Kung Fu Strike: The Warrior's Rise
Not a good game at all, unless you enjoy roleplaying a helpless punching bag. The fights are an utter clusterfuck: there's a dozen guys wailing at you simultaneously at all times, and when they shoot projectiles (homing shurikens? WTF) it's even worse. Your only hope is to gain enough chi to execute a power attack every once in a while, before fleeing again. And the fact that you're outnumbered by a large margin isn't the only thing that makes the fights unfair: some opponents can begin their own combos in the middle of getting their face punched in which defies all logic; some enemies block (you need to break it by holding X or pressing A, depending on the situation), but they often do another block immediately afterwards, giving you only a split second to press the other button: otherwise they counterattack your ass down. And the foes gang up on you constantly: good luck trying to break one opponent's block while nine other are constantly swinging their weapons near you, five more are throwing projectiles and the rest are throwing bombs. It was the most fun when one enemy did a combo on me, and while I was helpless on the air and smashed down to the ground, another enemy did his combo immediately after. Bye bye 4/5 of life bar in three seconds. And sometimes the game was very cheap with checkpoints: one level included fighting four regular, but extra tough guys and three bosses, and there were no checkpoints in the whole level. It took me many, many retries and cheap fighting tactics to get through that. I would love to see the guy who can beat this game on Hard: it probably takes Korean skills and cat reflexes to even get halfway through the campaign. And oh, there was a plot somewhere in there too but I completely ignored it - I'm not sure who my guy was, who he was fighting and why. Says something about the whole experience...totally forgettable all-around. Can't recommend this one.
Post edited April 02, 2014 by DProject