been beyond bare-bones. Not even kidding now, as serious as a heart attack, send any pertinent info to me with an overall goal and a deadline, I'll swear vital organs to you all that I can do better than what you have now. Think about it, my chat window's open.

Edit: No, I don't want to be paid. I want GOG to survive. It has value. It has meaning, both in the short- and long-term.

Edit edit: I keep seeing the purple harbingers of dreaded social response and interaction. And yet, when I click on them there's nothing to present. Seriously? If someone's waiting in the wings trying to respond, let's try to make it so they can be presented as well.

Edit edit edit: I keep seeing little purple dots that presumably designate how dumb I am somehow, and yet, when I click on them a whole lot of nothing keeps on happening. If this keeps up I'll have to formulate little indigo personae to interact and debate with.
Post edited February 04, 2022 by CarrionCrow