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ssling: SNEG is releasing remasters of Dragonshard and Demon Stone on Steam this August. Perhaps it's already officially confirmed somewhere, but knowing their record I think we can expect it here too anyway.
Seem to be just mere re-releases, now with the other platform's client-DRM slapped on, for "good" measure?
No mention of "remasters" or anything in the announcements I've come across.

The Temple of Elemental Evil: A Classic Greyhawk Adventure is the third title getting that treatment, apparently.
Post edited July 29, 2025 by Swedrami
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Swedrami: Seem to be just mere re-releases, now with the other platform's client-DRM slapped on, for "good" measure?
No mention of "remasters" or anything in the announcements I've come across.
Remaster might be stretching it, though they applied some fixes. From Steam pages:

Originally released in 2005, Dragonshard™ returns in a respectful re‑release that quietly modernises the classic: modern‑resolution support, localisation‑friendly saves and profiles, smoother timers and physics, ASLR compatibility, and other under‑the‑hood fixes for a cleaner experience on today’s PCs.

First released in 2004, Forgotten Realms: Demon Stone returns in a polished re‑release: smoother startup and gameplay, proper widescreen scaling, borderless/windowed modes, optimised shadows, full XInput controller support with rumble and hot‑plugging, adjustable audio, and a new in‑game settings menu for modern PCs.
Post edited July 30, 2025 by ssling
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ssling: Remaster might be stretching it, though they applied some fixes. From Steam pages:

Originally released in 2005, Dragonshard™ returns in a respectful re‑release that quietly modernises the classic: modern‑resolution support, localisation‑friendly saves and profiles, smoother timers and physics, ASLR compatibility, and other under‑the‑hood fixes for a cleaner experience on today’s PCs.

First released in 2004, Forgotten Realms: Demon Stone returns in a polished re‑release: smoother startup and gameplay, proper widescreen scaling, borderless/windowed modes, optimised shadows, full XInput controller support with rumble and hot‑plugging, adjustable audio, and a new in‑game settings menu for modern PCs.
Sounds like stuff that GOG would do for games under GOG preservation. On the other hand, the other D&D games released by SNEG on Steam received enhancements there that haven't made it on GOG so far.
https://mailchi.mp/uberstrategist/sneg-dnd-media-alert

"SNEG will be adding some extra bonuses to the games, including:
A special Gold Box launcher, making it easier to manage your Gold Box games, and transfer your adventuring parties between games
Enhanced DOSBox support to offer the best performance possible for these games on modern PC hardware
Companion apps for Eye of The Beholder Series (All-Seeing Eye) and the majority of other Gold Box Classics (Gold Box Companion) that manage dungeon mapping for you, provide easier access to journal entries, let you access spellbooks, and much more! "
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ssling: Remaster might be stretching it, though they applied some fixes. From Steam pages:

Originally released in 2005, Dragonshard™ returns in a respectful re‑release that quietly modernises the classic: modern‑resolution support, localisation‑friendly saves and profiles, smoother timers and physics, ASLR compatibility, and other under‑the‑hood fixes for a cleaner experience on today’s PCs.

First released in 2004, Forgotten Realms: Demon Stone returns in a polished re‑release: smoother startup and gameplay, proper widescreen scaling, borderless/windowed modes, optimised shadows, full XInput controller support with rumble and hot‑plugging, adjustable audio, and a new in‑game settings menu for modern PCs.
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Grargar: Sounds like stuff that GOG would do for games under GOG preservation. On the other hand, the other D&D games released by SNEG on Steam received enhancements there that haven't made it on GOG so far.
https://mailchi.mp/uberstrategist/sneg-dnd-media-alert

"SNEG will be adding some extra bonuses to the games, including:
A special Gold Box launcher, making it easier to manage your Gold Box games, and transfer your adventuring parties between games
Enhanced DOSBox support to offer the best performance possible for these games on modern PC hardware
Companion apps for Eye of The Beholder Series (All-Seeing Eye) and the majority of other Gold Box Classics (Gold Box Companion) that manage dungeon mapping for you, provide easier access to journal entries, let you access spellbooks, and much more! "
Indeed, it is something Id like to know, if in a future those enhancements will be added to the GOG versions.

Anyways, excepting the launcher for all of the games,(in Steam that launcher treat the games like some kind of dlcs, where the launcher is filled with the games you own), excepting the launcher, the automappers can be added to the GOG versions, in fact they are still free apps that can be downloaded from the author site.
Post edited July 30, 2025 by Gudadantza
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Paper Perjury dev has expressed interest in a GOG but has reported not hearing back from GOG previously on a competitor forum. They are going to reach out again apparently.
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scuzzidroid: competitor forum
You mean Steam?

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scuzzidroid: Paper Perjury dev has expressed interest in a GOG but has reported not hearing back from GOG previously on a competitor forum. They are going to reach out again apparently.
If they keep getting ignored, then they should get a publisher. I am serious. We have a game on GOG that failed to get in, then they got a publisher and that publisher got the game in. At the same time we have seen some EXISTING developers get rejected when trying to self-publish, instead of sticking with their publisher.

GOG does not care about "true indies" in most cases. GOG only cares about big brands. I am not talking about AAA, but brand recognition. There are plenty of famous """indie publishers""" these days.
As per previous rumours GoG at times also has to ignore inquiries/submissions due to the sheer amount they get on a regular basis and the lack of manpower to reply to all of it.
Hence the recommended approach to keep submitting (in a considerate manner, lest it gets registered as spam) until somebody from GoG gets back.
Post edited August 01, 2025 by Swedrami
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Swedrami: As per previous rumours GoG at times also has to ignore inquiries/submissions due to the sheer amount they get on a regular basis and the lack of manpower to reply to all of it.
GOG need to hire more curators or ask more people from other teams to pitch in and review submissions. I am starting to doubt that there even is a "dedicated curator" there in the first place.

Alternatively they need to set a clear "pass mark", such as a specific Dreamlist vote count or something, so that devs would know whether they should even bother submitting their games to GOG. GOG's acceptance is FAR TOO OPAQUE and often feels like a coin toss. The only noticeable pattern is that the more brand recognition you have - the better your chances.
Post edited August 01, 2025 by SargonAelther
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Swedrami: As per previous rumours GoG at times also has to ignore inquiries/submissions due to the sheer amount they get on a regular basis and the lack of manpower to reply to all of it.
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SargonAelther: GOG need to hire more curators or ask more people from other teams to pitch in and review submissions. I am starting to doubt that there even is a "dedicated curator" there in the first place.

Alternatively they need to set a clear "pass mark", such as a specific Dreamlist vote count or something, so that devs would know whether they should even bother submitting their games to GOG. GOG's acceptance is FAR TOO OPAQUE and often feels like a coin toss. The only noticeable pattern is that the more brand recognition you have - the better your chances.
At a minimum GOG needs to send an automated message saying like this but much more professional: "We apologize but we're too busy right now. Please try again in the near future. Also encourage your fans to vote for the game on the Dreamlist."

I do suspect indies are underrepresented votes-list on the Dreamlist, and I think it might help if forum users shared games on r/gog that they want people to vote for.

I'd like to see GOG tweet out something encouraging people to vote for indies and lesser-known titles.
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tfishell: I do suspect indies are underrepresented votes-list on the Dreamlist, and I think it might help if forum users shared games on r/gog that they want people to vote for.
The fact that not all games are present on the database only makes it worse. This is especially true for upcoming games. Sure, we can request a game to be added, but the request would go to some bottomless pit that nobody wants to touch with a 10 foot pole.
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SargonAelther: GOG does not care about "true indies" in most cases. GOG only cares about big brands. I am not talking about AAA, but brand recognition. There are plenty of famous """indie publishers""" these days.
I have to agree, if every literally who indie title, despite barely making an impression on anyone, can find a place here then you should really ask yourself if you're doing things properly

Even if GOG's "curation" isn't particularly good, and they don't seem to communicate well if at all, they are likely to accept the game once they know it exists
Was hoping to get Transport Fever 3 confirmed for GOG, but got this instead.
Let's hope for the best, since all the earlier games are on GOG!

Thank you for your message.
We'll announce all the platforms we're launching on when we're a little closer to the release of the game. Suffice to say that I'll let the team know of your hopes for a GOG release.

Thanks again,

-Sam
Urban Games
Post edited August 01, 2025 by Seb-gog
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Knightica will be released on Gog on August 21st for $14.99 / €14.99.

https://www.youtube.com/watch?v=G-te4rdRIAo
Post edited August 04, 2025 by Oriza-Triznyák
Release date has been narrowed down to the 4th of September, 2025.
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While most GOGBears are sipping margaritas on a beach somewhere, this fisherman has caught some more hints in his nets, for:
- CODE Bunny
- CARNAL

Chicken Shoot has also popped up again (in a different place), so it's definitely in there.
Post edited August 10, 2025 by WinterSnowfall