Posted July 11, 2016
Some of the most furious notes making sessions I've had while playing a game was when I finally read up on Oblivion's leveling system. That prompted me to plan out my leveling precisely so that my stat bonuses would always work out to +5's. Unfortunately that very quickly became incredibly tiresome, because each time a skill increased by 1 I had to tick it off in the correct box (strength related / agility related etc...). Next time I'm playing Oblivion I'm not going to bother myself one bit with it.
Note making is also kind of necessary in Morrowind's base game. The journal becomes a nightmare to navigate fairly early on into the game.
Oh yes, and I had long lists of level password written down at one point for The Lost Vikings. I still remember one of them: "SMRT" which takes you to a factory level.
In highschool I had a friend who was totally enthralled with Diablo. He and a friend planned to take turns playing it on a computer, and as he was going 2nd, he decided to utilize his time watching his friend play by making detailed hand drawn maps of the world...
Note making is also kind of necessary in Morrowind's base game. The journal becomes a nightmare to navigate fairly early on into the game.
Oh yes, and I had long lists of level password written down at one point for The Lost Vikings. I still remember one of them: "SMRT" which takes you to a factory level.
In highschool I had a friend who was totally enthralled with Diablo. He and a friend planned to take turns playing it on a computer, and as he was going 2nd, he decided to utilize his time watching his friend play by making detailed hand drawn maps of the world...
Post edited July 11, 2016 by Matewis