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So I had set up my hard drive with three partitions: Swap (small), root (~20GiB) and /home (the rest) and now I upgraded Linux Mint for the first time ever with that setup and am greeted by a not working Firefox that says I am trying to start an old version, which I am not as I have updated my system before starting it and it is indeed the latest version. When I start it with a new profile, the only thing I am allowed to do besides quit FF, it starts with the standard setup and all my bookmarks missing. Good thing I backed them up before upgrading. Not amused as avoiding to setup FF each time I upgrade was one reason I put my Home on its own partition. Should I go back to pulling FF straight from Mozilla again? If the problems are due to the Mint team, I guess that is exactly what I should do to fix the problem for the future.

Looking in the .Mozilla folder I am now trying to change the profile back to my 'old' one. Will probably succeed when my anger abates a bit.
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Themken: Should I go back to pulling FF straight from Mozilla again?
That's what I've been doing from the times Debian had Iceweasel. Never had problems with Mozilla builds.
According to Supraland developer, GOG apparently is not showing sales per OS to developers for their titles, so he can't know percentage of Linux users on GOG that bought his game. I suppose that also includes downloads statistics, not just purchases:

I don't know if gog even allows sharing these numbers because Steam doesn't.
But in the gog sales I don't see what OS was used, I only see the overal number.
Can anyone from GOG please explain, why this info is not available? I see this easily being the reason, why the likes of Feral and Virtual Programming don't release their Linux versions here. Since they are supposed to be paid as a split per amount of Linux sales/downloads, while the rest goes to the primary publisher. But they can't calculate that, if GOG doesn't even provide such info.

If this is correct, it's a major blocker for potentially a lot of such games ported by them to come out on GOG. Can anything be done to fix it?
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Post edited July 12, 2019 by shmerl
Submitted support request with the above issue, let's see what they'll say.
Response from GOG:
Thank you for writing and providing feedback. GOG Support is not able to comment on this topic.
Developers can contact their Product Manager if they have questions.
Have a nice day.
It doesn't sound like GOG care to fix this issue.
Post edited July 16, 2019 by shmerl
I'd be OK if this was just an inconvenience, but this is actually blocking a number of Linux games from being released on GOG. Some comment from GOG Linux team on this would be appreciated. How are you addressing this problem?
Post edited July 22, 2019 by shmerl
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shmerl: (…) How are you addressing this problem?
Probably the GOG way, i.e. not at all.
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shmerl: I'd be OK if this was just an inconvenience, but this is actually blocking a number of Linux games from being released on GOG. Some comment from GOG Linux team on this would be appreciated. How are you addressing this problem?
maybe in this case we can try to obtain %% by ourselves? what if we create open poll with one question "What is your main OS" ? sure it won't give precise numbers because will represent only fraction of gog customers but still it's better than nothing. it should be some free poll platform (without requirement to create account just to vote, people might be reluctant to create new accounts for such minor thing). can we do that?
Post edited July 23, 2019 by djoxyk
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djoxyk: maybe in this case we can try to obtain %% by ourselves? what if we create open poll with one question "What is your main OS" ? sure it won't give precise numbers because will represent only fraction of gog customers but still it's better than nothing. it should be some free poll platform (without requirement to create account just to vote, people might be reluctant to create new accounts for such minor thing). can we do that?
Since this is a matter of compensation for developers, it requires more precision than polls. It's something GOG seriously need to fix.
At least I do not want the dark old times back when we had to choose whether we wanted the MacOS, Linux or Windows version and also in which language and had to rebuy if we wanted to change OS or language.
I just started using Zorin OS, a variant of Linux.

It took me a while to work out how to install a game from GOG, since there wasn't a single guide that I found that seemed to cover all the steps. In Win7 I just download the exe to desktop and double click. So I did this in Zorin:

"Right-click on the game's .sh file, go to "Properties" then go to the "Permissions" tab and check the box where it says "Allow executing as program"
Now that you have the proper permissions on the .sh file, go to the directory where it is located, rename it as something typable, open up a terminal in that directory, and type the following in terminal:
./namechosen.sh
and hit Enter. "

I tried this with three games. Kingdom Rush, Kingdom Rush Frontiers, and The Aquatic Adventure of the Last Human (just a random pick).

All three install and give me a desktop icon - then I double click it and choose to trust it. However, only Kingdom Rush Frontiers loads - the other two do nothing when I double click the icons. I note that the KR Frontiers icon is different and has a grey box area, which may be a clue. But I can't get the others to run. I am so new to this that I don't know if it is a problem with the Linux versions of the GOG games, or something else?

[PS Although Kingdom Rush Frontiers runs correctly full screen, the taskbar and title bar are visible at the top and bottom, which would stop me playing it like that - I like proper full screen. Not sure if that is a Linux thing.]

Because it seems to be more hassle installing these games on GOG I also tried some games via Steam. They installed and played with no issues through the Steam client. So, again, it suggests it is either my process, or the Linux versions of some GOG games don't work properly.

Any help is appreciated.

Cheers.
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kdgog: It took me a while to work out how to install a game from GOG, since there wasn't a single guide that I found that seemed to cover all the steps. In Win7 I just download the exe to desktop and double click. So I did this in Zorin:
I wrote a beginner's guide for Linux Mint that covers this and more (and I also recommend Mint for new users). It should be of some help, although not everything will apply to Zorin.

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kdgog: rename it as something typable...
There's no need to do this - the terminal supports autocomplete. When entering commands at the terminal you can start typing the beginning and then press tab to complete it.

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kdgog: All three install and give me a desktop icon - then I double click it and choose to trust it. However, only Kingdom Rush Frontiers loads - the other two do nothing when I double click the icons. I note that the KR Frontiers icon is different and has a grey box area, which may be a clue. But I can't get the others to run. I am so new to this that I don't know if it is a problem with the Linux versions of the GOG games, or something else?
You're most likely missing some dependencies. You'll need to try running the games from the terminal & seeing which error message pops up, or finding the game's executable and running ldd <executable> on it to see which libraries are missing.

Zorin is based on Ubuntu so the package names should be the same as for Mint. I recommend using Synaptic Package Manager to find and install them, although I'm not sure if Zorin has that installed by default or not.

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kdgog: Because it seems to be more hassle installing these games on GOG I also tried some games via Steam. They installed and played with no issues through the Steam client. So, again, it suggests it is either my process, or the Linux versions of some GOG games don't work properly.
Steam includes something called the "Steam Runtime" (which is basically a set of commonly used libraries from Ubuntu) and it usually runs games through that.
Post edited August 20, 2019 by adamhm
Many thanks for the suggestions, I'll have a look at your guide! The extra complexities regarding dependencies is a bit beyond what I'll want to do to play games in Linux - if it happens too much I'll probably just go back to playing them in Win7, and only use Steam for Linux (which is a shame since I dislike using clients, but doable).

Again, this is really useful, best wishes.
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kdgog:
You have dependencies in Windows too and often when you read about how someone cannot get a game to run on Windows, it is due to lacking something like a DirectX version or something.
Post edited August 21, 2019 by Themken
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kdgog: Many thanks for the suggestions, I'll have a look at your guide! The extra complexities regarding dependencies is a bit beyond what I'll want to do to play games in Linux - if it happens too much I'll probably just go back to playing them in Win7, and only use Steam for Linux (which is a shame since I dislike using clients, but doable).
Well it's not really as complicated as it sounds - also, the additional dependencies required (for Ubuntu and Ubuntu-derived distros - it may differ when using other distros) are listed on the games' store pages. And as Themken pointed out, the same kind of issue occurs with Windows too, it's just the process around resolving it is slightly different.

I recommend considering Linux Mint - on Mint simply installing my common dependencies meta-package on a fresh install (after updating the system & installing/updating any graphics drivers as required) is enough for most games to work.
Post edited August 21, 2019 by adamhm