Thank you for addressing this, it's appreciated.
Just a few specific points:
We have plans how to improve games discoverability on GOG, so rest assured this will be addressed. As for GOGMixes, at this time I cannot commit to anything if they will be back this way or another. The topic will definitely be brought back to the discussion.
If the feature has been problematic behind the scenes, it is understandable that you're looking for a replacement. Keep in mind, though, that the positive aspects of GOGMixes went beyond games discoverability, but things like the Second Class Customer mix also dealt with some unfortunate shortfalls of GOG, for example patch situation with certain titles. The fact that there is, to my knowledge, no way to check a game's version in the store, doesn't help here.
This is just one example for GOGMixes covering very valuable information that went beyond simple discoverability issues and which would have to be addressed to somewhat restore the appeal that GOGMixes had.
In other words: I appreciate the wish to remedy the lack of mixes, but it needs to be pointed out that something like the Curated Collections would not
be a 1:1 replacement.
News section at the bottom of the front page
We hear you, and we have at least a couple ideas how to address that. Since no solution has been chosen yet, let me keep it like that for now, and I’ll be more than happy to tell more once we have things moving.
That's great to read. Just something I want to point out:
The problem with the news at the bottom is the lack of immediate visibility. News should be something that's digestible at a glance when it comes to the front page. The bottom is bad for this, because it's out of the way. However, since it can be reached with the press of a key, it's not the worst position, either. Ideally don't bury the news somewhere in the middle where we'd be forced to hunt for them with the scroll wheel.
We've changed the autoplay on game cards on the big header, and added all the controls there, so it's up to you if you want to play it or not.
If you mean when you hover over a game tile, this won't be changed.
I have to admit I don't get this. It's a problem with data caps, it cannot be avoided while checking a game's title or store page, and it's a mess with keyboard driven browsers. I can understand, if some of these gripes are seen as minor, but what's the point? I just don't understand, what's the upside? You're linking to trailer that's not meant for a thumbnail view. Half the time I can't see shit. This isn't helping anyone. On the contrary: in the two szenarios where these are unavoidable I am either
a) looking at something with a ton of entries made up of different editions or DLC, thus I either already own the game or clearly interested and try to find the proper version, but then get the same tiny trailer (imagine this with Stelaris) half a dozen times while sorting through it.
b) or am about to go to the game's page, where that same trailer is available to me, if I want to watch it.
I get that sometimes you come up with a feature you're really proud of and that becomes an important part of your vision for the project, but there's barely any use of this and most responses in this thread very clearly hate it. I think there was one guy who actually liked it.
It just strikes me as a really strange hill to die on.