*snip - On NWN and spellcasters*
Still, tastes differ and if you don't like the gameplay at all or you're fed up with D&D, it's fine to move on, of course. :)
Mostly I'm just fed up with D&D. I don't like the ruleset in the first place, but the games all look really good aside from that one defect. Still, I am passingly familiar with AD&D 2E rules and I like a lot of the changes in 3E. The feats and skill system are pretty interesting, and I like the multiclassing mechanics a lot better as well. These make for much more intricate character building, which I'm a big fan of.
Regarding playing as a spellcaster, the big problem was that my minions just would not get aggro on enemies assuming they decided to attack at all. So until I loaded enough to get lucky and win, fights basically went along 1 of 3 lines:
1) Enemy is running at me. I cast a spell -> enemy is now in melee range. Cast another spell -> Attack of Opportunity -> Dead or spell interrupted -> repeat.
2) Enemy is running at me. I cast a spell -> enemy is now in melee range. Run away -> Attack of Opportunity -> Dead or keep running -> repeat.
3) Enemy is running at me. I run away -> Either I reach an NPC who kills the enemy granting me no XP or the enemy catches up and kills me.
The game is already hard as a pornstar's fake tits, but to actually complete the game, I had to mold my balls with stainless steel, and still didn't hurt as much as the last fucking boss, hell I almost die cuz of that son of a bitch
That's an interesting way to put it. Not that I disagree - I had to make myself stop playing multiple times so I wouldn't throw my DS across the room.
Playing the 2nd one yet? I had difficulty beating the intro stage. I don't think I made any real progress past that.