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high rated
Look alive, private. If we want to get off this damned rock, we'll need the identification codes for the USCM Macguffin, and I'm not going to fetch them myself. Go grab them, they're in that infested colony, somewhere between the dismembered corpses, the weird egg thingies and the active turrets left by those exploded wall meatbags we've met earlier. Just go and look around.

No wait, don't go hurl yourself into the automated fire of these turrets, or into the jaws' jaws of these damned freaks, the whole place is bursting with activity, movements, bio-pings, fires readings, non-human shrieks, and blips of doom. It's not a remote activity monitor, it's an overcharged pinball machine. Forget these west, south, east entries, go around, enter the living quarters by the north. Yeah, they call them living quarters. Well, what do I know, SOMETHING is living in there alright, at least I can tell you that.

Don't stay in that corridor, enter the vehicle storage on your left. Enter the ventilation conduits on the other side of the room. Yeah, go crawl into that. Turn left at first opportunity, and exit through the third left opening. Now exit through that door. Go immediately left through the two doors, run down the corridor until you reach the fourth door at your side. Get inside. Enter the vent, follow the vent right, turn left, and left again. Exit through the first opening at your right.

Now, turn left and go through the door facing you, three times. No, not three times the same one, sheesh. Turn left, run down the corridor and run up the stairs.

On the Operations floor, quickly exit that corridor through the first door on your right. Run straight ahead, go through the door at your left, then cross both rooms. Enter the room at your right, and enter the vents. Look around, you should see an opening ahead. Exit through it. Take the first, no, the second door to your right, then the left door. Go right, and then go down. Twice.

Now go left. Enter the first room. Get in the adjacent room. Once you're done searching it, exit, go through the door straight ahead and then through the third door. Jump down the chute. Yes, do it. I do not care.

Exit the room, go left, turn left, go through that door, enter to your left, and cross the corridor through the vents. Do it again to the next room. Take one of the doors ahead, and then exit the room, and go up three floors. Not my problem if the stairs are gone, just do as I say.

Go through the door ahead, and then the first door on your right. Go through the nearest door, and enter the vent in front of you (watch out, there). Now, turn left, and take the second turn to the right. Exit the room, go down, and now exit the complex as quickly as you can, the same way you came in.

Yeah well you better have the codes now. If not, then go back and do it again. Amd no, I am not repeating.
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Unfortunately I think I'm this guy.
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Telika:
You can't be serious right? :DDDDDDDDDDDDDDDDDDDDDDDDDDD +1 for the wonderful idea!
Post edited March 27, 2015 by Vythonaut
Yeah, um, too long- didn't read. XD
+1, good idea.
Already got AvP, but I had to give this a +1 for being one of the more inventive methods of doing a giveaway! :-D
Bump - okay will enyone ever get out alive from this damn station ?
This is awesome, you always come up with the best giveaway ideas! :D
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Telika: Bump - okay will enyone ever get out alive from this damn station ?
*bump*

Either they're waiting for Ripley to save them, or they're already dead by now... :P
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Vythonaut: Either they're waiting for Ripley to save them, or they're already dead by now... :P
Dude, I'm so lost even the aliens can't find me. Did you know there is a gift shop here?