Pangaea666: Probably too early to tell, but how are we going to deal with Ubuntu dropping 32-bit support? It's bound to negatively affect Mint as well.
Staggeringly dumb. Spend years building up Ubuntu and Mint as the "go-to" distro for people wanting out of Windows -- and then undo everything by moves likes this.
Darvond: This is a problem?
I suppose I am on Fedora where I can't imagine Ubuntu users reacting well to the idea that most of Python 2 is going to be interred next version.
(other Fedora user here)
Well, just imagine that Fedora drops all multi-lib for Fedora 31.
With many Linux native games only working with 32 bit libraries, and Wine Wow64 not always working correctly.
And for many games, it's already too late to port to 64 bit, because games are old or game developpers are defunct companies.
Furthermore, I don't think many devs will agree to rebuild their game portfolio just because.
Another reason that will be used against Linux as a whole, many users will flee and devs will drop support in the future.
Paradox is already ready to drop Linux support, Obsidian, InXile and DoubleFine have been purchased by Microsoft.
Things like 32 bit dropping are making difficulties for companies like Aspyr and Feral, so I don't think that there will be many other Linux ports.
Oh right, 64 bit only users will be very happy. To play one game or two, or to turn their PC to a workstation again.
Not sure it's a good thing.
There's still the *maybe* solution of flatpaks, for many games, and only popular ones, because if a game is a niche, noone will be intersted in providing those. And the very idea of Flatpak reminds me Windows DLL shipping. Or we can compile everything 32 bit ourselves.
So it's gaming like 1999.