mqstout: What, you don't want to button mash to charge up your summon every time? (FF8)
When playing FF8, there['s some self-imposed limitations I used, in order to keep the game from being too easy (though I wasn't successful until I took more drastic measures, and I didn't take them until too late).
One of the rules was that I did not learn the Boost ability on any GFs. They're still useful without doing so, and this rule removes one instance of this.
(Unfortunately, another Square game, Chrono Trigger, has a mandatory button mashing sequence that makes me dread replaying what is otherwise a well designed game.)
marcob: It's like Final Fantasy VIII limits are now all the rage :D
Another self-imposed rule: I set Squall's and Zell's limits to auto, and even set Squall's gunblade trigger to auto. (I tend not to use Irvine.) This makes those limits less likely to break the game, and has the added benefit of removing thoss QTEs from the game.
Then again, it's reasonable to go further and simply not use the limit breaks of male characters at all. I even restrict Rinoa's limit break, so only Selphie and Quistis use them. Quistis's limits are the most tame (but there's interesting effects there, like White Wind and Mighty Guard), while Selphie's limits are only a problem if you happen to get The End, which is rare (and won't outright kill the final buss, as it turns out).