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Truth007: No you are wrong, what I mean is the buttons when you are playing the game shows up proper and this is due to xbox being the official controller gamepad for PC.
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eric5h5: No you are wrong, and I haven't had any issues with any buttons on any controller not "showing up proper". I have an old Logitech pad where the buttons show up as "1/2/3/4 etc." instead of "A/B/L1/L2 etc." because that's how the buttons are actually labeled. You can even use a Playstation controller, which I don't think is too common on PCs, and the buttons will still "show up proper", though not necessarily in every game.
Eh not really its sorta a''how it used to be'' on button labels and layouts on what you mention up till enough people was using a X-box styled layout did the default kep buttons for controller pressing became the X-box controller layout as thats now the ''standard'' default used for pc controller layouts .. though yes the PlayStation controller layout and/or register is still pretty uncommon for games at this point..
I like the XBOX controllers (except the awful original one, that titanic piece of plastic) way more than dualshocks, tbh.
I also prefer some "unofficial" designs more than both.

The dualshock is just so flimsy and small for my hands!
The problem I have with the XBox 360 controller (the only one I've tried) is that the button labels don't match the SNES button layout that I'm used to, so when the game tells me to press a button by name (for example, the "A" button), it can be quite confusing.

The PlayStation 2 controller doesn't have this issue because its face buttons have completely different labels, with the only one found on both controllers being "X", but even then it's a different "X".
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eric5h5: The 8BitDo controllers are objectively better for PC games, since they have multiple input options including both dinput and xinput. Most games work with both, but I still occasionally run across one that does only one or the other. You can sometimes fix that with gamepad remapping software, but that's a pain and why bother when you can fix it on a hardware level. More subjectively, the stick/dpad layout is PS style rather than Xbox style so that also makes them better.
I have an 8BitDo controller, and I've found that the D-Pad frequently gives me diagonals when I don't want them. In a game like Celeste, which demands precise controller inputs, this results in a lot of extra deaths.

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eric5h5: No you are wrong, and I haven't had any issues with any buttons on any controller not "showing up proper". I have an old Logitech pad where the buttons show up as "1/2/3/4 etc." instead of "A/B/L1/L2 etc." because that's how the buttons are actually labeled. You can even use a Playstation controller, which I don't think is too common on PCs, and the buttons will still "show up proper", though not necessarily in every game.
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BanditKeith2: Eh not really its sorta a''how it used to be'' on button labels and layouts on what you mention up till enough people was using a X-box styled layout did the default kep buttons for controller pressing became the X-box controller layout as thats now the ''standard'' default used for pc controller layouts .. though yes the PlayStation controller layout and/or register is still pretty uncommon for games at this point..
And it can be quite confusing if you're using an 8BitDo controller that the game thinks is an XBox (some version) controller, because of the button labeling issue I just mentioned.
Post edited September 28, 2021 by dtgreene
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dtgreene: I have an 8BitDo controller, and I've found that the D-Pad frequently gives me diagonals when I don't want them. In a game like Celeste, which demands precise controller inputs, this results in a lot of extra deaths.
This exact problem I have with my 360 controller. I switched to a Chinese mobile gamepad from a company called SHINECON-VR because the D-Pad are separate buttons instead of one weird disc. Celeste death frequency went down fast.

Also my 360 has sticky buttons for some reason. But otherwise it's an alright controller and it kiinda just works right off the bat, unless you're on Windows and it assigns itself to any slot BUT controller 1, then it's a pain to switch it back to controller 1.

...but then again, I got a PS3 last May and gotta say, the DualShock 3s are still pretty great controllers. Just about the right size and all. The only problems with it is the old USB cable requirement but the need to replace or clean up the analog sticks due to constant spazzing out of movements. That, and it requires software to be correctly used and read on Windows (things look better on Linux though).
Post edited September 28, 2021 by PookaMustard
I mastered the N64 Controller ... well enough to complete Goldeneye ... just.
But despite my attempts, I could never get the hang of the Xbox Controller ... I was never much good at drumming either, despite being musical.

I guess I am just not good at dividing my mind when it comes to being physical ... probably a slow thinker issue.
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Ancient-Red-Dragon: They are not as good or as comfortable as the Super Nintendo controller or the Nintendo 64 controller.
Wow. Yes, SNES controllers were really good (though don't have enough buttons for current standards)... But you're the first person I've ever seen that's had anything positive to say about the N64 controller. Which was the worst controller I've ever used. Including the NES Max alternate controller.

There may be worse than N64, and I'm certain there are among the cheap/3rd party/knockoffs... But for overall controller design, not counting build quality, boy was it bad. I get arguing whether Sony's series are MS' series are better (I prefer the MS face and Sony shoulders and touchpad), but never would I have imagined someone pining for an N64 controller.
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mqstout: ... But you're the first person I've ever seen that's had anything positive to say about the N64 controller. Which was the worst controller I've ever used. Including the NES Max alternate controller.

There may be worse than N64, and I'm certain there are among the cheap/3rd party/knockoffs... But for overall controller design, not counting build quality, boy was it bad. I get arguing whether Sony's series are MS' series are better (I prefer the MS face and Sony shoulders and touchpad), but never would I have imagined someone pining for an N64 controller.
I've tried a few controllers in my time, and none have I liked more than the N64 Controller, and I hate cheapie controllers.
I got a lot of joy playing the N64, still can, and cannot say that about any other console, but fully realize that's probably just me and my limitations or skillset.

Other than that, I am a mouse and keyboard gamer.
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Ancient-Red-Dragon: They are not as good or as comfortable as the Super Nintendo controller or the Nintendo 64 controller.
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mqstout: Wow. Yes, SNES controllers were really good (though don't have enough buttons for current standards)... But you're the first person I've ever seen that's had anything positive to say about the N64 controller. Which was the worst controller I've ever used. Including the NES Max alternate controller.

There may be worse than N64, and I'm certain there are among the cheap/3rd party/knockoffs... But for overall controller design, not counting build quality, boy was it bad. I get arguing whether Sony's series are MS' series are better (I prefer the MS face and Sony shoulders and touchpad), but never would I have imagined someone pining for an N64 controller.
The n64 controller was great.... If you saw it as 2 controllers. 1 more old school & the other centered around the analogue stick & c- buttons. I think that was always the intention with it.



The xbox controller remains my favourite. Especially the elite 2 & the original Duke. I'm not a fan of the PlayStation ergonomics even though the original dualshock was my first analogue experience & racked up countless hours of use.

For longevity though I still have & use a Microsoft Sidewinder freestyle Pro which still works flawlessly after all these years of abuse (it's about 23 years old now) . Useable analogue motion control long before the wii popularised it & I still actually prefer it to the cyborg evo in old flight/space sims. I think it works on windows 10 too but I haven't personally checked.
I'll have to say, the Xbox360 controller has been the most comfortable controller for me. And if i could i'd probably do more with it.

Though i remember playing Firefall on the controller and doing fine, until things got really busy, then i switch to Keyboard&Mouse where i was twice as fast and accurate.

The PS2/PS3 controllers work just fine, and i'd used the PS2 more because i could plug it in and make my own key forwarding scripts, but that's hardly the best experience.
Speaking of the N64 controller, has anyone else attempted the cheat in Star Wars: Shadows of the Empire that's not that easy to perform? I've managed it, and it's the only way I could enjoy the game (mainly due to not liking the first level), but it's not an easy code to enter, and I would consider it to be poor for accessibility.
I have tried three different models of those console controller thingies and disliked them all. One was something Nintengu and one was XBox something and last one I have no clue. I guess noone is surprised I am a KB+M gamer.
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eric5h5: It's definitely not, and I have no idea what "proper button inputs on the ui screen" is supposed to mean, so I'm just going to go ahead and preemptively say that's wrong too.
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Truth007: No you are wrong, what I mean is the buttons when you are playing the game shows up proper and this is due to xbox being the official controller gamepad for PC.
These also show up when using an 8bitdo controller in Xinput mode.
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dtgreene: I have an 8BitDo controller, and I've found that the D-Pad frequently gives me diagonals when I don't want them. In a game like Celeste, which demands precise controller inputs, this results in a lot of extra deaths.
This is a trap that Nintendo themselves have fallen into with the Switch Pro Controller as well. It's caused by the pads for the membrane switches being slightly too big. Believe it or not, the standard fix for both the Pro Controller and 8bitdo controller is to put a little bit of tape over part of the pad.
Apparently more recent 8bitdo controllers have fixed this problem in design but Nintendo has not. Anyway, I highly recommend you do it, it makes a big difference.
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Ancient-Red-Dragon: They are not as good or as comfortable as the Super Nintendo controller or the Nintendo 64 controller.
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mqstout: Wow. Yes, SNES controllers were really good (though don't have enough buttons for current standards)... But you're the first person I've ever seen that's had anything positive to say about the N64 controller. Which was the worst controller I've ever used. Including the NES Max alternate controller.
This may be the rare time that I agree with Ancient-Red-Dragon but I too am a fan of the N64 controller. I find it is often completely misunderstood - what part of it did you consider poor?
Post edited September 30, 2021 by my name is supyreor catte