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Gognarok: yes, but i believe it will not extract the install script?
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vv221: I’ve used innoextract on more than 250 GOG games, and never got any issue related to some missing script.
really? with innounp i got a file "install_script.iss" which is reconstructed by innounp.
with inno extract i did't get it and I've also checked the website again and found this information:
https://github.com/dscharrer/innoextract/issues/65

independently of this, both are good and useful tools and i would use inno extract to get the correct folder structure and innounp to get the install script.
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TheEndedSkull: While there are far too many games on GOG that are missing updates, DLC, or whatever else because of the developer and/or publisher, sometimes games are updated here but GOG (for whatever reason) fails to update the offline installers for them. There is a spreadsheet I was made aware of here:

https://airtable.com/shrldLsErlUf3eHqS/tbltXjS8fxEGG11eD

But I feel that this issue should have a more visible forum thread dedicated to it. I'm hoping that this will help encourage GOG to address and fix the problem. As I understand it, this should be something that they're capable of fixing entirely since they are the ones responsible for the offline installers. I am hoping that this is all just a matter of oversight, although allegedly GOG has been made aware of this spreadsheet multiple times.
Latest version of Quake II RTX is 1.6 (released on Friday).

The Offline installer, while saying 1.0 on the website is actually 1.5 (i.e. it's the same version that you're saying Galaxy has on the file). Might be worth re-validating which version Galaxy has (I can't as I don't use it)
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Gognarok: really? with innounp i got a file "install_script.iss" which is reconstructed by innounp.
with inno extract i did't get it and I've also checked the website again and found this information:
https://github.com/dscharrer/innoextract/issues/65
I’m not saying that innoextract reconstructs install_script.iss (it does not), but that this script has never been required for any GOG game I tested ;)
I heard of this issue before, although I wasn't aware to the extent of the problem.... and might more that have been overlooked too. Some games in the list include games I already own. I'm surprised System Shock 2 is one of them, given how old the game is.
Post edited January 26, 2022 by SpaceMadness
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SpaceMadness: I heard of this issue before, although I wasn't aware to the extent of the problem.... and might more that have been overlooked too. Some games in the list include games I already own. I'm surprised System Shock 2 is one of them, given how old the game is.
I'm not convinced that all the differences in versions are genuine differences; in some cases I think it's just installer naming or updates that don't affect the underlying game (Quake II RTX likely falling in to the former). However, it's almost impossible to check.

That being said, with the shift to NewDark, and the rebuild for Mac, I think that SS2 has had a number of updates over the last few years (largely impacting the Mac install). The one that surprises me on the list is XF5700 Mantis - given it's an old dosbox game, I'm not sure what the actual difference between 0.9.1 and 1.0 is (it's unlikely to be a bugfix - could be default DosBox settings). My suspicion is that they just forgot to rename the release candidate 1.0.
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Gognarok: yes, but i believe it will not extract the install script?
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vv221: I’ve used innoextract on more than 250 GOG games, and never got any issue related to some missing script.
your answers doesn't fit together...


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Gognarok: really? with innounp i got a file "install_script.iss" which is reconstructed by innounp.
with inno extract i did't get it and I've also checked the website again and found this information:
https://github.com/dscharrer/innoextract/issues/65
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vv221: I’m not saying that innoextract reconstructs install_script.iss (it does not), but that this script has never been required for any GOG game I tested ;)
my reommendation for innounp was about to create an own offline installer and that it was useful to get the install script for registry settings and prereqs but you missunderstood it and wrote something about missing scripts which was not the point.
Post edited January 26, 2022 by Gognarok
Of course, I imagine some updates are just Galaxy related and don't have anything relevant for Offline Installer users.

They really do need a better system that distinguishes between the two versions.

In reality, the Galaxy version should always be the Offline Installer version with an additional Galaxy layer. Things would never get out of sync if that was always the case, with a minor point indicator that says Galaxy updated only.

i.e.

quake_v1.0.exe (Galaxy and Offline users)
quake_v1.0.1_(galaxy).exe (Galaxy users only)
quake_v1.1.exe (Galaxy and Offline users)
Post edited January 30, 2022 by Timboli
high rated
I have answered this thread in another one. But I will crosspost it here as well! :)

While all GOG GALAXY updates are applied automatically by the developers, some offline installers still require GOG's assistance. We may miss that a certain title's offline installers are not up to date on an occasion - it's something we're continuously working on improving so it doesn't happen in the future. Your reports are of great help to us and we greatly appreciate such support!

The airtable shows quite a lot of titles as outdated when they aren't. This can be caused due to a difference in patch names, or it shows a patch in GOG GALAXY but it's actually on the Beta Branch. Beta Branch patches for example won't be released as offline installers, as they are (as the name states) being tested by developers before they release it officially. Sometimes those might be locked by a password, since the developers only want a certain group of people to test their builds, other times they are available for the public to gather feedback.

As for the positive reports, we are working to update them as soon as possible.
Post edited February 03, 2022 by SmollestLight
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SmollestLight: some offline installers still require GOG's assistance
Thanks for the info. That's unfortunate, I wish all could be automated.
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SmollestLight: I have answered this thread in another one. But I will crosspost it here as well! :)
Hey, thank you very much for this! The communication and effort to make sure the installers that are outdated get remedied is greatly appreciated.
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SmollestLight: some offline installers still require GOG's assistance
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tfishell: Thanks for the info. That's unfortunate, I wish all could be automated.
from the technical side it should be possible to automate this. in theory GOG could provide automatically generated zip files with an included installation script for general settings, dependencies and registry settings.
of cause they need to code an "universal" installer and implement the zip feature within the webserver.
but, where there is a will, there's a way...
Post edited February 03, 2022 by Gognarok
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SmollestLight:
Good to see communication. So can we assume that the list is, at least as of now, being monitored and you will communicate which are false positives and which real problems have been solved as soon as it happens?
Also, it would likely help if there would be a note in the offline installers list, in case of potential false positives as you say, different file names or beta or Galaxy-only patches, like "offline installer version x.xx is equivalent to Galaxy version y.yy" and if applicable "Galaxy versions [list of patches newer than y.yy] are not applicable to offline installers".
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Cavalary: Good to see communication. So can we assume that the list is, at least as of now, being monitored and you will communicate which are false positives and which real problems have been solved as soon as it happens?
Seeing that last feedback was from 02/2022 I guess it's save to assume that the answer is "no". However I decided to check a few of the games on the list myself (simply by doing a file compare for the OL installation and the Galaxy installation) and will report the results as soon as I am done with my tests. Should not take the same time as GOG is taking to answer your question but I am also not sure if I will strt this this weekend or a bit later. The games I wil be able to test are:

Project Warlock
Anna's Quest
Arkanoid - Eternal Battle
Darksiders III
The Witcher Enhanced Edition
The Witcher 2: Assassins of Kings Enhanced Edition
Deus Ex GOTY
Tesla Effect: A Tex Murphy Adventure
Lumino City
Armikrog
Indivisible
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MarkoH01: -snip-
Just FYI, this is what we have the "Second Class Citizens" thread for.

https://www.gog.com/forum/general/games_that_treat_gog_customers_as_second_class_citizens_v2
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MarkoH01: -snip-
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Darvond: Just FYI, this is what we have the "Second Class Citizens" thread for.

https://www.gog.com/forum/general/games_that_treat_gog_customers_as_second_class_citizens_v2
No, it is not but thanks for telling me misinformation: For YOUR information:
The second class thread is about treating GOG games different THAN ON OTHER STORES.
This thread is for missing OL installers ON THE SAME STORE.