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Lifthrasil: As for the data mining, GOG themselves attempted opt-out data mining when they introduced the profiles. Only a major outcry stopped them and forced them to change it to opt-in.
It's been a while now so maybe I don't remember the details, but from what I recall there wasn't opt-in OR opt-out? They simply rolled it out, and all profiles were public. Then after a huge cryout, they made it possible to turn off the feature. Well, at least from the public view. They probably still use it internally. That's how all companies do things now. Pretend stuff is turned off or deleted, but not internally. NexusMods is occupied with showing their middle fingers to modders currently. Not like modders are the reason they exist or anything...
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Pangaea666: It's been a while now so maybe I don't remember the details, but from what I recall there wasn't opt-in OR opt-out? They simply rolled it out, and all profiles were public. Then after a huge cryout, they made it possible to turn off the feature.
You are remembering correct and at least in the beginning a turned off profile would show a 404 error (no idea if zthey ever fixed that).
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Pangaea666: It's been a while now so maybe I don't remember the details, but from what I recall there wasn't opt-in OR opt-out? They simply rolled it out, and all profiles were public. Then after a huge cryout, they made it possible to turn off the feature.
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MarkoH01: You are remembering correct and at least in the beginning a turned off profile would show a 404 error (no idea if zthey ever fixed that).
There isn't a 404 error any more, but a completely blank page. I assume they simply turned off the public-facing stuff, and it still works for them internally, but of course I can't know that. It's speculation/guessing based on how other corporate entities do this.
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Lifthrasil: But don't in-app purchases require some form of DRM? They have to be locked to an account after all. So even if the data-mining is not DRM, they will need some form of DRM on the game for the in-app purchases.
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mqstout: Not necessarily. The Sims 3 had DRM-free in-app purchases. The decorations you didn't own could (optionally) be allowed to show in the decoration menues and allow you to buy them in-app and install them immediately (if you were logged in to your EA account in the game and had 'obfuscated currency' Simbucks in your balance). And yet these are all also DRM-free. You can install the game completely afresh on an air-gapped computer, and also install all the little package files, and it works just fine.

Maybe [though I doubt it] they're watermarked to the "CD key" to make sure they're only reinstalling on the same base game CD-key they were originally downloaded with? But it's still not DRM, since there's no revocation mechanism.

This is, however, the ONLY example I can think of of DRM-free in-app purchases.
“ if you were logged in to your EA account in the game” - whilst one can argue it’s technically not drm, that is definately online gating.
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nightcraw1er.488: “ if you were logged in to your EA account in the game” - whilst one can argue it’s technically not drm, that is definately online gating.
All transactions could also be completed on the web store without the in-game feature enabled. https://store.thesims3.com/ There was a client (the game's launcher) for the one-time download.
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nightcraw1er.488: “ if you were logged in to your EA account in the game” - whilst one can argue it’s technically not drm, that is definately online gating.
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mqstout: All transactions could also be completed on the web store without the in-game feature enabled. https://store.thesims3.com/ There was a client (the game's launcher) for the one-time download.
It’s still online gated content. Unless you have a method of getting it offline without need for internet connection or login.
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Pangaea666: There isn't a 404 error any more, but a completely blank page.
Small nitpick: the blank page we now see is a 404 error ;)
But they did not bother with actually displaying HTML content in addition to the 404 error code.
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mqstout: All transactions could also be completed on the web store without the in-game feature enabled. https://store.thesims3.com/ There was a client (the game's launcher) for the one-time download.
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nightcraw1er.488: It’s still online gated content. Unless you have a method of getting it offline without need for internet connection or login.
Agreed, it'd be best if you could just download from the webstore directly. If that were the case, it'd be no different than GOG or itch. The game client requirement for the initial transaction/download is problematic, but it's still DRM-free. Like I said, transferring the files you've already downloaded to an entirely new, never online install on a different computer (via flash drive or LAN) works just fine.
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nightcraw1er.488: It’s still online gated content. Unless you have a method of getting it offline without need for internet connection or login.
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mqstout: Agreed, it'd be best if you could just download from the webstore directly. If that were the case, it'd be no different than GOG or itch. The game client requirement for the initial transaction/download is problematic, but it's still DRM-free. Like I said, transferring the files you've already downloaded to an entirely new, never online install on a different computer (via flash drive or LAN) works just fine.
Unless getting someone to agree to a client or something is the goal.
I'd like to point out that the upcoming release, Pathfinder: Wrath of the Righteous has pre-order cosmetic bonuses and also provides in-game items for those that purchase the premium versions. I'm not clear on whether this is locked content that requires purchase authentication (aka DRM), or whether there will be separate downloads for the pre-order/premium versions.
Post edited July 29, 2021 by Time4Tea
Rest assured, I'll immediately refund and let you know if it seems to be that way. I don't expect it will be any different than the typical separate installer. It's still gross that they're doing time-limited content though. That's something we can blame on Kickstarter and its "we have to have a REASON to back" push to neverending exclusives.
Post edited July 29, 2021 by mqstout
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Time4Tea: I'd like to point out that the upcoming release, Pathfinder: Wrath of the Righteous has pre-order cosmetic bonuses and also provides in-game items for those that purchase the premium versions. I'm not clear on whether this is locked content that requires purchase authentication (aka DRM), or whether there will be separate downloads for the pre-order/premium versions.
In the previous Pathfinder games, the pre-order or backer-boni were DRM-free.
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In regards to Northgard - the only way to select your opponent in skirmish is to play online. You can play skirmish offline but for some bizarre reason your opponent is random and you can’t select a specific opponent.
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Lifthrasil: In the previous Pathfinder games, the pre-order or backer-boni were DRM-free.
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mqstout:
Ok, thanks, this is re-assuring. The pre-order bonuses are regrettable, but it sound like they at least won't be DRMed.
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tremere110: In regards to Northgard - the only way to select your opponent in skirmish is to play online. You can play skirmish offline but for some bizarre reason your opponent is random and you can’t select a specific opponent.
That sounds more like a bug than DRM. Did you contact the devs about this?