In the past hour, i read about Moonrise and Darkspore. I'm curious if anyone has a list, or wants to build a list, of games that became unplayable because of modern DRM (not because of buggy CD checks).
Do you mean unplayable in the sense that no one can play it (even a pirated version from torrentz zitez), or that legit owners can't anymore play their legit copy (without either hunting down a working crack, or replace their legit version with a pirated version)?
I can't install nor play my legit digital versions of Plants Vs Zombies
anymore. I recall either upon installation or running it for the first time, it asks me to register with a code (that I have), but the validation fails as the PopCap validation servers are now permanently offline.
I think EA is selling some versions of both games on EA Origin, but at least I couldn't redeem the codes I have there, they are not in the correct format for Origin. Not sure if the Origin versions are the exact same versions anyway.
Another somewhat similar case is... I don't recall if it was the first Rise of Nations, or the sequel Rise of Legends, or both. You can install and play both games... BUT you can't get any much-needed updates for them as the only official way to update both games is using the in-game update functionality, and the game publisher's servers have been offline for many many years already.
So you can still install and play the game(s)... but only in their original buggy format, without fixes. I recall though that one of those games had some fan-made patch where he had gathered the downloaded update files to some kind of simple installer.
I get that. Just brought it up because this *is* what the next generation is growing up on, as shown by the kid example above. The worry of 'desktop' games suffering from this is an aging concept for a world that really is getting more and more used to seeing this happen on a regular basis, and we're likely to see the same thing in the long term more and more online integration being a thing.
Ah yes, I should have expected you come into this discussion to preach to us that we should just accept DRM and not care if games will permanently die. You keep telling in other DRM discussions how you wouldn't care even if you lost all your Steam games, you would just buy them all over again on some other service (in case they would even be released at all in some future service).
Would you extend that "laissez-fairez I don't carez" mentality also to e.g. movies and music? You don't care even if people wouldn't be able to listen to music from the 70s or 80s anymore, unless some publisher decided to make a remake of some old song or movie? After all, there are always newer music and movies to hear/see, why should people be able to see some old "classic" movies or hear some Beatles by the original band? Or if you want to see the movie Psycho, there's always the modernized version with new actors in it.
I hope you don't mind if I call you pro-DRM as that is what you clearly are, based on what you keep writing to GOG forums (including your "see how people complain when DRM works"-thread).
EA gave out both Plants Vs Zombies and Peggle with there on the house program rip a admin on wikiepdiea deleted the the page that showed what games EA gave away but Peggle was given at lest 3 times away and plants vs zombies 2 times
then Age of Empires Online is also tricky because it was a F2P anyways so no one spent anything unless you bought ingame stuff it's harder for me say what because those types of games are not a average game, why put money into a game that doesn't have a lot of players or cost more on servers to run? I would considered it more like a facebook game then a normal game because the whole point is the pvp part as well wait days for income and such. unlike a normal game where you don't wait days. and it had a lot of in game purchases you can buy.