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Hello Community,

I reworked some ground cover textures yesterday and I would like to have some feedback!? I attach some screenshots..

For all who don´t now my game yet it´s called Behind the Horizon and it is an epic rpg and farming game with a profound nature simulation. For the time till GOG decides also to publish my game you can find it only on itch.io or steam.
Attachments:
They seem a bit fuzzy?

Also, you don't depth sort them? I see patches of shrub on top of others when they should be behind.
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clarry: They seem a bit fuzzy?

Also, you don't depth sort them? I see patches of shrub on top of others when they should be behind.
Fuzzy? That may be cause of the low resolution of the screenshots!

Yes, you´re right I will change this and sort them before drawing! That´ll look better!
Now, I have reworked the textures and the graphic engine and I would like to know how you find my solution ? The single textures are now painted sorted and so there are no more cuts in the plants.
Attachments: