Posted March 03, 2015
I 've beaten the main game again, now time to rush into expansions! I hadn't finished them back in the day, now in GoG edition i am going to enjoy this!! I was wondering, which weapon do you fancy the most in the entire game? And what 3 weapons you try to always carry on you at all times?
I myself liked "Particle Weapon" the best. A guaranteed fatality, blood all around, charred skeleton remain is only left behind to remind of foe. Headshot is instakill, except for heavily armored enemies. Great range, heavy damage, plus if you combine with reflexes, you can kill the most nasty enemies, like turrents, drones or giant robot-suits, before they can even hit you! And great accuracy, too. This little wonder combines everything, with only a slight decrease in speed and movement as a trivial tradeoff.
I always carry for basic and primary weapon, the "Penetrator". I like staking heads on walls and its speed+accuracy is great. No one needs more than 2-5 stakes to drop dead, plus the more armored the enemy, the bigger the damage it receives. Great fatality and animation, also.
Assault Rifle. Your basic, most basic, automatic shooter weapon. Average in all fields, better than the submachinegun (especially in accuracy and damage), can carry lots and lots of ammo, many enemies carry it, the most basic and convenient, average weapon you can get.
Those 3 are my choice throughout the entire game. I briefly used the zooming rifle when and where it was available, but quickly got back to my assault again...
I didn't like the rocket launcher, which is my personal favorite in almost all shooters (that have one)... 3 rockets at the same time (wastes ammo quickly), not that much spectacular damage (especially compared to particle), ammo is scarce and rare, plus rockets do not fly too straight and are not very reliable for landing a hit, at least directly. Hand cannon was disappointing too, you have to be far from the target.
I myself liked "Particle Weapon" the best. A guaranteed fatality, blood all around, charred skeleton remain is only left behind to remind of foe. Headshot is instakill, except for heavily armored enemies. Great range, heavy damage, plus if you combine with reflexes, you can kill the most nasty enemies, like turrents, drones or giant robot-suits, before they can even hit you! And great accuracy, too. This little wonder combines everything, with only a slight decrease in speed and movement as a trivial tradeoff.
I always carry for basic and primary weapon, the "Penetrator". I like staking heads on walls and its speed+accuracy is great. No one needs more than 2-5 stakes to drop dead, plus the more armored the enemy, the bigger the damage it receives. Great fatality and animation, also.
Assault Rifle. Your basic, most basic, automatic shooter weapon. Average in all fields, better than the submachinegun (especially in accuracy and damage), can carry lots and lots of ammo, many enemies carry it, the most basic and convenient, average weapon you can get.
Those 3 are my choice throughout the entire game. I briefly used the zooming rifle when and where it was available, but quickly got back to my assault again...
I didn't like the rocket launcher, which is my personal favorite in almost all shooters (that have one)... 3 rockets at the same time (wastes ammo quickly), not that much spectacular damage (especially compared to particle), ammo is scarce and rare, plus rockets do not fly too straight and are not very reliable for landing a hit, at least directly. Hand cannon was disappointing too, you have to be far from the target.
Post edited March 03, 2015 by KiNgBrAdLeY7