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Made a new video showcasing some new stuff, such as day/night cycle, new skill system, new bigger Twin Falls etc.

https://www.youtube.com/watch?v=XtSqFzEHsqU&t=2s
The game has been released at Steam, but the Itch.io version is a little bit late. It's coming, but I'll fix some bugs first.
I'm preparing a content update and once it's ready, I'll release the game also at Itch.io. Sorry for the delay, I just want to offer you a more polished experience with more content to delve into.
Finally! I'm sorry for the delay, but today I finally released the game at Itch.io:

https://witchgrove-games.itch.io/chronicles-of-vaeltaja/devlog/632850/chronicles-of-vaeltaja-in-search-of-the-great-wanderer-is-released-in-early-access

Today I also released the first content update, which is bigger than originally planned and is already included in the Itch.io release version. Patch notes can be found at the end of the release announcement.

Thank you for your patience!
My dumb curiousity got the better of me and I checked if there is a real place called 'Witchgrove' and lo and behold, there actually is one in the lake district of Finland.
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Themken: My dumb curiousity got the better of me and I checked if there is a real place called 'Witchgrove' and lo and behold, there actually is one in the lake district of Finland.
Intresting, I wasn't aware of that. :D
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Themken: My dumb curiousity got the better of me and I checked if there is a real place called 'Witchgrove' and lo and behold, there actually is one in the lake district of Finland.
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Witchgrove Games: Intresting, I wasn't aware of that. :D
Ahem, I translated 'Witchgrove' into Finnish using my head, not any machine translator, että sillä. The Finnish word I came up with is what I found on the map.
Here's a short video showcasing new enemy animations (attack, damage, status effect), which will come with the next update at least to the enemies shown in the video:

https://youtu.be/txiPwx8_uvg
Post edited 3 days ago by Witchgrove Games