It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Entering a new year is like leveling up in a game – new adventures and challenges await, which you approach with all previously gained skills. This is a moment that drives us, and today we’d like to give you a general overview of what is to come this year on GOG, but without spoilers – no one likes those.

2021 went with many exciting activities on GOG as well as – let’s be open about it – with some hard knocks. All of those events allow us to gain more experience, learn from our successes and mistakes and grow in our constant pursuit of delivering you the best gamer-centric platform – with a selection of exceptional games, from timeless classics to new releases, and respect for ownership. This approach won’t change this year either, and we’d like to let you know about two areas that we’re putting in the spotlight in 2022.

Let’s start with the platform experience. This is a big one, as we want you to have the best experience when buying the game of your choosing, browsing the catalog, checking the best deals and new releases, finding hidden gems, or discovering that next game to play! There is a lot we can improve here – we know – and this year our development teams’ pipelines are full of projects we hope you’ll enjoy. While we won’t be sharing the exact features just yet, we want to highlight the few that have already been released and are available on GOG, which should give you a good sense of things to come.

First and foremost is the new and improved catalog that has recently gone live to all users. It brings you a new way to carry out more customized searches, sort and filter games by price and release date range, genres, and tags. With your help, we were able to first test the new catalog by slowly rolling it out to more users, monitoring its performance, and gathering initial feedback. Judging by some of your comments, we can already see you appreciate the ease of navigating the offer, especially during bigger sales, and how fast the catalog works – thanks! Our devs are planning further improvements like expanding the tags system – adding new ones, improving filtering, or giving an option to exclude tags from results. Oh, and one more thing – we've heard you were missing the "all-time bestsellers" sorting option. Well, it's back!



Secondly, we want to keep on improving your experience with GOG GALAXY. The client remains an important part of our platform and offers a unique way of interacting with GOG, if you decide to use it. Our approach right now focuses on making the main view in GOG GALAXY more dynamic and live – one way to do it is to show what cool stuff is happening on the platform, something you may have noticed during the Winter Sale when we highlighted the event and the giveaways. In the coming weeks, we will be testing some more changes in the client, so if you’d like to see them first, make sure to toggle the “Experimental features and updates” option in the settings.

And since we’re on the topic of testing, there are more features to come this year, and we’d like to keep you involved in the process. That’s why, before releasing improvements to all users, we will be asking some of you to test these ideas and share your feedback with us, just as we did with the new catalog. With some features, we’ll want to surprise you, so expect the unexpected improvements as well!

And what is the second area of our focus, you may ask. It’s games, of course! But not just any games – it’s about classics. While we’re years from calling ourselves Good Old Games, we remember our roots, and those games will always have a special place in our hearts and on GOG. We get that actions speak louder than words, that’s why we will increase our activities around classic games. This means a plethora of things – from preparing articles and interviews about those meaningful titles, running dedicated sales and special deals, through adding more digital goodies all the way to releasing even more classic games we all miss. As for the latter, obviously we’ll keep those surprises a secret for now, but looking at the classics we brought back in Q4 2021, like Blood Omen: Legacy of Kain or Star Trek: Armada I & II, you get what we’re aiming for.



Just like with the store experience, the same goes for classic games – you may have already seen our first activities around them. For some time now we’re cooperating with The Video Game History Foundation on the Throwback Thursday initiative. Putting a spotlight on our favorite “good old games”, and adding personal stories from the GOG Team members was a no-brainer and we don’t know why it took us so long! The formula is still evolving though, so expect some updates here as well.

During the Winter Sale, thanks to the Foundation’s huge archive of assets, we were able to add new bonus goodies to titles like Tomb Raider 1+2+3, , [url=https://www.gog.com/en/game/total_anihilation_commander_pack]Total Annihilation, Thief The Dark Project, and more. Your reception was amazing – for the very first time we’ve put on sale The Video Game History Foundation Support Pack, a bundle from which all proceeds go to the Foundation. Thanks to you, we managed to gather more than $4,000 USD that will support preserving, celebrating, and teaching the history of video games. You’re the best – thank you!



That is all for now – while we don’t want to spoil any specific features, releases, or activities, we hope you like this small heads-up from us at GOG. Let us know if this type of update is something you would like to see more often, what is missing that you would definitely want us to share (having in mind sometimes we just can’t reveal some of the stuff), and share constructive feedback about our plans for 2022!
avatar
BanditKeith2: Isn't that just a third party script and nothing has been officially done similar? I mean seriously if the link is implying ''users just use a third party and/or user created thing'' would allow a company to go the route of Bethesda/Zenimax in how the games Bethesda makes relying now on users to fix the games they make anymore as they got so lazy at this piont and I am not for any companies to get that lazy and crudy as unsure if ya know but even Bethesdas own site and cusumer report got so bad other users was getting other peoples support tickets and other insanity afew years back.. So I don' want GOG to get anywhere near that bad
avatar
Darvond: What do you think the Adelia Essentials, ./play.it Adham's Wine Scripts, and other efforts were about, then?
avatar
nightcraw1er.488: Unfortunately Steph this is what happens, regardless of good intentions.
avatar
Darvond: Who the heck is Steph?
The thing is I never use Github and thus I am unfamilar with it and also was explaining if one is just saying''use third party made salutations '' as a fix it literally is not wise to do when it allows a company to get very lazy and lax in things and I sited Bethesda as the current prime example of how bad things can get atleast for examples I am aware of
low rated
It's a nice bit of waffle. However, I and 114 other uses listed in the GOG boycott thread (unfortunately I am not allowed to post a link) boycotted your store last year and will continue to do so this year, until we see you taking actions to address the issues listed in the first post there. These include:

- relasing Devotion on GOG.com and rejecting censorship
- either fixing of removing the other games on the GOG store (besides Hitman) that include locked single-player content (a.k.a. DRM)

I don't put much stock in cheap words. Show us some concrete actions on these issues and I might consider becoming a regular customer again.
Here is another suggestion on how to improve the general experience of being and doing business here. To save anyone's time, in case staff is going to read it, it is about adding the following features to both the website and Galaxy:

❶ Implementing a media player for game extras, visual and audio.
❷ Extra tabs for said content with description.
❸ (Not in the other topic) A picture gallery to also be able to browse it comfortably and only download items one really wants to keep
❹ An extra tab in the library for demos
avatar
BanditKeith2: Isn't that just a third party script and nothing has been officially done similar? I mean seriously if the link is implying ''users just use a third party and/or user created thing'' would allow a company to go the route of Bethesda/Zenimax in how the games Bethesda makes relying now on users to fix the games they make anymore as they got so lazy at this piont and I am not for any companies to get that lazy and crudy as unsure if ya know but even Bethesdas own site and cusumer report got so bad other users was getting other peoples support tickets and other insanity afew years back.. So I don' want GOG to get anywhere near that bad
avatar
Darvond: What do you think the Adelia Essentials, ./play.it Adham's Wine Scripts, and other efforts were about, then?
avatar
nightcraw1er.488: Unfortunately Steph this is what happens, regardless of good intentions.
avatar
Darvond: Who the heck is Steph?
Sorry, autocorrect appears to get worse every day. Just remove the word Steph.
Can we please have a Linux client for GOG Galaxy? This would make it much easier to download/play GOG games and also please allow us to choose which compatibility tool we use in the client (i.e. Wine or Proton). As many other users have stated, the Steam Deck is right around the corner and it would be great to have a client that is a one-stop shop for Linux users.
I'm happy to hear that you want to put a bigger focus on classic games. There are much classics which are still missing in GOG. Some might be impossible to get because of licensing problems, but others should be possible.

Oni

American McGee's Alice

Mortal Kombat Trilogy

Aliens vs. Predator 2

Max Payne

Drakan: Order of the Flame

Tomb Raider 1-3 Add-Ons

etc.
Post edited February 02, 2022 by Cifer84
low rated
Sad. I like new games.
avatar
BanditKeith2: The thing is I never use Github and thus I am unfamilar with it and also was explaining if one is just saying''use third party made salutations '' as a fix it literally is not wise to do when it allows a company to get very lazy and lax in things and I sited Bethesda as the current prime example of how bad things can get atleast for examples I am aware of
While I think the described case is definitely in GOG's court to fix, more generally, I wouldn't categorize reliance on open-source projects as a negative. Social arguments aside, increasingly, it is becoming a requirement to do business. Even major corporations like AWS are doing it.

I mean, you could build everything in-house (or buy it with pricey licenses) or, assuming that you go with the more successful open-source projects, you can use free, enterprise-grade, well audited software that is often maintained by a vibrant community (often including large corporations as contributors) and as an added bonus (in contrast to buying a license), if you need to fork and tweak the software's code for your own use-case, you can.

Some companies go a step further and not only rely on open-source code for their platform, but also open-up at least part of their platform for open-source contribution (for example, by releasing official documentation for their api and providing functionality, like api tokens for example... yes, I'm looking at you GOG) so that open-source tool that leverages their platform can more easily be built.

avatar
Lifthrasil: As others have noticed, it is quite interesting that a platform, whose main selling point used to be DRM-free doesn't even mention DRM at all in such an update.
Fair point, though, imho, they've been drm-agnostic for some time (if you care about the multiplayer aspect of games anyways).

Though yes, while I much prefer that they don't try to lie with a straight face (by claiming that they are 100% drm-free), it would be nice to know that they remain commited to maximizing the degree to which games on their catalog as drm-free (by committing to keeping the single-player experience that way, being very transparent about it when the multiplayer experience isn't and if they want to go all the way, open-up the multiplayer part of the Galaxy apis more, potentially facilitating integration with self-hosting for games that want to support it)
Post edited February 02, 2022 by Magnitus
high rated
avatar
spunkiemonkey: Sad. I like new games.
They aren't saying they're abandoning new games, just that they're going to stop neglecting old games. Best of both worlds, really.
Good to know you guys will continue supporting Galaxy. I just hope updates are released more frequently.
high rated
avatar
whodares2: ...
One feature I would like to see would be an indicator for the individual listings of catalogue games that are different versions of ones that are already in my library. Ex would be base game vs. deluxe. vs ultimate editions. If I have the ultimate edition in library an owned indicator for the base and deluxe editions should appear also . Even for individual DLC or soundtracks, if already owned in library due to season pass or deluxe edition of a game, then "in library" indicators should appear on the individual listings also.

Another feature I would love to see would be better DLC filtering. I would like to be able to find all unowned DLC for games that I own quickly and efficeintly. I would also like to hide DLC for games that I don't own when perusing the catalogue. Which I know can be done now but the filter hides ALL DLC not the ones that I cannot currently utilize.

Just some food for thought.

Cheers people and keep upt the great work.
What you are describing is a known issue, and it is related only to some games that have specific editions. Every game has a unique ID and special editions have this as well, due to the different IDs a base game for example won't be shown as owned, when you own a special edition.

Unfortunately, fixing this will be very resource-consuming, and I cannot say when this can be done, but we are investigating it internally. Currently, a warning is displayed in Checkout, in case someone tries to buy something they already own, to mitigate any potential confusion.

avatar
Orhideja: Thank you for updating the store/catalog, now it is much more usable!
Happy to hear you enjoy our new catalog! :)

avatar
Ancient-Red-Dragon: ...
2) Finally make Crossplay a viable feature on GOG, so that all multiplayer games on GOG can seamlessly feature Crossplay with the identical games that are also sold on Steam and/or EGS and/or consoles.
...
Crossplay and multiplayer features are created and delivered by each Developer. This also takes many resources, especially when it's a smaller studio and therefore not always possible to deliver a game with crossplay and / or multiplayer.

avatar
GOG.com: ....
avatar
Loger13: 1. Add sorting by date added to the catalog (here).
2. We would like to know about upcoming releases as far in advance as possible, rather than a week after purchase from another store (you lose purchases on your too late announcements). About the game's release on Steam (and the planned date) we all learn immediately when the games are announced. And about the game's release in GOG - on the day of the game's release in GOG. Some of us are ready to wait for a game's release here if we know what to expect and when to expect it.
...
We always communicate the game is coming to GOG whenever possible and as soon as it's possible. I understand the frustration, but sometimes it's just not possible to announce an upcoming release sooner or at the same time as other stores.

avatar
RadonGOG: In the last weeks, new release posts were very lackluster in terms of accompaning text. Will it continue that way or revert to the old style?
Our Newsposts are currently being simplified and our Copy Writer Michal gave an explanation as to why here. We want to highlight new releases (classics and new titles alike) in the best way possible with cool editorials, interviews, landing pages, and other formats.

avatar
HunchBluntley: ...

You also need to get a lot more consistent with adding a(n accurate) release date for every game, DLC, etc., because sorting by release date has been useless for a long time because there's so much crap that has either an incorrect date or no date set at all that just clutters up one or both ends of the results. (For one thing, "Coming soon" stuff should always appear at the newer end of the results, regardless of which direction it's sorted.)
Similarly, please make sure you have a (again, correct) "date added to catalogue" set for when you eventually bring back "sort by date added"...which you surely are planning on, right? The extremely short-range "New arrivals" filter is no replacement for being able to crawl back through all releases of the past month (or three, or whatever), in order, if one wants. (If you're worried about the number of "Sort by:" options growing too large, just remove the duplicate options that only change "from lowest/from highest" -- i.e., make all sorting options default to ascending or whatever -- then make a separate button to reverse the sort order, no matter which criterion one's sorting by.)
...
Thank you for all the feedback! As for the issue you are describing there, we would need additional information on where this is happening, is it only in the new catalog or did it happen in the old one as well? Or are you using GOG GALAXY? There are several factors that could go into this and more information can help us investigate :)
high rated
As this thread is being monitored, I'd like to report here some bugs that have persisted on the site for some time. I will try to be as comprehensive as possible.

Search bar in the top right corner:
1. If you are in the forum and search for a keyword with many results, a bug prevents you from scrolling to see them. The search is actually rendered useless by the bug.
Example: search for the word Shadow.

2. Anywhere on the site, if you search for a keyword with many results, after the first few relevant results, a link appears that reads "BROWSE # GAMES". Unfortunately, clicking on the link will take you to the new store and cancel your search.
Example: From the home page, search for the word Shadow and click on "BROWSE 75 GAMES".

Store search bar:
You cannot search for developers or publishers.
Example: Search for the word Bethesda, you will get no results.

Forum search bar:
You cannot search for more than a single word, because the space is converted to the formula "%20" as if it were an URL, making the search useless.
Example: Search for the words "weekly sale".

User profiles:
Screenshots that users share on their profiles are actually no longer visible to other users. Probably the same happens with user-created threads and reviews, which used to appear and be visible on friends' activity feed.
Example: Try to upload an image, none of your friends will be able to see it.

Forum replies Purple Dot:
It should help to highlight when someone replies directly to our forum posts, but it has become totally useless because it's constantly present.
low rated
avatar
whodares2: ...
One feature I would like to see would be an indicator for the individual listings of catalogue games that are different versions of ones that are already in my library. Ex would be base game vs. deluxe. vs ultimate editions. If I have the ultimate edition in library an owned indicator for the base and deluxe editions should appear also . Even for individual DLC or soundtracks, if already owned in library due to season pass or deluxe edition of a game, then "in library" indicators should appear on the individual listings also.

Another feature I would love to see would be better DLC filtering. I would like to be able to find all unowned DLC for games that I own quickly and efficeintly. I would also like to hide DLC for games that I don't own when perusing the catalogue. Which I know can be done now but the filter hides ALL DLC not the ones that I cannot currently utilize.

Just some food for thought.

Cheers people and keep upt the great work.
avatar
SmollestLight: What you are describing is a known issue, and it is related only to some games that have specific editions. Every game has a unique ID and special editions have this as well, due to the different IDs a base game for example won't be shown as owned, when you own a special edition.

Unfortunately, fixing this will be very resource-consuming, and I cannot say when this can be done, but we are investigating it internally. Currently, a warning is displayed in Checkout, in case someone tries to buy something they already own, to mitigate any potential confusion.

avatar
Orhideja: Thank you for updating the store/catalog, now it is much more usable!
avatar
SmollestLight: Happy to hear you enjoy our new catalog! :)

avatar
Ancient-Red-Dragon: ...
2) Finally make Crossplay a viable feature on GOG, so that all multiplayer games on GOG can seamlessly feature Crossplay with the identical games that are also sold on Steam and/or EGS and/or consoles.
...
avatar
SmollestLight: Crossplay and multiplayer features are created and delivered by each Developer. This also takes many resources, especially when it's a smaller studio and therefore not always possible to deliver a game with crossplay and / or multiplayer.

avatar
Loger13: 1. Add sorting by date added to the catalog (here).
2. We would like to know about upcoming releases as far in advance as possible, rather than a week after purchase from another store (you lose purchases on your too late announcements). About the game's release on Steam (and the planned date) we all learn immediately when the games are announced. And about the game's release in GOG - on the day of the game's release in GOG. Some of us are ready to wait for a game's release here if we know what to expect and when to expect it.
...
avatar
SmollestLight: We always communicate the game is coming to GOG whenever possible and as soon as it's possible. I understand the frustration, but sometimes it's just not possible to announce an upcoming release sooner or at the same time as other stores.

avatar
RadonGOG: In the last weeks, new release posts were very lackluster in terms of accompaning text. Will it continue that way or revert to the old style?
avatar
SmollestLight: Our Newsposts are currently being simplified and our Copy Writer Michal gave an explanation as to why here. We want to highlight new releases (classics and new titles alike) in the best way possible with cool editorials, interviews, landing pages, and other formats.

avatar
HunchBluntley: ...

You also need to get a lot more consistent with adding a(n accurate) release date for every game, DLC, etc., because sorting by release date has been useless for a long time because there's so much crap that has either an incorrect date or no date set at all that just clutters up one or both ends of the results. (For one thing, "Coming soon" stuff should always appear at the newer end of the results, regardless of which direction it's sorted.)
Similarly, please make sure you have a (again, correct) "date added to catalogue" set for when you eventually bring back "sort by date added"...which you surely are planning on, right? The extremely short-range "New arrivals" filter is no replacement for being able to crawl back through all releases of the past month (or three, or whatever), in order, if one wants. (If you're worried about the number of "Sort by:" options growing too large, just remove the duplicate options that only change "from lowest/from highest" -- i.e., make all sorting options default to ascending or whatever -- then make a separate button to reverse the sort order, no matter which criterion one's sorting by.)
...
avatar
SmollestLight: Thank you for all the feedback! As for the issue you are describing there, we would need additional information on where this is happening, is it only in the new catalog or did it happen in the old one as well? Or are you using GOG GALAXY? There are several factors that could go into this and more information can help us investigate :)
Still blatantly ignoring any mention of DRM.
low rated
avatar
GOG.com: During the Winter Sale, thanks to the Foundation’s huge archive of assets, we were able to add new bonus goodies to titles like Tomb Raider 1+2+3, , [url=https://www.gog.com/en/game/total_anihilation_commander_pack]Total Annihilation, Thief The Dark Project, and more. Your reception was amazing – for the very first time we’ve put on sale The Video Game History Foundation Support Pack, a bundle from which all proceeds go to the Foundation. Thanks to you, we managed to gather more than $4,000 USD that will support preserving, celebrating, and teaching the history of video games. You’re the best – thank you!
Ironically the links bugged breaks both Nox and Total Annihilation links.

Tags and the search for the store page could be better refined. I was searching for 2D games and it was throwing up 3D games like tombraider along with isometric games.
low rated
avatar
GOG.com: ...
avatar
Lifthrasil: As others have noticed, it is quite interesting that a platform, whose main selling point used to be DRM-free doesn't even mention DRM at all in such an update.
This, 110%. The total absence of the phrases 'DRM' or 'DRM-free' in the OP to this thread speaks volumes about GOG's lack of regard for the concept and how out-of-touch they are with their own user base.

To GOG: DRM-free is what I came here for and why your store exists in the first place. Please pay it the respect it deserves and eliminate all traces of DRM from your store.
Post edited February 02, 2022 by Time4Tea