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pimpmonkey2382.313: yep never really had a problem with any gog game.
Oh pull this one, it plays 'Jingle Bells'!
Always a comedian.
And lovin' it.
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wolfsrain: Power supply is really low. Try a label one (Corsair, Antec, Enermax are a few examples) with at least 550W True Power.
...

I usually go way above the recommended PSU, as the PSU are degrading in time, so you will need that extra juice sooner or later (preferably later:))
mini itx rigs' PSUs are usually low-powered. not many types of PSUs will fit in the tiny casing.
http://www.geforce.com/whats-new/guides/geforce-gtx-750-ti-mini-itx-pc-build-guide


looks like the highest wattage is 400+ W for that size.
http://superuser.com/questions/501422/what-psu-is-usually-used-in-mini-itx-cases-chassis

in theory , modern CPUs and GPUs wouldn't need more than 200+ watts, unless the USB ports are always plugged into something that sucks up power like handphones or external HDDs.
Eh, while i do agree some games should be removed from the stores (*coffcoff*CorsairsGold*coffcoff*) i don't see why this needs to be a gog vs steam thing, do you need a list of broken games from both stores? Spoiler alert, Steam wins (or rather, loses).
Beyond Good and Evil has always been a pain in the ass but GOG was helpful there.

Soulbringer never worked, but GOG was helpful there as well.
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Cyraxpt: Eh, while i do agree some games should be removed from the stores (*coffcoff*CorsairsGold*coffcoff*) i don't see why this needs to be a gog vs steam thing, do you need a list of broken games from both stores? Spoiler alert, Steam wins (or rather, loses).
i swear every steam user has withdrawal symptoms after "moving" to gog.com. it's like everything has to be an excuse to scream "ayy lmao. STEAM was so much better for <<insert irrelevent problem not actually originating from gog.com>> !!!"

i wished most of these guys would just go back to steam if they feel so attached to steaming piles of shit.
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Mr. D™: So I bought during the summer sale Risk of Rain, oh great it crashes all the time. Let`s see, ah yeah I bought another game, a classic. Jade Empire. Guess what, it`s also broken.

I switched from Steam to GOG, because I got really fed up with Valve treating their customer base like stupid cattle. First impression of GOG was very positive, but this is really a slap in the face.
Claiming that every title has been checked for compabilty and other Issues and here we are, payed for products that does not work.

I guess being a customer means today: please bend over.
Perhaps your expectations are unrealistic. :) The truth is that there are so many different Intel architecture compatible processors over the years 1980-2015 that the games in the catalogue cover, probably about 50000 different video cards with wildly varying capabilities, and tonnes of other hardware and peripherals that vary greatly including sound cards, the way it all interacts etc. Then there are the operating system(s) the games were originally designed to run on, and what has to be done to make them run on modern systems, and many other factors.

To take a bunch of old games and make them run guaranteed flawless on every current operating system on every single processor/GPU/soundcard/etc. combination is just not realistic to expect, nor is it something that any company has the resources to acquire all of the hardware and connect it all up in every possible combination of motherboard/RAM/GPU/sound/etc. to see if there are any problems with the specific configuration. The PC platform by it's very nature is very enigmatic, which is why with just about every game and piece of software ever made there will invariably be bug reports from customers saying "I am experiencing this terrible bug..." followed by 100 other customers saying "It works for me, I don't have that problem."

The truth is though that in many if not most cases, bugs in software are not generally "this bug affects all people equally 100% of the time period" versus "there is no bug at all for anyone period", but rather many bugs are "this bug only affects people who have this bizarre combination of hardware, possibly clocked at this frequency with this sound card plugged in the 2nd PCI slot of this specific revision of a particular motherboard". Multiply that times 1000 and it starts to touch the surface of how things really are.

There is just far too much hardware out there to both acquire, test and fix every possible bug that can occur in a game, and ultimately it is the game developer - the people who author the game code themselves who ultimately are the ones that need to fix the games because they have the source code. (Except that with really old games often the source code was lost eons ago and doesn't even exist anymore too.)

So this is not something the game storefront has a lot of control over. All they can do, and what GOG actually does is to take the games as they're given them by the publisher and try to get them running on the list of supported operating systems they hope to support. But they don't have the source code of the games either, they can fudge DOSbox settings or similar, possibly registry keys in Windows, and in some cases they binary-hack the executables by debugging the game (without source code) and tinker out a hack solution themselves but that's not always easily possible either.

A particular game engine from a game from 2002 for example might have problems running on ATI video hardware due to bugs in the game, or perhaps bugs only on certain video cards or certain driver versions. The bugs might actually be in the driver and not the game too. There are literally thousands of variables at play, and the store that sells the game has no way to even find all of the potential problems let alone fix them and ultimately it's not their job to fix them anyway it is the game developer/publisher who owns the game.

You will never find any game store online selling games that are guaranteed to run on every computer out there bug free, not on Steam, not on GOG or anywhere else as it is quite simply just not technically possible. It's not a slap in the face to the customer, it is a techical fact that the PC platform is a random hodge podge of ever changing hardware over time that is impossible to test software on all the possible interactions that can occur and no human being ever born, nor collection of human beings working in concert can ever solve these problems for all games.

It is thus unrealistic to expect every game to automatically work on my computer, your computer or anyone else's computer 100% of the time. This software is far too complex as is the hardware to have it just work flawless like say... an Atari 2600 cartridge back in the day (although they too had bugs). If we want absolute bug free games, then as gamers we need to be willing to pay a lot more for them, like maybe pay $2000 for a game instead of $2 on deep discount sale, because the amount of manpower needed to remotely come close to stomping out all the bugs and compatibility issues and interactions with various games would require an amazing amount of human manpower to even touch the surface of.

The only realistic course of action we have is to research the games in advance ourselves by reading reviews (good and bad), and google around to see if others have had any problems, then make a judgment call knowing 100% full well in advance that software has problems and we might have issues that others don't have because our computer is different than anyone else's out there and that's just the way the cookie crumbles. If we do have a problem, to have a calm mind and demeanour about it (or wait until we do, punch someone's cat if need be), then report it to the appropriate place with as much detail as possible and seek technical support through the proper channels.

On GOG that means following the link to support on the bottom of every page on the site and filling out a support request, providing as much information as possible. I've encountered numerous bugs in games bought on GOG.com personally, but this isn't a case of GOG throwing a game installer together and chucking it over their shoulder to the unwashed masses without giving a crap about whether it works or not. It's a case of "something is different on my own computer than on any of the computers GOG.com tested the game on", which quite frankly is more likely to be the case with any problem one encounters really.

My experience of communicating with GOG support is that in 24 to 48 hours business-time (not wall clock hours) in the Poland time zone (that is where they are located) they get back to customers as quickly as possible. The only time they don't is when some mega event is going on like a big promo sale or something where they end up unexpectedly overwhelmed, in which case they respond as soon as they can and that's usually pretty quick. The oddball case might fall between the cracks due to human err or the phase of the moon but such cases are rare extreme exceptions and not the norm. When they do get back, they are extremely polite and helpful and within one or two back and forth emails they almost always have found a solution or workaround for the problem for me. Usually it amounts to changing a graphic option in the game's options screen or editing an INI file, or twiddling settings in my video card control panel.

&lt;continued below&gt;
Post edited June 23, 2015 by skeletonbow
Don't forget, you can also try the developer's forum for RoR: http://community.playstarbound.com/forums/risk-of-rain/

Anyway, good luck with it.

I have a couple duds I know about for certain:

Space Rangers 2, but that was cured when the upgrade version was released here
Eador: Genesis. Maybe cured? Dunno. Spent a little time on it, looked at my backlog, played something else

Probably a few others I have yet to install and try. I suspect Interstate '76 will be one of them, but that was a tough one even back in the day.
&lt;continued from above&gt;
For example I had serious graphic problems with The Nations and Alien Nations game. Thanks to GOG telling me to set up a custom profile for the game in my ATI control panel and disabling "morphological filtering" and trying that out. Poof - problem solved. Game runs fine. But this is not a problem that happens with every single person using an ATI video card, nor with people using other cards from other companies, it is just an issue that occurs with some video cards for some people sometimes. There is no way they could easily automatically make the game just work magically for these random cases like this, and do that with every single bug in every single game - it's just totally unrealistic.

GOG pampers their customers IMHO, not like you suggest. The way I see it, you're trying a game out and having a problem with it and you're angry about that. That's perfectly human and I too get upset about issues with games sometimes, but to drop a nuke on GOG over it is an extremely over-dramatic anger/frustration fueled overreaction at best. They are not your nor my enemy, quite the opposite. They are our friend, but they are not a miracle worker that can fix every bug in every game ever made that is sold in the store without the source code or random hardware you or I have either.

The bottom line is if you are a PC gamer buying games anywhere, be prepared to experience unique obscure bugs from time to time and google for solutions and workarounds, and be prepared to have to file polite support requests to seek assistance if you can't figure it out on your own. Don't throw molotov cocktails at the support people nor the store, they didn't create the game, they just sell it and do the best they can do with the variables they have close to no control over. Seek help, and wait for their response and work with them. Help them to help you. Also look for game specific forum posts both here and on Steam and elsewhere online that might help. Do all of this while you are NOT feeling pissed off about it or you're more likely to get more pissed off and potentiall lash out at GOG or others that might try to help you out.

Anyhow, I hope this gives a different wider perspective on the nature of the problem that we all face being PC gamers. The other solution is to avoid the PC platform instead use some other platform that is less enigmatic, but even then games are so complex these days that bugs are practically a guarantee in every game on every platform and unlikely to change ever really. I'd rather lop my legs off with a lawnmower than play console games or some other crap platform.

I'll take my buggy ass crashtastic black-screen crash to desktop, flashing colours, stuttering audio PC game problems any day over using a console thanks! :)

http://www.gog.com/support
@leon30
my cpu and gpu have combined energy intake of like 105W, and only if I play Metro on high settings.
add another 100-150W for SSD HD RAM and motherboard. It`s all fine
@wolfrain
gtx 750ti (it`s the low profile version or also called mini-gtx I think) needs 60W. I would not call that much. I guess when I have the money I`ll be glad to switch to a mini-gtx 960 (120W) which is basically a doubled gtx750ti or to the mini-gtx 970 (145W). Then of course I would need a `bigger` atx power supply.
Sure the radeon counter versions are more potent and cheaper in the beginning, but that changes after the first year of course. And I live in a country where electricity is not that cheap and don`t want to get a heart attack when looking at the electricity bill ;)

So well thanks for all answers. lol I`ll probably try the GOG support . Maybe they know what to do about jade empire. I guess I`m used to steamsupport and had not in mind or expected help from the supportcorner ;)
Post edited June 23, 2015 by Mr. D™
You know, I was just going to post a thread relating to this kind of thing and the user reviews. I'm finding that a lot of the user reviews are based on that person's nostalgia for a game/their opinion when they originally played it vs. the state of the game in the GoG release. Things like crippling bugs, missing music tracks etc. are often glossed over. I feel like GoG is doing their main audience of classic/older game fans a disservice by doing such a slapshod job on the odd game release. I realize in some cases, licenses might require them to remove certain music tracks, but they should certainly do their best to include configs/patches that allow older games to work on standard, modern configurations "out of the box" - I thought that was part of the point of GoG, that they were supposedly doing all the legwork to make these older titles compatible.
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KneeTheCap: It happens, really. There are games that work for others but not for me, for instance Tyrian (it's free, so no loss there) and Master of Orion 2. Both try to launch, then crash.

I am certain there will be other games in my library that do not work, but I haven't tried them all yet. Like I said, it happens.
Part of the problem is that GoG uses older versions of DosBox and sub-optimal default configurations for games - I have seen many a GoG release set to an absurdly low amount of cycles for the game the program is trying to run.
Post edited June 23, 2015 by yellowblanka
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Mr. D™: @leon30
my cpu and gpu have combined energy intake of like 105W, and only if I play Metro on high settings.
add another 100-150W for SSD HD RAM and motherboard. It`s all fine
@wolfrain
gtx 750ti (it`s the low profile version or also called mini-gtx I think) needs 60W. I would not call that much. I guess when I have the money I`ll be glad to switch to a mini-gtx 960 (120W) which is basically a doubled gtx750ti or to the mini-gtx 970 (145W). Then of course I would need a `bigger` atx power supply.
Sure the radeon counter versions are more potent and cheaper in the beginning, but that changes after the first year of course. And I live in a country where electricity is not that cheap and don`t want to get a heart attack when looking at the electricity bill ;)

So well thanks for all answers. lol I`ll probably try the GOG support . Maybe they know what to do about jade empire. I guess I`m used to steamsupport and had not in mind or expected help from the supportcorner ;)
do remember that a powerful gpu with vsync applied or some other frame limiting method uses only a piece of its total peak rated energy intake.