"Blacksad - Under the Skin
Playtime: ~10 hours.
Ending: not the best possible - but hey: life is life, and we won't all make it through, right?
I thought, the story was ok.
But the game has a way of dragging things out, respectively makes it unnecessary complicated to interact with.
Like the "combination of thoughts/clues".
Whoever thought it would be a good idea to have the "thoughts/clues" float in a wobbly circle and trying to connect them by circling through them along that circle, should be shot on the spot.
Why not simply have a note book (like you have with the details on the characters)
in which the thoughts/clues are written down, and then connect them there via checking boxes attached to each thought/clue?
That would be straightforward. Without dilly-dallying. None of my time wasted.
Also on the negative side: the QTEs
and (some of)
the time constraints
that came with (some of)
I have missed to react to a few QTEs, simply because I registered too late, that a QTE had popped up on the screen, and that my input was demanded.
When I noticed and wanted to do the QTE (usually by (very) quickly hammering "X")
- the window of time in which the game would have recognized my actions, had closed already.
At some other times, you have four possible answer/reactions to choose from - but the timer rushes through so fast - there's no chance to even see/read your choices, much less to choose one deliberately. Would I recommend the game? Yes:
you like "Noir" stories,
you like "point-and-click"-like adventures (hotspots without hotspot indicator - you have to stand at the right position, facing the general right direction to find them),
- AND if
can live with the other issues mentioned above. But
if any (or even all)
of these things are turn-offs for you: better stay away from this game.