Alright, before I get more feedback about 'broken combat', here's some words of advice:
Chronicles of Vaeltaja contains lots of mechanics in the play, so here’s few gameplay tips to get you started. When spending stat and skill points to characters, balance is the keyword. You won’t get far by placing all the points to ‘strength’ and weapon skill, that will only lead to a character build that may hit hard, but is unable to wear better armor and sucks at defending. Therefore characters dealing physical melee damage need to find good balance between ‘strength’, ‘stamina’ and ‘agility’, and weapon and armor skills.
Some battle techniques may need good values in other stats too: for example some bow techniques may deal better damage if the character’s ‘perception’ is good and so on. In battle ‘strength’ is important for melee characters, and ‘agility’ is important for ranged characters.
Caster character has to find balance between robe, staff and magic skills. For example mage has to increase ‘elemental power’ and the certain spell skill, such as Flame, to increase the power of the Flame spell. ‘Intelligence’ also affects magic damage. On the long run some caster characters, such as priests, can be balanced to be an effective healer, while being able to deal some physical damage.
Main character has the skills, such as ‘speech’ or ‘lockpicking’, which are used to interact with the world, but also stats will have some affect. For example your ‘speech’ skill won’t help much if your ‘charisma’ is so low that nobody wants to talk to you about anything interesting. There is also a slight random element/dice roll for stat and skill actions, so if you fail to pick a lock the first time, try again. But if you keep failing constantly, your skill is too low.
There are also some skills that can’t be improved, such as Shadow’s ‘shadow cloak’ skill and Priest’s ‘cure poison’. That might change for the final release of the game.
W,A,S,D movement, with Q,E for turning. For activation SPACE or mouse left button. ESC or mouse right button to exit menus.
For ‘fullscreen’ press F4.
1. There happens some stutter occasionally, when the game loads cells that it has divided levels into, but optimization will be done for the final release.
2. In Stat&Skills menu when spending points, arrows that allow to increase or decrease skill value don’t align properly. Changing to different character can help the issue little bit, but it won’t fix it. I’ve been looking into it, but haven’t found a solution yet.
3. Sometimes enemy hit boxes doesn’t register mouse cursor properly, so it’s advisable to choose enemies with keyboard.
4. Because of the unorthodox camera settings to achieve proper gameplay feel, interacting with the gameworld using keyboard may cause a certain issue: You may be facing a door or treasure chest, but SPACE doesn’t activate it. In this case press W and then SPACE.