Oooops, people misunderstood me.
I don't want numbers ^.^
I don't even considered that!
I just wanted a list of top20 games or something, paste it to the EA employee, and tell him: "Hey look, EA games at x, y and z spot!"
As for what I mean by "fixing"
I am trying to convince EA to let people (maybe a professional, maybe modders, maybe themselves... it depends on how things go) patch their games in some way (using the sources, reverse engineering, whatever).
For example their games from the Windows XP era are in serious trouble: they can't be emulated with DosBox, are too heavy to be emulated with a virtual machine (many used Pentium 4, that if you look is not much slower than a today CPU, also many used GPU too, that only special computers can use "GPU passtrhough" with virtual machines), and don't run anymore properly on newest OSes because of both Microsoft ditching support for DirectX before 9, and nVidia (and maybe AMD) also ditching support for DirectX before 9.
In fact I've found out that nVidia stopped supporting Direct 1-8 in 2008, the fact that games kept running so far was due to Microsoft making workarounds, the nVidia drivers don't even try to respond to DX 1-8 requests correctly.
So their games need to be actually patched, wrappers aren't enough (unless you make some really invasive ones, since there is also RDTSC issue, and some other problems), if this issue is delayed too much, soon will be unfixable, specially as companies die, fire their devs, and so on (Example: EA closed Maxis Emeryville, there is no way to know now if they stored the sources for Maxis games or not).
Of course, this also applies to other companies that made games in the same era, I am talking about EA because I am fully willing to fix SimCity 4 (that is a game I am particularly fond of) by myself.
EDIT: for the technically curious if you want I can post here my findings about why games from that era are having trouble working on current machines and OSes.
Post edited February 06, 2016 by Speeder