I wonder where the equivalent post / spreadsheet is for 'apps that treat Amazon App Store customers as second class citizens' - there are plenty of things I have there that are years behind their Google Play store versions.
I do wonder sometimes whether the issues we track here might be just as widespread on others stores, only we'll never know about it because those stores either lack a centralised forum or a community passionate enough to track this stuff.
It's definitely not unheard of for other stores to have these issues. Just some examples off the top of my head:
- The Epic Games Store doesn't sell Chernobylite
's Digital Artbook DLC (even GOG got that one) and my free copy of Tales From the Neon Sea says it's version 1.0.84, whereas GOG's version is 1.0.85 (no idea whether that patch might be GOG-specific).
- Apparently, The Ascent lacked raytracing and DLSS
when it got released on Game Pass (which Microsoft does EVERYTHING to push at the moment) and it seems to have suffered from severe bugs after receiving a recent update
- Crosscode's Itch version
is still 1.3 (1.4.1 on Steam and GOG) and it seems the developers haven't brought the A New Home
DLC there (released February 2021).
I would guess that some developers and publishers just treat ALL customers outside of the Steam ecosystem (and the major consoles, of course) as second-class, simply because sales tend to be lower on these 'niche' storefronts.
What really annoys me about this is that so many devs then go on to whine about how terrible Steam's monopoly is, how their games get buried under new releases there, how they have to fork over 30% of everything they earn to Steam and how gamers are to blame because they only ever buy games on Steam. I mean OF COURSE most gamers only buy on Steam if you signal to them that it's the only reliable way to get a properly patched and supported product from you, duh! Itch even allows developers to determine what percentage of their income they want to hand over to the store (instead of a flat 30%), but that didn't stop the Crosscode devs from abandoning their game there, did it?