HunchBluntley: To be fair, there have been "gimped" versions of games here ever since GOG started releasing newer games. The existence of Galaxy has arguably somewhat lessened the number, but there'll probably always be some games here that will lack functionality compared to the Steam (or whatever) versions.
BKGaming: The only cases I know of is for online MP... which is understandable when those services are shut down for old games. But now that Galaxy is here, that's not really an excuse if it's using steamworks.
Just off the top of my head, I know the daily challenges in
Spelunky are not available in the GOG version, and I know for a fact that more games are missing such features, though I'm too lazy/tired to look them up. :P Games that released on Steam in the years prior to Galaxy going into open beta are the ones most likely to have such features missing from GOG, though.
HunchBluntley: What is "Steam inventory", anyway? I've never even heard of it before.
BKGaming: http://store.steampowered.com/news/15728/
Ugh.
BKGaming: GOG should do what is right. Not sell this version and the publisher should at-least give Steam keys to those who have bought the game here. Not that that is a good solution but if you can't be bothered to actually support your game then it's the best one I guess.
This is the same game they've always sold, just with the addition of a (bizarrely redundant) descriptor; the URL to the game page wasn't even changed. This is kind of a shitty decision by the devs, and a bizarre attempt by GOG to spin it as a positive, but it would be a poor business decision to pull a game from the store that's already been sold here for a year, for no other reason than the dev./pub. choosing to not make the optional additional content available for the GOG version. (If GOG dropped this game for that reason, they'd also have to pull probably 20% of the catalog, 'cause there are a
lot of other games missing updates/patches, DLC/expansions, foreign language versions, non-Windows versions, soundtracks, etc. ;) )
It's kind of interesting that they bothered to announce this at all; I have to at least give League of Geeks credit for being up-front about their plans to cut the GOG version off from future content expansions for the game; most other devs just silently stop supporting the GOG version (or put plans to update it so far back on their back burner that they can't see it without binoculars).
People complain when there's no news about this sort of thing; people complain now, when there's bad news spun (unsuccessfully) as good news; but the only other alternative would be for GOG to make a news post casting a game developer/publisher in a bad light, which is a
giant no-no in business...at least until you're big enough that even other big companies that hate you have to work with you. GOG is nowhere
near that big or powerful. If they pulled a game from the store because of something like this, or tried to publicly cast the dev./pub. as the bad guys, they could essentially be sending a message that any devs/publishers that didn't want to -- or who found themselves unable to -- maintain parity between the GOG version and other platforms' versions of their game could take a hike. Being that Steam is still the store everyone wants to have their game in, many small companies would just shrug and say, "Okay. Guess we'll just stick to Steam."