Posted July 29, 2013
benderz
Smile is the key
benderz Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From France
darthvader39560
If it bleeds...
darthvader39560 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2013
From United Kingdom
Posted July 29, 2013
darthvader39560: Fallout 3
took me like 10 hours to complete, and I was taking my time. Pretty easy game, and I was disappointed that even if you become a super crime lord, you still have to help the BoS. So in Broken Steel I blew up the citadel. I wasn't too impressed with fallout 3, but I've ordered New Vegas and I hope its better.
Syme: 10 hours? It sounds like you skipped most of the game. My game came in at over 225 hours. took me like 10 hours to complete, and I was taking my time. Pretty easy game, and I was disappointed that even if you become a super crime lord, you still have to help the BoS. So in Broken Steel I blew up the citadel. I wasn't too impressed with fallout 3, but I've ordered New Vegas and I hope its better.
kalirion
Future HFIL King
kalirion Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2009
From United States
Posted July 29, 2013
Thomas Was Alone
Nice narrative, but most of the puzzle solutions had too much busywork.
Nice narrative, but most of the puzzle solutions had too much busywork.
Melhelix
Silversmith
Melhelix Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2012
From United States
Posted July 30, 2013
Defender's Quest: Valley of the Forgotten
Welp. Was not expecting a tower defense game (went in totally blind). It was a really amazing tower defense game, like seriously, the best one I've played so far. Love the storyline, love the music, good humor, solid tactics. Now to beat it in NewGame+!
Complete List:
http://www.gog.com/forum/general/games_finished_in_2013/post725
Welp. Was not expecting a tower defense game (went in totally blind). It was a really amazing tower defense game, like seriously, the best one I've played so far. Love the storyline, love the music, good humor, solid tactics. Now to beat it in NewGame+!
Complete List:
http://www.gog.com/forum/general/games_finished_in_2013/post725
Vitek
Master of Karate and friendship for everyone
Vitek Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2009
From British Indian Ocean Territory
Posted July 30, 2013
I finished Unreal and it's expansion Return to Na Pali. Still very good game. Good enemies, mostly interesting levels and still nice graphics. I reall like weapons in this game and kept using most of them throughout the game (except minigun and that blades firing thingie).
I had funny moment in the game, when I managed to avoid final boss in return to Na Pali. When he is then mentioned in final log entry, I was like WTF?!, went to consult some walkthrough and then I loaded it returned and fought him. :-)
One old czech gaming mag I read recently said two months after the game was released that it is outdated and doesn't deserve more than 7/10 anymore.
I disagree. I would still, after all those years, rate it 8/10.
Full list.
I had funny moment in the game, when I managed to avoid final boss in return to Na Pali. When he is then mentioned in final log entry, I was like WTF?!, went to consult some walkthrough and then I loaded it returned and fought him. :-)
One old czech gaming mag I read recently said two months after the game was released that it is outdated and doesn't deserve more than 7/10 anymore.
I disagree. I would still, after all those years, rate it 8/10.
Full list.
Post edited July 31, 2013 by Vitek
Idlusen
Free as in beach
Idlusen Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2013
From France
Posted July 30, 2013
Hotline Miami
Shouldn't have waited so long to play it, my expectations became too high.
I mean, I really enjoy the aesthetics of this game, the scenario is, although thin, good, and it is plain fun to play.
Still I was expecting it to be much more of a challenge, finished it in a few hours, all but three masks unlocked, all weapons, some A+...
I remember reading a review comparing it to Super Meat Boy for its difficulty. L-O-L
I'd still play it again though, awesomeness doesn't get boring :-)
Shouldn't have waited so long to play it, my expectations became too high.
I mean, I really enjoy the aesthetics of this game, the scenario is, although thin, good, and it is plain fun to play.
Still I was expecting it to be much more of a challenge, finished it in a few hours, all but three masks unlocked, all weapons, some A+...
I remember reading a review comparing it to Super Meat Boy for its difficulty. L-O-L
I'd still play it again though, awesomeness doesn't get boring :-)
Melhelix
Silversmith
Melhelix Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2012
From United States
Posted July 31, 2013
Shadowrun Returns
Good music, great atmosphere, slightly annoying camera. Game is like a hybrid between an rpg and XCOM in that it has fun character creation, but an incredibly linear plot. Unfortunately the battlegrounds aren't quite as interactive as in XCOM which really is kind of bothersome. Where you would expect to have cover, you might be fully exposed, there will be no climbing or elevation here, etc. Also annoying is the lack of camera control in that you cannot do even quarter spins which would make it far easier to understand the grounds. Another issue is the lack of an "end fight" button as is found in most combat turn-based rpgs, which allows the player to return to an easier way of moving instead of mapping out action points when there is quite literally no-one left alive on the level. However, perhaps the most jarring aspect has to be all the blasted typos from simple misspellings and incorrect punctuation (a question mark instead of an apostrophe on the stats page?) all the way through sentence fragments repeating themselves in a single line. And then of course there is the complete and utter lack of a save function barring the autosave, which leads to difficulties if you need to take a break at any time during the end battles.
All that said it is still a good game and liable to really shine through in any expansions or likely in the fan mod community. It's rather solid and has extensive room to grow, it's just not quite there yet.
End result: I did like the over-all story and the dialogue was very well done. It just has some lackluster technical details. Also typos. C'mon guys, typos.
Complete List:
http://www.gog.com/forum/general/games_finished_in_2013/post725
Good music, great atmosphere, slightly annoying camera. Game is like a hybrid between an rpg and XCOM in that it has fun character creation, but an incredibly linear plot. Unfortunately the battlegrounds aren't quite as interactive as in XCOM which really is kind of bothersome. Where you would expect to have cover, you might be fully exposed, there will be no climbing or elevation here, etc. Also annoying is the lack of camera control in that you cannot do even quarter spins which would make it far easier to understand the grounds. Another issue is the lack of an "end fight" button as is found in most combat turn-based rpgs, which allows the player to return to an easier way of moving instead of mapping out action points when there is quite literally no-one left alive on the level. However, perhaps the most jarring aspect has to be all the blasted typos from simple misspellings and incorrect punctuation (a question mark instead of an apostrophe on the stats page?) all the way through sentence fragments repeating themselves in a single line. And then of course there is the complete and utter lack of a save function barring the autosave, which leads to difficulties if you need to take a break at any time during the end battles.
All that said it is still a good game and liable to really shine through in any expansions or likely in the fan mod community. It's rather solid and has extensive room to grow, it's just not quite there yet.
End result: I did like the over-all story and the dialogue was very well done. It just has some lackluster technical details. Also typos. C'mon guys, typos.
Complete List:
http://www.gog.com/forum/general/games_finished_in_2013/post725
DProject
Not Deus Ex
DProject Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2009
From Finland
Posted August 01, 2013
Melhelix: Shadowrun Returns
Perhaps the most jarring aspect has to be all the blasted typos from simple misspellings and incorrect punctuation (a question mark instead of an apostrophe on the stats page?) all the way through sentence fragments repeating themselves in a single line.
I really have zero understanding as to why so many games have typos, or at least slightly different subtitles than what is said on the screen. Given how easily they break immersion, at least for me, you'd think the developers would use more time to spellcheck their product, especially given the amount of working hours they've already put into the game. Spellchecking is a final piece of polish that shouldn't be too hard or time-wasting: yet they often seem to completely neglect it. Why?? Why develop a game for months, perhaps even years, and then completely ignore the final polish and have characters speak jibber-jabber? Perhaps the most jarring aspect has to be all the blasted typos from simple misspellings and incorrect punctuation (a question mark instead of an apostrophe on the stats page?) all the way through sentence fragments repeating themselves in a single line.
Anyway, I checked out some LP footage of that game and it looks quite interesting. I liked the XCOM style combat and the overall visual style. I might have to pick it up at some point.
Fever_Discordia
Don't Panic
Fever_Discordia Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2010
From United Kingdom
Posted August 01, 2013
Melhelix: Shadowrun Returns
Perhaps the most jarring aspect has to be all the blasted typos from simple misspellings and incorrect punctuation (a question mark instead of an apostrophe on the stats page?) all the way through sentence fragments repeating themselves in a single line.
DProject: I really have zero understanding as to why so many games have typos, or at least slightly different subtitles than what is said on the screen. Given how easily they break immersion, at least for me, you'd think the developers would use more time to spellcheck their product, especially given the amount of working hours they've already put into the game. Spellchecking is a final piece of polish that shouldn't be too hard or time-wasting: yet they often seem to completely neglect it. Why?? Why develop a game for months, perhaps even years, and then completely ignore the final polish and have characters speak jibber-jabber? Perhaps the most jarring aspect has to be all the blasted typos from simple misspellings and incorrect punctuation (a question mark instead of an apostrophe on the stats page?) all the way through sentence fragments repeating themselves in a single line.
Anyway, I checked out some LP footage of that game and it looks quite interesting. I liked the XCOM style combat and the overall visual style. I might have to pick it up at some point.
Some of the translations are interesting too - like a sunken patch of ground that's described as a 'gloomy patch' instead of a 'depressed patch' LOL
benderz
Smile is the key
benderz Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From France
Posted August 02, 2013
Uncharted Golden Abyss
I don't have, and I'll probably never have PS3 system, so it's my first experience with Uncharted. The game is good, but I don't get the big deal with this series. OK, it's probably not the best game of the series, but the last game I finished was Tomb Raider Legend, and it was so much better than Uncharted GA.
I don't have, and I'll probably never have PS3 system, so it's my first experience with Uncharted. The game is good, but I don't get the big deal with this series. OK, it's probably not the best game of the series, but the last game I finished was Tomb Raider Legend, and it was so much better than Uncharted GA.
dutchexcalibur
playin it bogart
dutchexcalibur Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2011
From United States
Posted August 02, 2013
After some months of playing N v2.0 on and off, I pushed through and completed the game last weekend. 99-4 was quite a challenge, and took me some time, but I really enjoyed this platformer. Now, I don't normally play platformers, but I played the old 1.4 a couple years ago, and revisiting this brought back a lot of memories.
I also pushed through and wrapped up Mass Effect 3 last night. Overall, I thought the game had some of the strongest writing of the series. The whole game felt appropriately dire and the sacrifices that had to be made felt important and consequential. The ending wasn't utterly disappointing, it certainly could have been better, but I'll live with it. The whole series felt more like an interactive movie with some shooting bits in it, and as that I really enjoyed the all 3 games.
So far:
Bulletstorm
Medal of Honor Allied Assault (Base)
Medal of Honor Allied Assault Spearhead
The Witcher 2: Assassins of Kings
World in Conflict: Compelte
STALKER: Shadow of Chernobyl
Medal of Honor: Airborne
System Shock 2
Mass Effect 1
Mirror's Edge
Mass Effect 2
Crysis
N v2.0
Mass Effect 3
I also pushed through and wrapped up Mass Effect 3 last night. Overall, I thought the game had some of the strongest writing of the series. The whole game felt appropriately dire and the sacrifices that had to be made felt important and consequential. The ending wasn't utterly disappointing, it certainly could have been better, but I'll live with it. The whole series felt more like an interactive movie with some shooting bits in it, and as that I really enjoyed the all 3 games.
So far:
Bulletstorm
Medal of Honor Allied Assault (Base)
Medal of Honor Allied Assault Spearhead
The Witcher 2: Assassins of Kings
World in Conflict: Compelte
STALKER: Shadow of Chernobyl
Medal of Honor: Airborne
System Shock 2
Mass Effect 1
Mirror's Edge
Mass Effect 2
Crysis
N v2.0
Mass Effect 3
DProject
Not Deus Ex
DProject Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2009
From Finland
LuckyWriter
A fake GOG User
LuckyWriter Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2011
From Jamaica
Posted August 03, 2013
Syberia 2 (3rd August 5:55pm)
Not as good as the the first one but this is a great point and click game. Oscar is wonderfully written and it is sad what happens to him. But I am amazed how weak Hans is, half the time he is ill.
I recommend it but play the first one before you do.
Not as good as the the first one but this is a great point and click game. Oscar is wonderfully written and it is sad what happens to him. But I am amazed how weak Hans is, half the time he is ill.
I recommend it but play the first one before you do.
Gazoinks
Is an AI
Gazoinks Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From United States
Posted August 04, 2013
Papo & Yo. I'll just copy my Steam recommendation:
"Ba ha ha video games can't deal with any sort of real-world issues!"
"Yeah? How about THIS!"
"Oh no I am undone! HSSSSSS!"
Papo & Yo is an extremely metaphorical game about a boy's relationship with his abusive, alcoholic father (I don't think that's really a spoiler, considering the trailer makes that fairly obvious), and it's based on the lead designer's own childhood experiences. The game deals with the issue absolutely brilliantly. It really perfectly conveys the mixture of love, fear, and pity Quico feels. It's also a fantastic example of gameplay-story integration, one of the best I've played. The gameplay of alternating between working with and running from Monster really makes you feel the themes, which wouldn't work in any other medium. To top it off, the gameplay is actually quite fun, and the graphics and music are both gorgeous. If you value games as a storytelling medium, play Papo & Yo.
"Ba ha ha video games can't deal with any sort of real-world issues!"
"Yeah? How about THIS!"
"Oh no I am undone! HSSSSSS!"
Papo & Yo is an extremely metaphorical game about a boy's relationship with his abusive, alcoholic father (I don't think that's really a spoiler, considering the trailer makes that fairly obvious), and it's based on the lead designer's own childhood experiences. The game deals with the issue absolutely brilliantly. It really perfectly conveys the mixture of love, fear, and pity Quico feels. It's also a fantastic example of gameplay-story integration, one of the best I've played. The gameplay of alternating between working with and running from Monster really makes you feel the themes, which wouldn't work in any other medium. To top it off, the gameplay is actually quite fun, and the graphics and music are both gorgeous. If you value games as a storytelling medium, play Papo & Yo.
OvaltineJenkins
Registered: Jun 2012
From United States
Posted August 04, 2013
8-3 Kytt Underground - I ended up being disappointed with this game. The game-play, graphics, and music were all nicely done, but I had several issues with the game. The story wasn't very interesting to me. I found the 2 fairy sidekicks to be very annoying, and they talk all the time. There are 3 chapters in the game, and the endings in each chapter were let-downs. Also, there a lot of rooms to explore in the game. This sounds great, but I found it just to be too much. It felt like I was just running through the same rooms with different backgrounds behind them. By the end of the game, I was just playing the game to finish it and not having fun.
Full List
I got this when it first came out on PSN, and I agree with everything you said. I really enjoyed the game and would also recommend this to anyone interested in it.
Edit: Here's my terrible picture I drew for Papo & Yo in the Draw and Guess the Game thread.
http://www.gog.com/forum/general/draw_and_guess_the_game/post803
Full List
I got this when it first came out on PSN, and I agree with everything you said. I really enjoyed the game and would also recommend this to anyone interested in it.
Edit: Here's my terrible picture I drew for Papo & Yo in the Draw and Guess the Game thread.
http://www.gog.com/forum/general/draw_and_guess_the_game/post803
Post edited August 04, 2013 by OvaltineJenkins