MadPilgrim: Anyone knows what happened to Sega game releases?
It's been a month since announcement and we have (almost) nothing.
Well, there's a couple more titles that have store pages up already and will arrive at some point, but when that will happen no one knows. It's anyone's guess if anything will come after that, but it's safe to say that it will be strictly "western" titles, and nothing from Sega's Japanese studios like Atlus.
karnak1: Could just be that SEGA wants to take things slowly.
Or maybe SEGA got disappointed with the GOG sales. Perhaps they were expecting millions from DRM-free sales and just got a few thousand $$$. Which is obviously to be expected from a game which is almost 8 years old and ran its "profit" time. Nothing unexpected about that... Expect for a few guys like me who don't own steam accounts all the other folk has already purchased the game in the other stores.
But in this current age of absolute greed and absolute stupidity it wouldn't shock me the least to know that someone at SEGA is disappointed at the sales figures and is reconsidering selling more games here. And maybe the same applies to SONY and the other "big dumbphucks" who no longer land their old games here.
Maybe we'll get more games soon, maybe not. Only time will tell. If they prove smarter than I think, then they'll get my money.
It's hard to say what Sega is expecting from these GOG releases. I doubt the expectations are much, but there's gotta be a threshold that needs to be met otherwise it's not worth the effort to release games here at all. Where is that bar? Only Sega knows.
Any sales they would have made off these games are from people who'll only buy on GOG, or from people who're willing to double-dip on a GOG release. Is that number big enough for them to continue on after the already confirmed titles release? We will see.
All these games are also old enough that the GOG release isn't "taking away" from the S**** release. A S**** sale would be considered more valuable to them, because of it being S**** and the visibility that sales and interest bring on that platform, which in turn would lead to more money for Sega in the end.
I think there was some of that going on with Sony also. I believe Sony was not happy with Horizon Zero Dawns sales, and I think there was a feeling that it just being on GOG negatively affected the sales on other stores. Again, going with the idea (which is logically sound) that a sale on the other store is more "valuable" then it would make sense.
And I also believe that the Cyberpunk 2077 debacle on Playstation really damaged any relationship that Sony and CD Projekt had. I mean, money and sales can "mend" a lot of bridges, but I guess the fact that Days Gone and God of War aren't on GOG says all we need to know.
Like I said in a previous topic - It's one thing to leave your doors unlocked every now and then, but it's something totally different to have a sign out front saying they are. Being DRM free is one thing, but openly advertising it is something else. The latter is just not something a lot of studios are willing to get on board with.
When you have games that are costing tens and even hundreds of millions of dollars to make, then you're going to want to "lock up" if you will, or at the very least not advertise it in such a way. Not to mention that you could probably argue that the company has a legal responsibility to ensure that a publicly traded company is making the most money possible for their shareholders investments. There are different ways or thoughts about doing that, but you can't really blame anyone for doing what they think will ensure the most software sales possible for something they poured so much energy and resources into.