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Prepare for a medieval strategy game that combines deep, organic, and realistic city building with large-scale, tactical battles. Manor Lords is coming soon to GOG.COM!

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Seems like a good alternative to Age of Empires, Total War and other similar games not available on GoG (yet)?
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Swedrami: Seems like a good alternative to Age of Empires, Total War and other similar games not available on GoG (yet)?
More so to Stronghold IMO
I wonder how realistic it will, I mean will it take 25 years to build your castle and a couple of centuries to finish your cathedral?
Looks very nice. Unreal Engine 4 I assume?

This game is created by a solo developer.
Wow... that's downright impressive.
Post edited July 05, 2021 by WinterSnowfall
Keeping my eye on this one.
Interesting to see to what games others posting above me compared this to.
To me it looks more like Banished meets Medieval: Total War (which is kind of Stronghold-ish now that I gave it more thought xD)
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Plokite_Wolf: More so to Stronghold IMO
Yeah, the sales pitch sounds more like it's taking a shot at OG Stronghold's title (the one with lots of industry and no mercs). Which is my kind of thing, so I'll be watching this.

This game is created by a solo developer.
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WinterSnowfall: Wow... that's downright impressive.
Well, it's possible they hired some contractors or part-time work for some of the specialist jobs like art assets. Many 1-2 man shops have done that--Kenshi, Rimworld, and Rebel Galaxy immediately come to mind. But yes, now that game dev has great third party tools for rendering and netcode it's really quite amazing what one person can accomplish.
The graphic look great but it's not clear how the fight gonna look like. Better trailer than Gone Medieval tho.
I'm not really crazy about realism in my games, but maybe that's just me.
Wishlisted.
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NovusBogus: Well, it's possible they hired some contractors or part-time work for some of the specialist jobs like art assets. Many 1-2 man shops have done that--Kenshi, Rimworld, and Rebel Galaxy immediately come to mind. But yes, now that game dev has great third party tools for rendering and netcode it's really quite amazing what one person can accomplish.
Yes, fair enough. Even in the olden days, it was not uncommon for a third party artist to work on at least the game music if not more from what was essentially a single developer game.

And even if you should start a game from scratch you are still using tools built with years of hard work by low-level programmers - this is of course not a factor today when tools nobody even dreamed of having 10 years ago are publicly available.

Still, I am impressed sometimes by what a single developer with drive and dedication can do compared to a mismanaged horde of game developers.
Based!
Looks awesome
Solo developer?! Looks impressive!
low rated
The project is created in Unreal Engine 4 which utilizes many Intel technologies and optimizations under the hood.
Sorry developer , but you just lost a customer .