<span class="bold">Indiana Jones and the Fate of Atlantis</span>
After playing my second LucasArts game, I think I'm strating to understand why that studio still retain its glorious reputation.
I am usually very sceptic about vidoegames related to famous movie brands, and that is probably the reason why Indiana Jones and the Fate of Atlantis surprised me even more than it would have otherwise.
Graphically wise, the visuals are stunning. Considering that the game was released in 1992, there is little place for doubt when saying that under that point of view it must have been one of the most impressive games ever made. More importantly, the pixel art can imo be declared as immortal; considering the revival this style has in the last few years, even modern games can still rightfully envy Indy!
The only downside is that the last third of the game is set almost exclusively in underground mazes, which add a bit of repetitiveness (not gameplay-wise, fortunately).
The sound isn't bad either, with a soundtrack based on the movies' canons but still original and perfectly fitting the themes, even if it might not be as catchy and unique as other LA titles.
On the puzzle side, I must say this has been one of the most pleasant experiences I had in adventure gaming: all puzzles are thought to be challenging but never frustrating, requiring a clever and varied use of many different objects in just as many different environments, never getting repetitive or requiring pixel hunting and encouraging exploration and experimentation while always remaining logical.
The lower part of the screen is dedicated half to "action boxes" (allowing you to choose the appropriate action, if you prefer avoiding keybord shortcuts) and half to the inventory, just as many other classics.
The feature I liked the most in this title is the replayability: after the intial third of the game, Dr. Jones must choose how he wants to deal with the situation. Choosing a certain path (teaming up with another character, choosing a "solitary" adventure or going straight into the action) will have different outcomes for the middle part of the game, developing in three possible ways with different puzzles and interactions with other characters.
I will not neter in more details to avoid any kind of spoiler, as narrative and personal experience are the best values for an adventure game.
I will just limit myself to say that -just like in the movies- action has the major role despite the good characterization of the cast, and the game never takes itself too seriously, provinding a satisfying amount of genuinely funny moments right from the beginning.
To be fair, I think that the first two are better than the action one, mostly because in the latter Indiana Jones will necessarily have to fist fight his way trough the Nazis using a really not great basic combat system.
Anyway, this minor flaw does not diminish the overall value in any way: regerdless of the chosen path, Indiana Jones and the Fate of Atlantis is an excellent adventure game that will guarantee a satisfying experience for every player, well worthy of another Enebias' Official Seal of Approval