Posted August 20, 2016
DarrkPhoenix: Maybe slightly odd, but nothing suspicious.
I'm probably around 15 hours into Enderal now and still have only just scratched the surface. The game is amazing, with the quality of world and area design really standing out (they make very good use of space, and there's lots of stuff to find so exploring is really rewarding; lots of spectacular vistas as well). The skill system is similar to the Gothic games (you level up with xp, then get learning/crafting points that can be spent on skills); there's also a variant on the Skyrim perk system added in to give additional depth, with both passive and active abilities that can be gained (the active abilities are implemented through the shout system from Skyrim). Voice acting is generally very solid, and I haven't run into any bugs yet (just a few translations that got missed, and a couple remnants from quest hooks where the quests were ultimately dropped from the game).
Sounds interesting I'll give it a try, after I catch up with some of my backlog.I'm probably around 15 hours into Enderal now and still have only just scratched the surface. The game is amazing, with the quality of world and area design really standing out (they make very good use of space, and there's lots of stuff to find so exploring is really rewarding; lots of spectacular vistas as well). The skill system is similar to the Gothic games (you level up with xp, then get learning/crafting points that can be spent on skills); there's also a variant on the Skyrim perk system added in to give additional depth, with both passive and active abilities that can be gained (the active abilities are implemented through the shout system from Skyrim). Voice acting is generally very solid, and I haven't run into any bugs yet (just a few translations that got missed, and a couple remnants from quest hooks where the quests were ultimately dropped from the game).