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Cadaver747: I think that we have 12 people:
0. Zazak - Sultan (omnipotent person)
1. Lith - Grand Vizier (loyalist)
2. ??? - Commander of the Guard (loyalist)
3. ??? - Supreme Judge (loyalist)
4. ??? - Commander of the Guard (rebel)
5. ??? - Supreme Judge (rebel)
6. ??? - Imam (protester)
7. ??? - Minor Nobility (protester)
8. ??? - Minor Nobility (protester)
9. ??? - Minor Nobility (protester)
10.??? - Minor Nobility (protester)
11.??? - Minor Nobility (protester)

That's odd we should have 7 minor protesters, not 5.
Does it mean that we have unemployed loyalists???
No.

We have
1. Grand Viz (Lift)
2. Rebel
3. Rebel
4. Imam
7x Protesters

Total 11 players.

Commander of the Guard and Judge are NOT present.

They will be chosen by Lift.

So as I said, now we all want rebels to win (except Lift).

But if Lift chooses you for either CotG or Judge post, that's when you'll become a Loyalist.
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ZFR: Worst. Protester. Ever.
"Down with the Sultan! But only a bit. I love you really."
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ZFR: Worst. Protester. Ever.
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SirPrimalform: "Down with the Sultan! But only a bit. I love you really."
Please don't discuss politics. You'll get the game locked.
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ZFR: Please don't discuss politics. You'll get the game locked.
But the theme is inherently political. As soon as GameRager posts here you know it's going to be locked.

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ZFR: No.

We have
1. Grand Viz (Lift)
2. Rebel
3. Rebel
4. Imam
7x Protesters

Total 11 players.

Commander of the Guard and Judge are NOT present.

They will be chosen by Lift.

So as I said, now we all want rebels to win (except Lift).

But if Lift chooses you for either CotG or Judge post, that's when you'll become a Loyalist.
That aligns with my understanding. I believe the Commander of the Guard and Judge are positions players can be appointed to. The role descriptions are for what that role can do depending on whether the recruited player is a rebel or a protester (protester becomes a loyalist, rebel stays a rebel).
So. We have Pooka who is very eager to join my government. Cadaver, who does his best to please me. ZFR, who outed himself as bad guy by assuming that everyone but me (himself included) is a bad guy. And SirP who fools around.

I'll wait for the other esteemed nobles to show up and say their speeches, before choosing whom to trust.
LOL

OK, I get it now: Loyalist is "mafia" this time. And we need to ask Mafia Boss (Grand Vizier) to give us a job. What could go wrong...
Why can't Grand Vizier just give the job to his loyal servants? Unless of course they don't have a chat. Meaning loyalists have to show that they are so loyal.
I'm f@cked ;)
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SirPrimalform: That aligns with my understanding. I believe the Commander of the Guard and Judge are positions players can be appointed to. The role descriptions are for what that role can do depending on whether the recruited player is a rebel or a protester (protester becomes a loyalist, rebel stays a rebel).
Yup. It's a bit like a Cult game with the Cult Leader known (Grand Vizier) except with no lynching, so you can't just lynch the cult leader. Rebels are like masons: they know each other and if Cult leader recruits them he's screwed.

Which brings the question: what's the best victory condition to play into: hope you don't get recruited and rebels win, or hope you don get recruited.
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PookaMustard: Vote PookaMustard
You can only vote for players nominated by the Imam. But voting for yourself strikes of being purposely unconfrontational

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ZFR: I'm trying to fully understand the rules.

So, as far as I see we have 7 protesters + 1 imam + 2 rebels + sultan Lift.

So at the moment we're all actually the "bad guys" and we all want the rebels to win?

Unless sultan selects you for government, that's when your win condition changes?
Asking questions about game set up, highly suspicious ZFR ;) Also I think you're misunderstanding about win conditions points to the fact you probably ARE NOT a Loyalist. You must be either Rebel or Protestor because:

Loyalists want no Rebels in Gov at end game

Rebels want Rebel majority or a Rebel Grand Vizor

All Protestors have 2 different win conditions and some Protestors can win and some can lose. Protestors win by having no Rebels in gov, while being in gov. They also win by being out of gov while having a Rebel majority
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ZFR: Which brings the question: what's the best victory condition to play into: hope you don't get recruited and rebels win, or hope you don get recruited.
Of course the ONLY road to victory is to serve the noble Sultan faithfully and become a Loyalist! Everyone should play for a Loyalist win! ;-)
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Lifthrasil: And SirP who fools around.
Are you jealous I'm not fooling around with you? All you have to do is recruit me baby.

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Lifthrasil: ZFR, who outed himself as bad guy by assuming that everyone but me (himself included) is a bad guy. And SirP who fools around.
No, look at the protesters' win condition.



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ZFR: Yup. It's a bit like a Cult game with the Cult Leader known (Grand Vizier) except with no lynching, so you can't just lynch the cult leader. Rebels are like masons: they know each other and if Cult leader recruits them he's screwed.

Which brings the question: what's the best victory condition to play into: hope you don't get recruited and rebels win, or hope you don get recruited.
A cult which is portrayed as being the "town" faction. Or you could see it as a sort of reverse cult where you have the mafia (rebels) and a load of associates who aren't full members (protesters). People leave the cult instead of being recruited to it. Yours makes more sense mechanically, but in terms of informed minority the rebels are closest to mafia.

I think we all hope that you, Don, get recruited to be honest.
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supplementscene: All Protestors have 2 different win conditions and some Protestors can win and some can lose. Protestors win by having no Rebels in gov, while being in gov. They also win by being out of gov while having a Rebel majority
Really?
I thought that:
"7x Minor Nobility (protester)

- No power

Win Condition: The rebels control a majority of government, or a rebel is Grand Vizier. If you are appointed to the government, then your win condition changes to the loyalists."

I don't know what to think about it. You might be a confused loyalist or an angry imam ;)
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Cadaver747: Really?
I thought that:
"7x Minor Nobility (protester)

- No power

Win Condition: The rebels control a majority of government, or a rebel is Grand Vizier. If you are appointed to the government, then your win condition changes to the loyalists."

I don't know what to think about it. You might be a confused loyalist or an angry imam ;)
Yes, 7 protesters, 1 imam, 2 rebels and 1 Vizier accounts for all 11 players. As far as I understand there are no loyalists yet.
Actually, how CAN the Protesters control a majority of government? The moment they get recruited by me into the government, they become Loyalists, right?

@zazak: this is actually a question to the mod for a rule clarification
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Lifthrasil: Actually, how CAN the Protesters control a majority of government?
They can't. They win if rebels control majority government.
Can somebody give me some flow chartses so I can figure out how to win

thanks in advance