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Matruchus: I agree fully. Dungeons 2 dlcs don't work at all in non galaxy version. Definitely a big disapointment. As much as I can see in the dlc folders they don't even get installed which hints at broken installers. Its just the dat file there for the dlc but they don't seem to be installed looking at the maps and other ressources.

Even the free pumpkin dlc does not work.
Wait, you mean the standalone installers don't work at all? WHAT. THE WHOLE POINT OF INSTALLERS IS THAT THEY INSTALL.

GOG, what are your devs smoking? When your customer base is mostly made up of people who don't like clients, why are you trying to introduce a mandatory client?
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nightcraw1er.488: Yes, tell me about it. I made the mistake of purchasing Legends Of Eisenwald at the weekend. The normal browser link is still not working. Try to complain though and its "use Galaxy, it works fine there". Add to that the "cant release xyz game until multiplayer and achievements are working" rubbish.
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CharlesGrey: Worst case, demand a refund, because you can't play the game without their "fully optional" client.

I wasn't impressed with Galaxy either, the few times I've tried the client, but at least I seem to be doing fine without it ( so far ).
Current update, was given some guidance on how to download things and the recommendation was to use Galaxy. Currently I am sharpening the pitchfork whilst waiting for a response to my reply. Note, its in this thread about the release:
http://www.gog.com/forum/general/release_legends_of_eisenwald_dd51c
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Gilozard: GOG, what are your devs smoking? When your customer base is mostly made up of people who don't like clients, why are you trying to introduce a mandatory client?
Becasue there is a much bigger customer base out there that loves clients, and GOG wants them more then they want us apparently.
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micktiegs_8: They told me that it was perfectly fine on their end. Told me to make sure I had zero trace of Galaxy on my machine to double check, what directory to delete etc. In the end they offered a refund for my gifter (I said I didn't want that, because I'd like to be able to have the game for future machines) or there was nothing they can do for me. Basically, use galaxy or fail.
READ - after all of this, I downloaded galaxy, installed it and the DLC magically appeared. Didn't even have to log into it or anything. I simply installed galaxy, ran the standalone game that I already had installed (without galaxy active). Galaxy is the issue, but someone doesn't seem to 'notice'.
Do I understand it correctly that even after making certain that there are no Galaxy lefovers, it still didn't work as should?

Sounds like they're not concerned nor plan to make sure standalone installers don't choke over Galaxy getting in the way, even if it's no longer installed. Not particularly professional, imho.



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Breja: Becasue there is a much bigger customer base out there that loves clients, and GOG wants them more then they want us apparently.
^This.
Post edited November 09, 2015 by HypersomniacLive
The day Galaxy becomes mandatory for certain games is the day we might as well use Steam. CD Project needs to realize that the "optional" aspect of Galaxy is a key feature of GOG.com.

GOG Galaxy should never be required to do anything, in terms of the games themselves. Expansions, patches, DLC's, and multiplayer should all be accessible without Galaxy.
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HereForTheBeer: Not sure of the cause of your difficulties, but you're right: "Use Galaxy" is NOT the solution when it is touted to be completely optional.

Curious: did "Use Galaxy" come from gOg Support, or from the forum members?
well, i did have such reply from gog support once...
it made me realise that the top notch praisable gog support i had been accustomed for was now dead and buried more than 6 feet under

i even had one case of a game (an update) that behaved strangely (didnt contact support anyway), when in the end, using galaxy worked yet still had no clue why (same game, two machines with same os... old version of game installed and running on one of them... game crashing at launch on the other with updated version, so got back my backup unpatched gog-day1-released version, same problem... read various faq on net about the bug, nothing workzd)
by the end i used galaxy to install the game and it works (yet badly crashes on... exiting the game :))

but using galaxy, even it it works, shouldnt be an answer to a problem, on a drm free store. and should not even be a customer support's answer, needless to say.
galaxy is a convenience at best, a temporary workaround at worst... not a solution (it is still "beta", yet launched in full prod effect, and still though mentionned as "optionnal"... a beta optionnal thing cannot be a customer support solution)
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Gilozard: GOG, what are your devs smoking? When your customer base is mostly made up of people who don't like clients, why are you trying to introduce a mandatory client?
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Breja: Becasue there is a much bigger customer base out there that loves clients, and GOG wants them more then they want us apparently.
Indeed. The customer base isn't made up mostly of people who don't like clients - the customer base is made up mostly of people who don't like being tethered to an online service even when the games are stored locally. There's a difference.

That being said, GOG fails on both terms here, because you apparently cannot download a standalone copy of the DLC anyway.
I'm glad the downloader still works. The most convenient and simple tool GOG has put out yet and it didn't need much more except a fix here and there.
It may be 'optional', but anyone who didn't know that Galaxy is the focus going forward when it comes to the 'preferred' way to launch and manage games either wasn't paying attention or just being naive. You don't market the living hell out of something, including putting a nice visible banner on the homepage and mentioning Galaxy every chance you can get if it's just some piece of software that users can try if they want. GoG wants users to use Galaxy, it would allow them to fully devote development to one resource vs. multiple ones (like the downloader).
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Breja: Becasue there is a much bigger customer base out there that loves clients, and GOG wants them more then they want us apparently.
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jamyskis: Indeed. The customer base isn't made up mostly of people who don't like clients - the customer base is made up mostly of people who don't like being tethered to an online service even when the games are stored locally. There's a difference.

That being said, GOG fails on both terms here, because you apparently cannot download a standalone copy of the DLC anyway.
Yet wasn't there a sizeable wishlist entry for a client?
Post edited November 09, 2015 by synfresh
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micktiegs_8: They told me that it was perfectly fine on their end. Told me to make sure I had zero trace of Galaxy on my machine to double check, what directory to delete etc. In the end they offered a refund for my gifter (I said I didn't want that, because I'd like to be able to have the game for future machines) or there was nothing they can do for me. Basically, use galaxy or fail.
READ - after all of this, I downloaded galaxy, installed it and the DLC magically appeared. Didn't even have to log into it or anything. I simply installed galaxy, ran the standalone game that I already had installed (without galaxy active). Galaxy is the issue, but someone doesn't seem to 'notice'.
Assuming this is one of those can't play without Galaxy issues, I would say most likely there was still a trace of Galaxy on your machine, probably in the registry most likely assuming you removed the hidden ProgramData folder. Using a registry cleaner like CCleaner may have fixed it. There isn't much they can do about that other than improve the way Galaxy uninstalls in the future versions and makes sure nothing is left behind in the process. Obviously if any part of Galaxy is left the game thinks Galaxy is there and it messes up (issues launching, ect) because it's really not, I've seen a few people report such issue.

And since one can mess up their PC by messing with the registry, GOG support telling people to re-install Galaxy would be the better solution in this case unfortunately...

---

As far as focusing less on Galaxy, hell compared to other game companies with clients GOG isn't really focused on it much at all. Sure they advertise it, but they are slow to add any meaningful changes and it honestly feels they have bitten off more than they can chew compared to Valve with Steam, EA with Origin, or hell even MS with the Xbox app on Windows 10. That feels more complete and stable compared to Galaxy and it probably has been in development about the same amount of time or even less.

GOG just needs to hire more people, and based on their now hiring section they are having trouble getting them.
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synfresh: Yet wasn't there a sizeable wishlist entry for a client?
There was.

And according to data released by CD... GOG has like doubled or tripled in size since Galaxy and the Witcher 3. Sure Witcher 3 has a lot to do with that, but nearly 1 million people are playing it with Galaxy. So you can disagree with the concept of clients, but there is no mistake that gamers by large want a client and that GOG is benefiting greatly by having one.
Post edited November 09, 2015 by BKGaming
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jamyskis: [...]

That being said, GOG fails on both terms here, because you apparently cannot download a standalone copy of the DLC anyway.
That's really unacceptable, if true. Source?
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TDP: GOG Galaxy should never be required to do anything, in terms of the games themselves. Expansions, patches, DLC's, and multiplayer should all be accessible without Galaxy.
Yep, but I doubt it's going to be that way, it's already starting.

My purchases here have dropped off heavily in the past few months. Partly because the Canadian dollar is shit, but the focus on Galaxy just makes me wary of buying anything here unless it's a classic.
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Breja: Becasue there is a much bigger customer base out there that loves clients, and GOG wants them more then they want us apparently.
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jamyskis: Indeed. The customer base isn't made up mostly of people who don't like clients - the customer base is made up mostly of people who don't like being tethered to an online service even when the games are stored locally. There's a difference.

That being said, GOG fails on both terms here, because you apparently cannot download a standalone copy of the DLC anyway.
This is NOT intended and will be fixed but I have no ETA as to when that will happen.
Whenever Judas just pops onto a thread like this I think of my parents walking in on me masturbating.
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garvanell: I want to appeal to the GOG team to put some more focus on non-galaxy use cases.

Since GOG is THE go-to solution for DRM free games, I feel it is slipping a bit at the moment.

Without Galaxy, I recently had experiences of games not running (Rebel Galaxy), or missing features (Dungeons 2 - DLC) as well as 404's trying to download files and the solution was to "use galaxy!".

Please do not let this be a solution permanently.

Thank you.
Neither of those issues were intended and no, we are not trying to force anyone to use Galaxy. If you choose to not use Galaxy and the game acts like it requires Galaxy , then please let us know.

Also, I believe Rebel Galaxy has been fixed so it should play nicely without Galaxy. I know because I ran it under Wine where I have no traces of Galaxy since it's not out for Linux yet.
Post edited November 09, 2015 by JudasIscariot