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There are two things that matter to all of us gamers: the games we play and the friends we play them with. But as more titles come with dedicated launchers and clients, our games and gaming buddies become scattered in between them. With GOG GALAXY 2.0, you’ll be able to combine multiple libraries into one and connect with your friends across all gaming platforms!

As gamers, we need to juggle between multiple clients to access our games and see what our friends are playing,” says Piotr Karwowski, Managing Director at GOG. “We believe gamers deserve a better experience, and this became the driving force to redefine GOG GALAXY client,” Karwowski adds. “GOG GALAXY 2.0 is designed for all gamers and extends well beyond existing GOG.COM users, into both PC and console platforms.

Once you connect GOG GALAXY 2.0 with other platforms, it will import all your games into one library. You will see your friends activities and online status across connected platforms. All new library and friends features apply to your GOG.COM games and enhance your experience. And it’s designed to protect your privacy – your data belongs to you and will never be shared with third parties. We see it as an all-in-one solution for the present-day gamer.

Experience GOG GALAXY 2.0 yourself — sign up for the closed beta at www.gogalaxy.com and be among the first to get access to it!

***
Learn more about our vision.
Main features and what to expect once GOG GALAXY 2.0 officially launches.

Your Games.
Import all your games from PC and consoles, build and organize them into one master collection. Install and launch any PC game you own, no matter the platform.

Keep track of all your achievements, hours played and games owned.

Customize your library by filtering, sorting, tagging, and adding your own visuals like game backgrounds or covers.

Follow upcoming releases and discover games popular among your friends and the gaming community.

Your Friends.
Bring together your friends from all platforms and see their online status.

No matter on which platform your friends are, you can chat with them.

See your friends’ cross-platform achievements, game time milestones and recently played games.

See who’s the master collector, completionist or spends the most time playing.

Your Privacy.
Your personal data will never be shared with third parties.

We’re not spying on data from your computer.

With a single click, you can remove imported games and friends data from our servers.

Your GOG Client.
All new library management and friends features take your experience to the next level.

The best way to run and update your GOG games.

Use features like cloud saving, in-game overlay, multiplayer & matchmaking, rollbacks and more.

The client is not required to play your DRM-free GOG games.

More
Connect more platforms and add new features with open-source integrations.

All customizations and changes to your library are saved in the cloud and synced between all your devices.

Save any view like a customized library or favorite games and friends to access them instantly.

GOG GALAXY 2.0 will be available for Windows and Mac for free.
Sign up now at www.gogalaxy.com for the closed beta access.
Post edited May 24, 2019 by elcook
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GameRager: Yes, but if we still need those other clients(and the login info/etc) to use Galaxy then besides keeping all one's games on one virtual shelf what is the major advantage over just running each client as needed or using another similar client already on the market?
You can view, organize, and access all of your games in a single launcher instead of having to open up each launcher individually to access them all. Some folks have already commented on how they like how it makes it clear when they have a game on multiple platforms, and I expect that GoG could add GoG Connect functionality directly into GoG 2.0 at some point. As I understand it, you even have access to the achievements for each game in one place, which I don't think is something that you get if you add a GoG game to Steam or with Playnight, since that requires actually talking to the service that the game comes from. Also, they've talked about making it so that GoG 2.0 merges all of your friends lists from the various launchers and platforms (including consoles) so that you can access and contact all of your friends from the various platforms in one place (though, if I understand correctly from what I've heard from those already in the beta, that feature isn't implemented yet). Personally, that does nothing for me, but I guess that if someone has a lot of friends across multiple platforms, that could be a definite convenience.

If GoG were able to make a deal with the makers of a particular launcher, they might be able to make it so that GoG uses a library for that launcher instead of needing the actual launcher, and thus, you wouldn't have to have the other launcher installed, but I doubt that many companies are going to be in a hurry to make it so that users can completely bypass their launcher. So, that does limit what GoG can do. But they are more likely to be able to make deals with companies that will improved GoG 2.0 than a project that's not backed by a company is likely to be able to do. Ultimately though, if you want to know how GoG 2.0 compares to something like Playnight, then you'll have to try both out. Given that GoG 2.0 is backed by a company and that they are talking with other companies to improve integrations, long term, I'd expect GoG 2.0 to have more features with better integrations, but I don't know how they compare currently.

If you see value in being able to access and organize all of your games in a single launcher and not having to do much with other launchers beyond hooking them up to GoG 2.0, then GoG 2.0 will probably be something good for you. On the other hand, if your primary goal is not even needing to install any other launchers, then you're going to be disappointed. The only way that anyone could do that would be to make deals with all of these companies that allow them to completely bypass their launchers, and that's probably not happening any sooner than all of these companies going DRM-free.
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GameRager: Yes, but if we still need those other clients(and the login info/etc) to use Galaxy then besides keeping all one's games on one virtual shelf what is the major advantage over just running each client as needed or using another similar client already on the market?
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Erynar: You can view, organize, and access all of your games in a single launcher instead of having to open up each launcher individually to access them all. Some folks have already commented on how they like how it makes it clear when they have a game on multiple platforms, and I expect that GoG could add GoG Connect functionality directly into GoG 2.0 at some point. As I understand it, you even have access to the achievements for each game in one place, which I don't think is something that you get if you add a GoG game to Steam or with Playnight, since that requires actually talking to the service that the game comes from. Also, they've talked about making it so that GoG 2.0 merges all of your friends lists from the various launchers and platforms (including consoles) so that you can access and contact all of your friends from the various platforms in one place (though, if I understand correctly from what I've heard from those already in the beta, that feature isn't implemented yet). Personally, that does nothing for me, but I guess that if someone has a lot of friends across multiple platforms, that could be a definite convenience.

If GoG were able to make a deal with the makers of a particular launcher, they might be able to make it so that GoG uses a library for that launcher instead of needing the actual launcher, and thus, you wouldn't have to have the other launcher installed, but I doubt that many companies are going to be in a hurry to make it so that users can completely bypass their launcher. So, that does limit what GoG can do. But they are more likely to be able to make deals with companies that will improved GoG 2.0 than a project that's not backed by a company is likely to be able to do. Ultimately though, if you want to know how GoG 2.0 compares to something like Playnight, then you'll have to try both out. Given that GoG 2.0 is backed by a company and that they are talking with other companies to improve integrations, long term, I'd expect GoG 2.0 to have more features with better integrations, but I don't know how they compare currently.

If you see value in being able to access and organize all of your games in a single launcher and not having to do much with other launchers beyond hooking them up to GoG 2.0, then GoG 2.0 will probably be something good for you. On the other hand, if your primary goal is not even needing to install any other launchers, then you're going to be disappointed. The only way that anyone could do that would be to make deals with all of these companies that allow them to completely bypass their launchers, and that's probably not happening any sooner than all of these companies going DRM-free.
All of this is why i consider it pointless to have Galaxy 2.0 for such....if one still needs the clients installed/running and to keep track of the logins then it's just a fancy virtual shelf that combines all one's games. :|
Please consider having GOG Galaxy 2.0 support Humble Bundle -- which lacks a launcher, though each user has a big mess of a library that they can do a Ctrl-F to search through.

Feature request: have GOG Galaxy support bundle sites that people buy Steam keys on, e.g. HB, Fanatical, Indie Gala. Would be nice for Galaxy to keep track of un-redeemed keys, and let people view / redeem them using 1 interface (Galaxy). Reason: some people forget they already bought a game in a bundle and just notice the game missing from their libraries.

Additionally, bundles have an annoying habit of only including a few games in a series (the really obnoxious bundles might have stuff like King's Quest 1, 3, 6, 7 -- and you have to find 2, 4, 5, and 8 elsewhere, at which point they sell another bundle with 1, 3, 4, 7 and make you keep buying bundles with games you already have). Galaxy can notice a bundle has missing titles in the series (and that you don't own yet) and link directly to GOG's store pages (or another platform's pages) for them.

Last feature request: pull data from sites like HowLongToBeat, Metacritic, etc. to give extra info on games in people's libraries. E.g. When I'm searching for my next game to try out, I want to know the Metacritic ratings of all my games and sort based on that -- or when I just want to play a fairly short game, I'd like to be able to sort on average playthrough time too.
Post edited July 30, 2019 by solistide
When does this come out..signed up for beta but no luck..I would REALLY like to buy all my games through GOG instead of Steam but until 2.0 comes out I don't want to make that transition.
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NewYears1978: When does this come out..signed up for beta but no luck..I would REALLY like to buy all my games through GOG instead of Steam but until 2.0 comes out I don't want to make that transition.
I signed up on the 23th of May and got my invite 29th July... maybe others are slower or faster
Post edited July 31, 2019 by ussnorway
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NewYears1978: When does this come out..signed up for beta but no luck..I would REALLY like to buy all my games through GOG instead of Steam but until 2.0 comes out I don't want to make that transition.
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ussnorway: I signed up on the 23th of May and got my invite 29th July... maybe others are slower or faster
They said that it was on a "first come, first served." So presumably, they're going in order through the people who have signed up, but that doesn't necessarily mean that they're sending out invites at an even or constant pace. It could depend on when they release updates or on some other aspect of their process - or they could be sending out a specific number of invites a day. We really have no way of knowing without folks from GoG saying. So, I doubt that we can really predict when anyone is going to get an invite. I signed up on May 28th and have yet to get an invite, so I wouldn't expect anyone who signed up later than that to have an invite yet, but the gap between when I signed up and when I get an invite could be shorter or longer than yours. Those of us who haven't gotten an invite yet will just have to be patient - though sadly, I've actually been a bit annoyed at each of the sale e-mails I've gotten from GoG recently, because when I see that I've gotten an e-mail from them, I keep hoping that it's an invite only to find that it's yet another e-mail about games on sale. Oh, well.
Post edited August 01, 2019 by Erynar
Does anyone know when it's coming out of the closed beta in to open one?
high rated
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ussnorway: I signed up on the 23th of May and got my invite 29th July... maybe others are slower or faster
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Erynar: They said that it was on a "first come, first served."
I signed up on the 24th May and I'm still waiting. So assume I would get the invite today I would have waited 76 days.

So the announcement was at the May 22nd.
If you subscribe one day later (May 23rd) you have to wait 5 days - see above.
If you subscribe two days later (May 24th) you would have to wait 75 days - if I got my invite today.
If you subscribe three days later (May 25th) you would have to wait 1,125 days (that is the June 23rd 2022) (using the step curve after day one and two as an indicator.))
If you subscribe four days later (May 26th) you would have to wait 16,875 days (that is the August 7th 2065).

All people that did come later should abandon all their hopes to see this version in their lifetime.
Does Galaxy 2 work on Win7? I thought I saw somewhere that it's only supported on 8 and 10.
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tfishell: Does Galaxy 2 work on Win7? I thought I saw somewhere that it's only supported on 8 and 10.
Don't worry :)
Attachments:
w7.png (13 Kb)
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tfishell: Does Galaxy 2 work on Win7? I thought I saw somewhere that it's only supported on 8 and 10.
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erbello: Don't worry :)
Hmm, okay thanks! Maybe I'll try it.
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tfishell: Does Galaxy 2 work on Win7? I thought I saw somewhere that it's only supported on 8 and 10.
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erbello: Don't worry :)
The download page for Galaxy 2 says that "GOG GALAXY 2.0 requires Windows 8 or newer" but I also had Windows 7 and Galaxy 2 installed so far so good.
Windows 7 is about to go end of life so Gog is correct to not support it

imo the voices asking for Linux are going to get harder to ignore but the good news is Windows 11 will have a w7 look ;)
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ussnorway: Windows 7 is about to go end of life so Gog is correct to not support it

imo the voices asking for Linux are going to get harder to ignore but the good news is Windows 11 will have a w7 look ;)
It works on windows 7, tons of people still use the OS so it wouldn't make sense to not support it.
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tfishell: Does Galaxy 2 work on Win7? I thought I saw somewhere that it's only supported on 8 and 10.
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erbello: Don't worry :)
How do you get those programs on the taskbar to have a "rectangular" shape? Mine is a square.
Post edited August 09, 2019 by .Ra
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.Ra: How do you get those programs on the taskbar to have a "rectangular" shape? Mine is a square.
A square with just the icon and no name? You probably have it set to hide labels, which I think is the default.