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And it wouldn't be the same without you all.

Almost 7 Years
Just about 30,000 Wishes Added
Around 3,980,000 Votes Cast
And over 1,000,000 Votes Fulfilled

The Community Wishlist is one of the things that makes GOG.com tick, because no matter what, we're always working hard to listen and deliver. Whether it's games, website features, or GOG Galaxy development - the Community Wishlist is always the first place we look, and it's proven time and time again to be our favorite bargaining chip on the quest for new games and a better GOG.com. With just a tad over one million wishlist votes fulfilled, we want to take this opportunity to look at just a few of the wishes we got to take on.





Out of all the games in the world, several stand out as most highly requested. <span class="bold">System Shock 2</span> at 36,000 votes was one of our first major conquests - this is the game that really paved way for the most fantastic retro releases and, back when we needed it most, showed how much demand and excitement there can still be for the classics. Who knows, perhaps there is more legendary horror lurking right around the corner, hackers.
<span class="bold">The Elder Scrolls III: Morrowind</span> at 25,000 votes just joined our gang alongside the earlier Elder Scrolls titles and more Bethesda goodness - but that's not all the wishlisted games, not by a long shot. With your help we checked off the <span class="bold">X-Wing</span> and <span class="bold">TIE Fighter</span> series, <span class="bold">DOOM</span> & <span class="bold">Quake</span>, <span class="bold">Sam &amp; Max Hit The Road</span> and way, way more.





Bit by bit, we're improving GOG.com - adding new features, and changing things up. Across the years we've added and [url=https://www.gog.com/wishlist/site/add_linux_versions_of_games]Linux support (and then changed the Linux icon) to your games, introduced little things like update notifications, [url=https://www.gog.com/wishlist/site/change_log_in_game_library] change-logs, and the ability to mark your games as completed (and many other tags). The community wishlist was also one of the many reasons we began working on GOG Galaxy.





There's still a lot of work ahead of us, and there are a ton of things in progress: we're still hunting for more, and more, and more classics, we're working on making GOG Galaxy the best gaming client you've ever used, and we're still actively seeking a specialist who can hook us up with some more time (a few hours per day would be nice) to do all that. All of this, while we continue to be a DRM-free store today, tomorrow, and forever!





The community wishlist is a great way for you to keep us aware of your needs, and it's an equally powerful tool for us to react, and to prioritise the future. So if there's a game you've always wanted, a great idea for the site, or something that's been bugging you for ages - don't hesitate, make a wish or cast your vote. It might just become our next big project.
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DrearierSpider: I was responding to your claim that they used to be about old games, because they very much still are about old games. On this issue, you're simply whining about having more options.
Let me help you out here: hedwards is basically making a "gay marriage" argument when it comes to new games. He's not upset that he can no longer buy old games or that old games no longer get released, he's upset that those who want to have the option to buy new ones. You assumed he had the facts wrong alongside a sane argument, which is a common mistake these days...

Anyway - I'm glad we've reached a point where GOG aren't the struggling indie underdog that only the hipster gamers have heard of, and have reached the phase where people literally claim they've "sold out". SELLOUTS! SELLOUTS, I tell ya :D!
Post edited September 18, 2015 by Vestin
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Cavalary:
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mrkgnao: One more thing, important to me:
- No regional locking (lost on February 25, 2015, with the Hotline Miami 2 games and the Commandos series).
What, you mean no one should get Hotline Miami 2 because of Austalian censorship laws? Yeah, sounds like a great idea...

EDIT: I should have gone easy on the sarcasm, but either we accept region locking, or any game that gets banned anywhere gets banned everywhere.
Post edited September 18, 2015 by MightyPinecone
<double-post>, you've seen nothing.
Post edited September 18, 2015 by Vestin
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Barry_Woodward: ...snip
Blimey Barry, any games not on your wishlit
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mrkgnao: One more thing, important to me:
- No regional locking (lost on February 25, 2015, with the Hotline Miami 2 games and the Commandos series).
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MightyPinecone: What, you mean no one should get Hotline Miami 2 because of Austalian censorship laws? Yeah, sounds like a great idea...
Or that everybody should. Like, you know, with Commandos in all the years till they implemented locks.
But there is merit to your solution too. The more people are affected by a wrong, perhaps the greater the pressure to right it would be, avoiding the "eh, it's their problem" mindset.
Congrats GOG nicely done:)

Runs off to make a wish, not telling you, it's a secret.
No, no. No giving thanks to yourself until NOLF and NOLF 2 are here!!!! Then you can say how great you are :D








Lots of other stuff is great too, so thanks ....... congrats!
Congrats, GOG family ^_^
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MightyPinecone: What, you mean no one should get Hotline Miami 2 because of Austalian censorship laws? Yeah, sounds like a great idea...
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Cavalary: Or that everybody should. Like, you know, with Commandos in all the years till they implemented locks.
But there is merit to your solution too. The more people are affected by a wrong, perhaps the greater the pressure to right it would be, avoiding the "eh, it's their problem" mindset.
Still I find it hard to believe that gog or its community could put sufficient preasure on the Australian government to make them change their laws. Sadly, I think this is a battle Australian gamers will have to fight on their own.
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Cavalary: Or that everybody should. Like, you know, with Commandos in all the years till they implemented locks.
But there is merit to your solution too. The more people are affected by a wrong, perhaps the greater the pressure to right it would be, avoiding the "eh, it's their problem" mindset.
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MightyPinecone: Still I find it hard to believe that gog or its community could put sufficient preasure on the Australian government to make them change their laws. Sadly, I think this is a battle Australian gamers will have to fight on their own.
Could add to it, and those from abroad aren't subject to the national government's campaigning, which greatly diminishes the potential local support base of local activists.

Still, don't see GOG taking, say, Chinese censorship laws into account (so far), so what did Germany and Australia have extra? Their headquarters aren't in either of those places, so...
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hedwards: Indeed, they sold out on basically all their principles in the process. I'm not sure people really wanted that.
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PaveMentman: If you two are referencing mainly to "regional-pricing" alongside few other pricing-related variants, they were simply things GOG.com-team had to apply mainly both due laws and make contracts with publishers.....
I was talking about the new account system, the missing sort options, the missing boxarts, the more complicated to access downloader links and such things.
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MightyPinecone: Still I find it hard to believe that gog or its community could put sufficient preasure on the Australian government to make them change their laws. Sadly, I think this is a battle Australian gamers will have to fight on their own.
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Cavalary: Could add to it, and those from abroad aren't subject to the national government's campaigning, which greatly diminishes the potential local support base of local activists.

Still, don't see GOG taking, say, Chinese censorship laws into account (so far), so what did Germany and Australia have extra? Their headquarters aren't in either of those places, so...
I'm not a lawyer but I suspect gog will have to take the laws of a particular nation into account when they sell games in that country. If gog sells games in China I very much suspect they would have to cut quite a few games from their lineup as the Chinese censorship is amongst the worlds harshest.
Post edited September 18, 2015 by MightyPinecone
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Cavalary: Could add to it, and those from abroad aren't subject to the national government's campaigning, which greatly diminishes the potential local support base of local activists.

Still, don't see GOG taking, say, Chinese censorship laws into account (so far), so what did Germany and Australia have extra? Their headquarters aren't in either of those places, so...
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MightyPinecone: I'm not a lawyer but I suspect gog will have to take the laws of a particular nation into account when they sell games in that country. If gog sells games in China I very much suspect they would have to cut quite a few games from their lineup as the Chinese censorship is amongst the worlds harshest.
They're not not selling games in China at the moment, people from there can buy. (Or at least MaGOG doesn't detect anything blocked there, does it?) And I actually recall a discussion on here quite some time ago when someone from China was mentioning payment methods used there and a blue showed interest in more details about what they should look into for that market.

Edit: Here, found someone from China requesting a payment option. More recent than what I remembered, and no blue there, but anyway...
Post edited September 18, 2015 by Cavalary
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Vestin: Anyway - I'm glad we've reached a point where GOG aren't the struggling indie underdog that only the hipster gamers have heard of, and have reached the phase where people literally claim they've "sold out". SELLOUTS! SELLOUTS, I tell ya :D!
Whinier fanbase: GOG or Metallica? :p
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Barefoot_Monkey: Nice :)

Out of curiousity, what was the millionth wish granted?
The title really should have been "One Million Votes Completed" or something to that effect.

I'm pretty sure the wishlist entry that crossed over into "1 million votes completed" territory was one of the Galaxy ones, several completed around the same time.

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DrearierSpider: I was responding to your claim that they used to be about old games, because they very much still are about old games. On this issue, you're simply whining about having more options.
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hedwards: Not really what I meant. They used to be just old games, now the focus has slipped quite a bit. They do get new games, but it's not their focus.
That focus seemed to slip in 2013 and mid-2014 (iirc), for reasons seemingly unbeknownst to us. However since LucasArts came (Oct 2014), we've been getting plenty of great classics.
Post edited September 18, 2015 by tfishell