Posted April 05, 2020
Yes, every Ubisoft game I've seen on there needs uPlay, so won't make the list. The basic requirements I'm aiming for are "Once you have the files you'll never need to use any client for them again, even if you reinstall Windows / buy a new computer".
I do own This War of Mine here on GOG, but it's one of those games where I personally didn't like the latest "story" builds much and stuck with the older version as the new ones seemed more buggy, so for that one I did rely on PCGamingWiki. I would presume any DRM that was added in a patch was done accidentally by 11-bit Studios as it doesn't make sense to intentionally shove DRM into it whilst selling a GOG version DRM-Free. Thanks for the correction though.
DoomSooth: The remaster of Ghostbusters works, if you make a shortcut and add -EpicPortal after the executable. It's only for Windows.
Thanks for the entries!StingingVelvet: Tetris Effect and Red Dead 2 are honestly the only games I have played off the Epic Store that required the client so far. Even though it's optional on Steam I'm guessing it defaults to yes, and the Epic Store defaults to no? Or something like that.
uPlay titles aside, I could find no way of getting The Talos Principle to work offline. It would throw up unusual in-game Login and Password boxes seemingly hard-coded into the game or it wouldn't even reach the main menu (from what I remember it just got stuck cycling between asking for a login vs showing the initial pre-main menu startup screen). Trying to bypass it with /c=.. -AUTH_LOGIN=unused command line switch didn't work, nor did copying the command line variables that the Epic Launcher creates (without the client running). If anyone knows of a way to do so please post as Talos Principle is a very highly rated title. And yeah I suspect devs have to ask for DRM to be added / override it rather than it be default (something Steam should have been from the start too). I do own This War of Mine here on GOG, but it's one of those games where I personally didn't like the latest "story" builds much and stuck with the older version as the new ones seemed more buggy, so for that one I did rely on PCGamingWiki. I would presume any DRM that was added in a patch was done accidentally by 11-bit Studios as it doesn't make sense to intentionally shove DRM into it whilst selling a GOG version DRM-Free. Thanks for the correction though.