llamas: Well of course you and I would like to see as many adventure games as possible here, but then they would have to be just as generous to other genres as well and the numbers of releases per day would quickly skyrocket and I don't want to see the front page of GOG starting to look like Steam. I think that games here should at least have some sort of importance or potential fan base. I like that there is elitism here.
Comparing GOG to Steam is a mistake. The problem with Steam isn't that they allow a lot of games but that they allow a lot of non-games, jokes, scams, never-to-be-finished early access games, school practice games, whatever. But there's a lot of middle ground between GOG 5
new released games on the best of weeks to Steams 50+ games a week average. More that 4,000 games were released on Steam. More that 40% of all the games in the service. That's because of two different things. One is that they accept everything. And that's not what we want here. But the other one is that there are more releases nowadays than in previous years. And with GOG releases number, we are missing on many valid games each week.
llamas: Remember that just because we didn't get a game day one doesn't mean that it won't still come here later if it suddenly becomes popular. GOG is taking a chance on every indie game comapany's first game so from a financial standpoint they are right to be cautious. Of all the games you listed, the only ones with more than 100 reviews on Steam are Contradiction, Bulb Boy, Aviary Attorney and Tormentum, so those are the only ones that I think actually deserve to be on this site as harsh as that sounds. Tormentum and Contradiction are both DRM-Free on Humble and Aviary Attorney may stilll come here if the devs ever get around to releasing a DRM-Free version for the backers, so I wouldn't give up on these four.
No. Every good games deserves to be here. As usual, people dismiss GOG as an actual service that do their own promotion and might help games success. Many small games don't have a PR firm nor any marketing whatsoever. And would benefit a lot from GOG exposure. Do I care about the number of user reviews on Steam? Not at all. Steam doesn't work anymore as a promotion platform, precisely because of the excesive amount of released games.
It's fanny to note that those 4 games you talk about, were crowdfunded (albeit bulb-boy didn't make it). The four of them. And back when kickstarter (indiegogo in the case of tormentum) was more successful, and game websites, even prominent ones, talked about crowdfunded games.
llamas: On the other hand looking at the adventure games GOG has chosen for this year older than a month the ones with less than 100 reviews on Steam are The Silver Case, Pan-Pan, Dreambreak, Lumo, Shardlight, Obscuritas, The Interactive Adventures of Dog Mendonça & Pizzaboy and Order of the Throne: The King's Challenge. Most of these were released by companies that already had games on the store so it makes sense that they would be released here as well. (Well Dog Mendonca and Obscuritas are the only two from Ravencourt so maybe we won't see anymore from them) The only one from a company with just one release is Dreambreak so that was probably a game GOG took a chance on and lost money.
There have being many rejected games from companies featured in the store.
Also the concept of losing money is less clear with digital sales. Support is the only real ongoing problem, and should be less prominent with new indie games. For a long while, at least. Eveyone else working on the releases are on a payroll. Most Indie adventures are usually small. And narrative games have longer tales that mecanically focused games (this is more an impression I always had that factually based. But mecanics evolve and change, so they grow old and get out of fashion quicker than stories).
llamas: Sorry for derailing the thread but I just want to explain how I think that GOG is actually doing an amazing job at curating games that have the potential to be profitable, at least from the adventure game genre. I encourage people complaining about the curation of other genres to do this kind of analysis as well.
Everyone can have their own opinion about it, and I obviously don't agree with yours :-).
RWarehall: I just get the feeling too many people see a rejection and refuse to critically look at the reasons why it occurred. They are just out to complain about GoG and its curation because they want every game here, no matter how poor it might be.
Geralt_of_Rivia: Opening the floodgates would just lead to an influx of shovelware. To be honest, I don't think that's what most people here really want.
There is a lot of middle ground between Steam's uncurated approach releasing 50+ games a week and GOG's curation that ends with 5 new games on their best weeks (I'm not taking into account old game releases).
We are missing on a lot of games each week. Real, actual games. And that's from a store that still have a lot of games missing both in old games and more recent drm'd ones.
Bottom line; with their current release ratio the gap only getting wider. That is worrying to someone like me, who appreciates games as a medium and an art form of sorts, and have very strong feelings about the need for games preservation.