rojimboo: But havent' they catered to the old guard all these years? It's been DRM-free for a decade now, and it has a pitiful revenue stream, razor-thin or negative margins, and little room for growth due to competitors. What makes you think they were/are succesful by doing what they did? This isn't me or anyone saying they need to have always-online/other draconian DRMed games on here, or in fact any DRMed games, just wondering what your measure of success here is? Seems to me GOG is operating like a charity for a small band of the old guard. That can't be sustainable.
"But havent' they catered to the old guard all these years?" --- No, they haven't.
"It's been DRM-free for a decade now" --- No, it hasn't.
Rather, GOG has been bungling their way through a never-ending series of debacles, and doing things that are counter-productive to their own well-being, both of which things this very thread is itself a token example of.
One of such types of debacles is the DRM-creep which has been infesting GOG for many years now. It didn't appear all of a sudden, out of nowhere. Rather, it has been building up, gradually, over long periods of time.
That quoted post makes it sound like GOG has been doing a pristine job offering a DRM-free experience in as perfect of a way as any DRM-free store could possibly do. Yet that is a very far cry from the actual truth.
In reality, GOG has been offering a highly tainted version of a DRM-free store, and in addition to DRM-creep (which is itself a major problem), it also has many other problems as well (i.e. lack of feature parity, only offering the latest version of the offline installers even if they are bugged and/or censored and customers want the earlier unbugged & uncensored versions, etc.).
You do have halfway of a good point, in that a large part of GOG's problems are due to the fact that most consumers do not care one iota about DRM or DRM-free, unless it's in regards to highly intrusive forms of DRM like Denuvo...but any DRM that is less than that, and they don't care. GOG can't do anything about that.
Likewise, most big companies don't care about offering DRM-free games. To some extent, GOG can't do anything about that either. Except that when GOG does things that alienate its customers, it lowers the numbers in its customer base and also the number of sales it might make...which in turn, decreases the potential influence that GOG might have in convincing big companies to sell their games on GOG.
But on the other hand, GOG still bears much responsibility for the large amounts of things that they
can control and that they have the power to do well, yet instead of actually doing them well, they bungle those things, and make asinine decisions that defy common sense, and make their customers angry for no good reason and totally unnecessarily (the Cyberpunk 2077 DRM is a great example of that...it does
far more damage to GOG's and CDPR's reputations than it has any positive upside whatsoever for either of them).
So, my point being, through GOG's bad decisions and the endless debacles that emerge from them, GOG has
muddied the waters, and made
quite unclear, as to what is the correct answer to the question of: how much of GOG's financial problems are GOG's own fault, and how much are simply because DRM-free is not a popular concept in our modern times?
Definitely
both factors are big ones. It's very possible that had GOG done its part in an ideal way, at least most of the time, that it might have been thriving by now, despite most consumers not caring about DRM-free.
As for your idea that GOG should forget about the "old guard" and instead cater to the "new guard:" the problem with that idea, is that
GOG doesn't actually have any "new guard" customers. And GOG also doesn't have any viable means by which it might recruit "new guard" customers either.
Customers who don't care about DRM-free buy from Steam and/or EGS, not GOG.
Other than for DRM-free, any potential "new guard" customer would have no reason to come to GOG, since aside from DRM-free, the other stores do
literally everything way better than GOG does.